pub struct NdArray<E = f32, I = i64, Q = i8> { /* private fields */ }
Expand description
Tensor backend that uses the ndarray crate for executing tensor operations.
This backend is compatible with CPUs and can be compiled for almost any platform, including
wasm
, arm
, and x86
.
Trait Implementations§
§impl<E, I, Q> ActivationOps<NdArray<E, I, Q>> for NdArray<E, I, Q>where
E: FloatNdArrayElement,
I: IntNdArrayElement,
Q: QuantElement,
impl<E, I, Q> ActivationOps<NdArray<E, I, Q>> for NdArray<E, I, Q>where
E: FloatNdArrayElement,
I: IntNdArrayElement,
Q: QuantElement,
§fn relu(tensor: NdArrayTensor<E>) -> NdArrayTensor<E>
fn relu(tensor: NdArrayTensor<E>) -> NdArrayTensor<E>
Applies the ReLU activation function. Read more
§fn leaky_relu(
tensor: <B as Backend>::FloatTensorPrimitive,
negative_slope: <B as Backend>::FloatElem,
) -> <B as Backend>::FloatTensorPrimitive
fn leaky_relu( tensor: <B as Backend>::FloatTensorPrimitive, negative_slope: <B as Backend>::FloatElem, ) -> <B as Backend>::FloatTensorPrimitive
Applies the LeakyReLU activation function. Read more
§fn relu_backward(
output: <B as Backend>::FloatTensorPrimitive,
grad: <B as Backend>::FloatTensorPrimitive,
) -> <B as Backend>::FloatTensorPrimitive
fn relu_backward( output: <B as Backend>::FloatTensorPrimitive, grad: <B as Backend>::FloatTensorPrimitive, ) -> <B as Backend>::FloatTensorPrimitive
Applies the ReLU activation function backward. Read more
§fn gelu(
tensor: <B as Backend>::FloatTensorPrimitive,
) -> <B as Backend>::FloatTensorPrimitive
fn gelu( tensor: <B as Backend>::FloatTensorPrimitive, ) -> <B as Backend>::FloatTensorPrimitive
Applies the Gelu activation function. Read more
§fn prelu(
tensor: <B as Backend>::FloatTensorPrimitive,
alpha: <B as Backend>::FloatTensorPrimitive,
) -> <B as Backend>::FloatTensorPrimitive
fn prelu( tensor: <B as Backend>::FloatTensorPrimitive, alpha: <B as Backend>::FloatTensorPrimitive, ) -> <B as Backend>::FloatTensorPrimitive
Applies the PReLu activation function. Read more
§fn gelu_backward(
x: <B as Backend>::FloatTensorPrimitive,
grad: <B as Backend>::FloatTensorPrimitive,
) -> <B as Backend>::FloatTensorPrimitive
fn gelu_backward( x: <B as Backend>::FloatTensorPrimitive, grad: <B as Backend>::FloatTensorPrimitive, ) -> <B as Backend>::FloatTensorPrimitive
Applies the Gelu activation function backward. Read more
§fn sigmoid(
tensor: <B as Backend>::FloatTensorPrimitive,
) -> <B as Backend>::FloatTensorPrimitive
fn sigmoid( tensor: <B as Backend>::FloatTensorPrimitive, ) -> <B as Backend>::FloatTensorPrimitive
Applies the Sigmoid activation function. Read more
§fn sigmoid_backward(
output: <B as Backend>::FloatTensorPrimitive,
grad: <B as Backend>::FloatTensorPrimitive,
) -> <B as Backend>::FloatTensorPrimitive
fn sigmoid_backward( output: <B as Backend>::FloatTensorPrimitive, grad: <B as Backend>::FloatTensorPrimitive, ) -> <B as Backend>::FloatTensorPrimitive
Applies the Sigmoid activation function backward. Read more
§fn hard_sigmoid(
tensor: <B as Backend>::FloatTensorPrimitive,
alpha: <B as Backend>::FloatElem,
beta: <B as Backend>::FloatElem,
) -> <B as Backend>::FloatTensorPrimitive
fn hard_sigmoid( tensor: <B as Backend>::FloatTensorPrimitive, alpha: <B as Backend>::FloatElem, beta: <B as Backend>::FloatElem, ) -> <B as Backend>::FloatTensorPrimitive
Applies the hard Sigmoid activation function. Read more
§fn log_sigmoid(
tensor: <B as Backend>::FloatTensorPrimitive,
) -> <B as Backend>::FloatTensorPrimitive
fn log_sigmoid( tensor: <B as Backend>::FloatTensorPrimitive, ) -> <B as Backend>::FloatTensorPrimitive
Applies the LogSigmoid activation function. Read more
§fn log_sigmoid_backward(
x: <B as Backend>::FloatTensorPrimitive,
grad: <B as Backend>::FloatTensorPrimitive,
) -> <B as Backend>::FloatTensorPrimitive
fn log_sigmoid_backward( x: <B as Backend>::FloatTensorPrimitive, grad: <B as Backend>::FloatTensorPrimitive, ) -> <B as Backend>::FloatTensorPrimitive
Applies the LogSigmoid activation function backward. Read more
§impl<E, I, Q> Backend for NdArray<E, I, Q>where
E: FloatNdArrayElement,
I: IntNdArrayElement,
Q: QuantElement,
impl<E, I, Q> Backend for NdArray<E, I, Q>where
E: FloatNdArrayElement,
I: IntNdArrayElement,
Q: QuantElement,
§type Device = NdArrayDevice
type Device = NdArrayDevice
Device type.
§type FullPrecisionBridge = PrecisionBridge<f32>
type FullPrecisionBridge = PrecisionBridge<f32>
A bridge that can cast tensors to full precision.
§type FloatTensorPrimitive = NdArrayTensor<E>
type FloatTensorPrimitive = NdArrayTensor<E>
Tensor primitive to be used for all float operations.
§type IntTensorPrimitive = NdArrayTensor<I>
type IntTensorPrimitive = NdArrayTensor<I>
Tensor primitive to be used for all int operations.
§type BoolTensorPrimitive = NdArrayTensor<bool>
type BoolTensorPrimitive = NdArrayTensor<bool>
Tensor primitive to be used for all bool operations.
§type QuantizedTensorPrimitive = NdArrayQTensor<Q>
type QuantizedTensorPrimitive = NdArrayQTensor<Q>
Tensor primitive to be used for all quantized operations.
§type QuantizedEncoding = Q
type QuantizedEncoding = Q
Quantized tensor encoding type.
§fn ad_enabled() -> bool
fn ad_enabled() -> bool
If autodiff is enabled.
§impl<TElem, OElem, QElem, IntElem> BackendBridge<NdArray<OElem, IntElem, QElem>> for PrecisionBridge<TElem>where
TElem: FloatNdArrayElement,
OElem: FloatNdArrayElement,
QElem: QuantElement,
IntElem: IntNdArrayElement,
impl<TElem, OElem, QElem, IntElem> BackendBridge<NdArray<OElem, IntElem, QElem>> for PrecisionBridge<TElem>where
TElem: FloatNdArrayElement,
OElem: FloatNdArrayElement,
QElem: QuantElement,
IntElem: IntNdArrayElement,
§fn into_target(
tensor: <NdArray<OElem> as Backend>::FloatTensorPrimitive,
_device: Option<NdArrayDevice>,
) -> <<PrecisionBridge<TElem> as BackendBridge<NdArray<OElem, IntElem, QElem>>>::Target as Backend>::FloatTensorPrimitive
fn into_target( tensor: <NdArray<OElem> as Backend>::FloatTensorPrimitive, _device: Option<NdArrayDevice>, ) -> <<PrecisionBridge<TElem> as BackendBridge<NdArray<OElem, IntElem, QElem>>>::Target as Backend>::FloatTensorPrimitive
Transfer the tensor to the target backend.
§fn from_target(
tensor: <<PrecisionBridge<TElem> as BackendBridge<NdArray<OElem, IntElem, QElem>>>::Target as Backend>::FloatTensorPrimitive,
_device: Option<NdArrayDevice>,
) -> <NdArray<OElem> as Backend>::FloatTensorPrimitive
fn from_target( tensor: <<PrecisionBridge<TElem> as BackendBridge<NdArray<OElem, IntElem, QElem>>>::Target as Backend>::FloatTensorPrimitive, _device: Option<NdArrayDevice>, ) -> <NdArray<OElem> as Backend>::FloatTensorPrimitive
Transfer the tensor from the target backend.
§impl<E, I, Q> BoolTensorOps<NdArray<E, I, Q>> for NdArray<E, I, Q>where
E: FloatNdArrayElement,
I: IntNdArrayElement,
Q: QuantElement,
impl<E, I, Q> BoolTensorOps<NdArray<E, I, Q>> for NdArray<E, I, Q>where
E: FloatNdArrayElement,
I: IntNdArrayElement,
Q: QuantElement,
§fn bool_from_data(
data: TensorData,
_device: &NdArrayDevice,
) -> NdArrayTensor<bool>
fn bool_from_data( data: TensorData, _device: &NdArrayDevice, ) -> NdArrayTensor<bool>
Creates a tensor from the data structure. Read more
§fn bool_shape(tensor: &NdArrayTensor<bool>) -> Shape
fn bool_shape(tensor: &NdArrayTensor<bool>) -> Shape
Returns the shape of the tensor. Read more
§async fn bool_into_data(tensor: NdArrayTensor<bool>) -> TensorData
async fn bool_into_data(tensor: NdArrayTensor<bool>) -> TensorData
Converts the tensor to a data structure. Read more
§fn bool_to_device(
tensor: NdArrayTensor<bool>,
_device: &NdArrayDevice,
) -> NdArrayTensor<bool>
fn bool_to_device( tensor: NdArrayTensor<bool>, _device: &NdArrayDevice, ) -> NdArrayTensor<bool>
Moves the tensor to the device.
§fn bool_reshape(
tensor: NdArrayTensor<bool>,
shape: Shape,
) -> NdArrayTensor<bool>
fn bool_reshape( tensor: NdArrayTensor<bool>, shape: Shape, ) -> NdArrayTensor<bool>
Reshapes the tensor. Read more
§fn bool_slice(
tensor: NdArrayTensor<bool>,
ranges: &[Range<usize>],
) -> NdArrayTensor<bool>
fn bool_slice( tensor: NdArrayTensor<bool>, ranges: &[Range<usize>], ) -> NdArrayTensor<bool>
Gets the values from the tensor for the given ranges. Read more
§fn bool_into_int(tensor: NdArrayTensor<bool>) -> NdArrayTensor<I>
fn bool_into_int(tensor: NdArrayTensor<bool>) -> NdArrayTensor<I>
Converts bool tensor to int tensor. Read more
§fn bool_device(_tensor: &NdArrayTensor<bool>) -> <NdArray<E> as Backend>::Device
fn bool_device(_tensor: &NdArrayTensor<bool>) -> <NdArray<E> as Backend>::Device
Gets the device of the tensor. Read more
§fn bool_empty(
shape: Shape,
_device: &<NdArray<E> as Backend>::Device,
) -> NdArrayTensor<bool>
fn bool_empty( shape: Shape, _device: &<NdArray<E> as Backend>::Device, ) -> NdArrayTensor<bool>
Creates a new bool tensor. Read more
§fn bool_slice_assign(
tensor: NdArrayTensor<bool>,
ranges: &[Range<usize>],
value: NdArrayTensor<bool>,
) -> NdArrayTensor<bool>
fn bool_slice_assign( tensor: NdArrayTensor<bool>, ranges: &[Range<usize>], value: NdArrayTensor<bool>, ) -> NdArrayTensor<bool>
Sets the values in the tensor for the given ranges. Read more
§fn bool_cat(
tensors: Vec<NdArrayTensor<bool>>,
dim: usize,
) -> NdArrayTensor<bool>
fn bool_cat( tensors: Vec<NdArrayTensor<bool>>, dim: usize, ) -> NdArrayTensor<bool>
Concatenates the tensors along the given dimension. Read more
§fn bool_equal(
lhs: NdArrayTensor<bool>,
rhs: NdArrayTensor<bool>,
) -> NdArrayTensor<bool>
fn bool_equal( lhs: NdArrayTensor<bool>, rhs: NdArrayTensor<bool>, ) -> NdArrayTensor<bool>
Equates the two tensors. Read more
§fn bool_not(tensor: NdArrayTensor<bool>) -> NdArrayTensor<bool>
fn bool_not(tensor: NdArrayTensor<bool>) -> NdArrayTensor<bool>
Inverses boolean values. Read more
§fn bool_into_float(
tensor: NdArrayTensor<bool>,
) -> <NdArray<E> as Backend>::FloatTensorPrimitive
fn bool_into_float( tensor: NdArrayTensor<bool>, ) -> <NdArray<E> as Backend>::FloatTensorPrimitive
Converts bool tensor to float tensor. Read more
§fn bool_swap_dims(
tensor: NdArrayTensor<bool>,
dim1: usize,
dim2: usize,
) -> NdArrayTensor<bool>
fn bool_swap_dims( tensor: NdArrayTensor<bool>, dim1: usize, dim2: usize, ) -> NdArrayTensor<bool>
Swaps two dimensions of a bool tensor. Read more
§fn bool_permute(
tensor: NdArrayTensor<bool>,
axes: &[usize],
) -> NdArrayTensor<bool>
fn bool_permute( tensor: NdArrayTensor<bool>, axes: &[usize], ) -> NdArrayTensor<bool>
Permutes the dimensions of a tensor. Read more
§fn bool_expand(tensor: NdArrayTensor<bool>, shape: Shape) -> NdArrayTensor<bool>
fn bool_expand(tensor: NdArrayTensor<bool>, shape: Shape) -> NdArrayTensor<bool>
Broadcasts the bool
tensor
to the given shape
.§fn bool_flip(tensor: NdArrayTensor<bool>, axes: &[usize]) -> NdArrayTensor<bool>
fn bool_flip(tensor: NdArrayTensor<bool>, axes: &[usize]) -> NdArrayTensor<bool>
Reverse the order of elements in a tensor along the given axes. Read more
§fn bool_repeat_dim(
tensor: <B as Backend>::BoolTensorPrimitive,
dim: usize,
times: usize,
) -> <B as Backend>::BoolTensorPrimitive
fn bool_repeat_dim( tensor: <B as Backend>::BoolTensorPrimitive, dim: usize, times: usize, ) -> <B as Backend>::BoolTensorPrimitive
Repeats one dimension of the tensor a given number of times along that dimension. Read more
§fn bool_not_equal(
lhs: <B as Backend>::BoolTensorPrimitive,
rhs: <B as Backend>::BoolTensorPrimitive,
) -> <B as Backend>::BoolTensorPrimitive
fn bool_not_equal( lhs: <B as Backend>::BoolTensorPrimitive, rhs: <B as Backend>::BoolTensorPrimitive, ) -> <B as Backend>::BoolTensorPrimitive
Element-wise non-equality comparison. Read more
§fn bool_transpose(
tensor: <B as Backend>::BoolTensorPrimitive,
) -> <B as Backend>::BoolTensorPrimitive
fn bool_transpose( tensor: <B as Backend>::BoolTensorPrimitive, ) -> <B as Backend>::BoolTensorPrimitive
Transposes a bool tensor. Read more
§fn bool_narrow(
tensor: <B as Backend>::BoolTensorPrimitive,
dim: usize,
start: usize,
length: usize,
) -> <B as Backend>::BoolTensorPrimitive
fn bool_narrow( tensor: <B as Backend>::BoolTensorPrimitive, dim: usize, start: usize, length: usize, ) -> <B as Backend>::BoolTensorPrimitive
Returns a new tensor with the given dimension narrowed to the given range. Read more
§fn bool_chunk(
tensor: <B as Backend>::BoolTensorPrimitive,
chunks: usize,
dim: usize,
) -> Vec<<B as Backend>::BoolTensorPrimitive>
fn bool_chunk( tensor: <B as Backend>::BoolTensorPrimitive, chunks: usize, dim: usize, ) -> Vec<<B as Backend>::BoolTensorPrimitive>
Split the tensor along the given dimension into chunks. Read more
§fn bool_any(
tensor: <B as Backend>::BoolTensorPrimitive,
) -> <B as Backend>::BoolTensorPrimitive
fn bool_any( tensor: <B as Backend>::BoolTensorPrimitive, ) -> <B as Backend>::BoolTensorPrimitive
Tests if any element in the boolean
tensor
evaluates to True. Read more§fn bool_any_dim(
tensor: <B as Backend>::BoolTensorPrimitive,
dim: usize,
) -> <B as Backend>::BoolTensorPrimitive
fn bool_any_dim( tensor: <B as Backend>::BoolTensorPrimitive, dim: usize, ) -> <B as Backend>::BoolTensorPrimitive
§fn bool_all(
tensor: <B as Backend>::BoolTensorPrimitive,
) -> <B as Backend>::BoolTensorPrimitive
fn bool_all( tensor: <B as Backend>::BoolTensorPrimitive, ) -> <B as Backend>::BoolTensorPrimitive
Tests if all elements in the boolean
tensor
evaluate to True. Read more§fn bool_all_dim(
tensor: <B as Backend>::BoolTensorPrimitive,
dim: usize,
) -> <B as Backend>::BoolTensorPrimitive
fn bool_all_dim( tensor: <B as Backend>::BoolTensorPrimitive, dim: usize, ) -> <B as Backend>::BoolTensorPrimitive
§fn bool_argwhere(
tensor: <B as Backend>::BoolTensorPrimitive,
) -> impl Future<Output = <B as Backend>::IntTensorPrimitive> + Send
fn bool_argwhere( tensor: <B as Backend>::BoolTensorPrimitive, ) -> impl Future<Output = <B as Backend>::IntTensorPrimitive> + Send
Compute the indices of the elements that are non-zero, grouped by element. Read more
§fn bool_nonzero(
tensor: <B as Backend>::BoolTensorPrimitive,
) -> impl Future<Output = Vec<<B as Backend>::IntTensorPrimitive>> + Send
fn bool_nonzero( tensor: <B as Backend>::BoolTensorPrimitive, ) -> impl Future<Output = Vec<<B as Backend>::IntTensorPrimitive>> + Send
Compute the indices of the elements that are non-zero. Read more
§impl<E, I, Q> FloatTensorOps<NdArray<E, I, Q>> for NdArray<E, I, Q>where
E: FloatNdArrayElement,
I: IntNdArrayElement,
Q: QuantElement,
impl<E, I, Q> FloatTensorOps<NdArray<E, I, Q>> for NdArray<E, I, Q>where
E: FloatNdArrayElement,
I: IntNdArrayElement,
Q: QuantElement,
§fn float_from_data(
data: TensorData,
_device: &NdArrayDevice,
) -> NdArrayTensor<E>
fn float_from_data( data: TensorData, _device: &NdArrayDevice, ) -> NdArrayTensor<E>
Creates a new tensor from the data structure. Read more
§fn float_random(
shape: Shape,
distribution: Distribution,
device: &NdArrayDevice,
) -> NdArrayTensor<E>
fn float_random( shape: Shape, distribution: Distribution, device: &NdArrayDevice, ) -> NdArrayTensor<E>
Creates a new tensor with random values. Read more
§fn float_shape(tensor: &NdArrayTensor<E>) -> Shape
fn float_shape(tensor: &NdArrayTensor<E>) -> Shape
Gets the shape of the tensor. Read more
§async fn float_into_data(tensor: NdArrayTensor<E>) -> TensorData
async fn float_into_data(tensor: NdArrayTensor<E>) -> TensorData
Converts the tensor to a data structure. Read more
§fn float_device(_tensor: &NdArrayTensor<E>) -> NdArrayDevice
fn float_device(_tensor: &NdArrayTensor<E>) -> NdArrayDevice
Gets the device of the tensor. Read more
§fn float_to_device(
tensor: NdArrayTensor<E>,
_device: &NdArrayDevice,
) -> NdArrayTensor<E>
fn float_to_device( tensor: NdArrayTensor<E>, _device: &NdArrayDevice, ) -> NdArrayTensor<E>
Moves the tensor to the given device. Read more
§fn float_empty(
shape: Shape,
device: &<NdArray<E> as Backend>::Device,
) -> NdArrayTensor<E>
fn float_empty( shape: Shape, device: &<NdArray<E> as Backend>::Device, ) -> NdArrayTensor<E>
Creates an empty tensor with the given shape. Read more
§fn float_add(lhs: NdArrayTensor<E>, rhs: NdArrayTensor<E>) -> NdArrayTensor<E>
fn float_add(lhs: NdArrayTensor<E>, rhs: NdArrayTensor<E>) -> NdArrayTensor<E>
Adds two tensors together. Read more
§fn float_add_scalar(lhs: NdArrayTensor<E>, rhs: E) -> NdArrayTensor<E>
fn float_add_scalar(lhs: NdArrayTensor<E>, rhs: E) -> NdArrayTensor<E>
Adds a scalar to a tensor. Read more
§fn float_sub(lhs: NdArrayTensor<E>, rhs: NdArrayTensor<E>) -> NdArrayTensor<E>
fn float_sub(lhs: NdArrayTensor<E>, rhs: NdArrayTensor<E>) -> NdArrayTensor<E>
Subtracts two tensors. Read more
§fn float_sub_scalar(lhs: NdArrayTensor<E>, rhs: E) -> NdArrayTensor<E>
fn float_sub_scalar(lhs: NdArrayTensor<E>, rhs: E) -> NdArrayTensor<E>
Subtracts a scalar from a tensor. Read more
§fn float_mul(lhs: NdArrayTensor<E>, rhs: NdArrayTensor<E>) -> NdArrayTensor<E>
fn float_mul(lhs: NdArrayTensor<E>, rhs: NdArrayTensor<E>) -> NdArrayTensor<E>
Multiplies two tensors together element-wise.
§fn float_mul_scalar(lhs: NdArrayTensor<E>, rhs: E) -> NdArrayTensor<E>
fn float_mul_scalar(lhs: NdArrayTensor<E>, rhs: E) -> NdArrayTensor<E>
Multiplies a tensor by a scalar. Read more
§fn float_div(lhs: NdArrayTensor<E>, rhs: NdArrayTensor<E>) -> NdArrayTensor<E>
fn float_div(lhs: NdArrayTensor<E>, rhs: NdArrayTensor<E>) -> NdArrayTensor<E>
Divides two tensors element-wise. Read more
§fn float_div_scalar(lhs: NdArrayTensor<E>, rhs: E) -> NdArrayTensor<E>
fn float_div_scalar(lhs: NdArrayTensor<E>, rhs: E) -> NdArrayTensor<E>
Divides a tensor by a scalar. Read more
§fn float_remainder_scalar(lhs: NdArrayTensor<E>, rhs: E) -> NdArrayTensor<E>
fn float_remainder_scalar(lhs: NdArrayTensor<E>, rhs: E) -> NdArrayTensor<E>
Computes the modulus of a tensor given a scalar. Read more
§fn float_matmul(
lhs: NdArrayTensor<E>,
rhs: NdArrayTensor<E>,
) -> NdArrayTensor<E>
fn float_matmul( lhs: NdArrayTensor<E>, rhs: NdArrayTensor<E>, ) -> NdArrayTensor<E>
Multiplies two tensors together using matrix multiplication. Read more
§fn float_neg(tensor: NdArrayTensor<E>) -> NdArrayTensor<E>
fn float_neg(tensor: NdArrayTensor<E>) -> NdArrayTensor<E>
Negates a tensor element-wise.
§fn float_recip(tensor: NdArrayTensor<E>) -> NdArrayTensor<E>
fn float_recip(tensor: NdArrayTensor<E>) -> NdArrayTensor<E>
Calculates the reciprocals element-wise
§fn float_swap_dims(
tensor: NdArrayTensor<E>,
dim1: usize,
dim2: usize,
) -> NdArrayTensor<E>
fn float_swap_dims( tensor: NdArrayTensor<E>, dim1: usize, dim2: usize, ) -> NdArrayTensor<E>
Swaps two dimensions of a tensor. Read more
§fn float_reshape(tensor: NdArrayTensor<E>, shape: Shape) -> NdArrayTensor<E>
fn float_reshape(tensor: NdArrayTensor<E>, shape: Shape) -> NdArrayTensor<E>
Reshapes a tensor. Read more
§fn float_gather(
dim: usize,
tensor: NdArrayTensor<E>,
indices: NdArrayTensor<I>,
) -> NdArrayTensor<E>
fn float_gather( dim: usize, tensor: NdArrayTensor<E>, indices: NdArrayTensor<I>, ) -> NdArrayTensor<E>
Gather elements from a tensor. Read more
§fn float_scatter(
dim: usize,
tensor: NdArrayTensor<E>,
indices: NdArrayTensor<I>,
value: NdArrayTensor<E>,
) -> NdArrayTensor<E>
fn float_scatter( dim: usize, tensor: NdArrayTensor<E>, indices: NdArrayTensor<I>, value: NdArrayTensor<E>, ) -> NdArrayTensor<E>
Scatter elements into a tensor. Read more
§fn float_select(
tensor: NdArrayTensor<E>,
dim: usize,
indices: NdArrayTensor<I>,
) -> NdArrayTensor<E>
fn float_select( tensor: NdArrayTensor<E>, dim: usize, indices: NdArrayTensor<I>, ) -> NdArrayTensor<E>
Select tensor elements along the given dimension corresponding for the given indices. Read more
§fn float_select_assign(
tensor: NdArrayTensor<E>,
dim: usize,
indices: NdArrayTensor<I>,
value: NdArrayTensor<E>,
) -> NdArrayTensor<E>
fn float_select_assign( tensor: NdArrayTensor<E>, dim: usize, indices: NdArrayTensor<I>, value: NdArrayTensor<E>, ) -> NdArrayTensor<E>
Assign the selected elements along the given dimension corresponding for the given indices
to the given value. Read more
§fn float_slice(
tensor: NdArrayTensor<E>,
ranges: &[Range<usize>],
) -> NdArrayTensor<E>
fn float_slice( tensor: NdArrayTensor<E>, ranges: &[Range<usize>], ) -> NdArrayTensor<E>
Select tensor elements corresponding for the given ranges. Read more
§fn float_slice_assign(
tensor: NdArrayTensor<E>,
ranges: &[Range<usize>],
value: NdArrayTensor<E>,
) -> NdArrayTensor<E>
fn float_slice_assign( tensor: NdArrayTensor<E>, ranges: &[Range<usize>], value: NdArrayTensor<E>, ) -> NdArrayTensor<E>
Assign the selected elements corresponding for the given ranges to the given value. Read more
§fn float_mask_where(
tensor: NdArrayTensor<E>,
mask: NdArrayTensor<bool>,
value: NdArrayTensor<E>,
) -> NdArrayTensor<E>
fn float_mask_where( tensor: NdArrayTensor<E>, mask: NdArrayTensor<bool>, value: NdArrayTensor<E>, ) -> NdArrayTensor<E>
Update the given tensor with the value tensor where the mask is true. Read more
§fn float_mask_fill(
tensor: NdArrayTensor<E>,
mask: NdArrayTensor<bool>,
value: E,
) -> NdArrayTensor<E>
fn float_mask_fill( tensor: NdArrayTensor<E>, mask: NdArrayTensor<bool>, value: E, ) -> NdArrayTensor<E>
Update the given tensor with the value where the mask is true. Read more
§fn float_equal(
lhs: NdArrayTensor<E>,
rhs: NdArrayTensor<E>,
) -> NdArrayTensor<bool>
fn float_equal( lhs: NdArrayTensor<E>, rhs: NdArrayTensor<E>, ) -> NdArrayTensor<bool>
Equal comparison of two tensors. Read more
§fn float_equal_elem(lhs: NdArrayTensor<E>, rhs: E) -> NdArrayTensor<bool>
fn float_equal_elem(lhs: NdArrayTensor<E>, rhs: E) -> NdArrayTensor<bool>
Equal comparison of a tensor and a scalar. Read more
§fn float_greater(
lhs: NdArrayTensor<E>,
rhs: NdArrayTensor<E>,
) -> NdArrayTensor<bool>
fn float_greater( lhs: NdArrayTensor<E>, rhs: NdArrayTensor<E>, ) -> NdArrayTensor<bool>
Greater than comparison of two tensors. Read more
§fn float_greater_elem(lhs: NdArrayTensor<E>, rhs: E) -> NdArrayTensor<bool>
fn float_greater_elem(lhs: NdArrayTensor<E>, rhs: E) -> NdArrayTensor<bool>
Greater than comparison of a tensor and a scalar. Read more
§fn float_greater_equal(
lhs: NdArrayTensor<E>,
rhs: NdArrayTensor<E>,
) -> NdArrayTensor<bool>
fn float_greater_equal( lhs: NdArrayTensor<E>, rhs: NdArrayTensor<E>, ) -> NdArrayTensor<bool>
Greater than or equal comparison of two tensors. Read more
§fn float_greater_equal_elem(
lhs: NdArrayTensor<E>,
rhs: E,
) -> NdArrayTensor<bool>
fn float_greater_equal_elem( lhs: NdArrayTensor<E>, rhs: E, ) -> NdArrayTensor<bool>
Greater than or equal comparison of a tensor and a scalar. Read more
§fn float_lower(
lhs: NdArrayTensor<E>,
rhs: NdArrayTensor<E>,
) -> NdArrayTensor<bool>
fn float_lower( lhs: NdArrayTensor<E>, rhs: NdArrayTensor<E>, ) -> NdArrayTensor<bool>
Less than comparison of two tensors. Read more
§fn float_lower_elem(lhs: NdArrayTensor<E>, rhs: E) -> NdArrayTensor<bool>
fn float_lower_elem(lhs: NdArrayTensor<E>, rhs: E) -> NdArrayTensor<bool>
Less than comparison of a tensor and a scalar. Read more
§fn float_lower_equal(
lhs: NdArrayTensor<E>,
rhs: NdArrayTensor<E>,
) -> NdArrayTensor<bool>
fn float_lower_equal( lhs: NdArrayTensor<E>, rhs: NdArrayTensor<E>, ) -> NdArrayTensor<bool>
Less than or equal comparison of two tensors. Read more
§fn float_lower_equal_elem(lhs: NdArrayTensor<E>, rhs: E) -> NdArrayTensor<bool>
fn float_lower_equal_elem(lhs: NdArrayTensor<E>, rhs: E) -> NdArrayTensor<bool>
Less than or equal comparison of a tensor and a scalar. Read more
§fn float_detach(tensor: NdArrayTensor<E>) -> NdArrayTensor<E>
fn float_detach(tensor: NdArrayTensor<E>) -> NdArrayTensor<E>
Detaches a tensor from the computation graph.
§fn float_mean(tensor: NdArrayTensor<E>) -> NdArrayTensor<E>
fn float_mean(tensor: NdArrayTensor<E>) -> NdArrayTensor<E>
Mean of all elements in a tensor. Read more
§fn float_sum(tensor: NdArrayTensor<E>) -> NdArrayTensor<E>
fn float_sum(tensor: NdArrayTensor<E>) -> NdArrayTensor<E>
Sum of all elements in a tensor. Read more
§fn float_mean_dim(tensor: NdArrayTensor<E>, dim: usize) -> NdArrayTensor<E>
fn float_mean_dim(tensor: NdArrayTensor<E>, dim: usize) -> NdArrayTensor<E>
Mean of all elements in a tensor along a dimension. Read more
§fn float_sum_dim(tensor: NdArrayTensor<E>, dim: usize) -> NdArrayTensor<E>
fn float_sum_dim(tensor: NdArrayTensor<E>, dim: usize) -> NdArrayTensor<E>
Sum of all elements in a tensor along a dimension. Read more
§fn float_argmax(tensor: NdArrayTensor<E>, dim: usize) -> NdArrayTensor<I>
fn float_argmax(tensor: NdArrayTensor<E>, dim: usize) -> NdArrayTensor<I>
Gets the indices of the maximum elements of a tensor along an axis. Read more
§fn float_argmin(tensor: NdArrayTensor<E>, dim: usize) -> NdArrayTensor<I>
fn float_argmin(tensor: NdArrayTensor<E>, dim: usize) -> NdArrayTensor<I>
Gets the indices of the minimum elements of a tensor along an axis. Read more
§fn float_exp(tensor: NdArrayTensor<E>) -> NdArrayTensor<E>
fn float_exp(tensor: NdArrayTensor<E>) -> NdArrayTensor<E>
Returns a new tensor with exponential values. Read more
§fn float_log(tensor: NdArrayTensor<E>) -> NdArrayTensor<E>
fn float_log(tensor: NdArrayTensor<E>) -> NdArrayTensor<E>
Returns a new tensor with natural logarithm values. Read more
§fn float_log1p(tensor: NdArrayTensor<E>) -> NdArrayTensor<E>
fn float_log1p(tensor: NdArrayTensor<E>) -> NdArrayTensor<E>
Returns a new tensor with logarithm values of (1 + Xi). Read more
§fn float_powf_scalar(tensor: NdArrayTensor<E>, value: f32) -> NdArrayTensor<E>
fn float_powf_scalar(tensor: NdArrayTensor<E>, value: f32) -> NdArrayTensor<E>
Returns a new tensor with values raised to the power of float
value
. Read more§fn float_sqrt(tensor: NdArrayTensor<E>) -> NdArrayTensor<E>
fn float_sqrt(tensor: NdArrayTensor<E>) -> NdArrayTensor<E>
Returns a new tensor with square root values. Read more
§fn float_abs(tensor: NdArrayTensor<E>) -> NdArrayTensor<E>
fn float_abs(tensor: NdArrayTensor<E>) -> NdArrayTensor<E>
Returns a new tensor with absolute values. Read more
§fn float_cos(tensor: NdArrayTensor<E>) -> NdArrayTensor<E>
fn float_cos(tensor: NdArrayTensor<E>) -> NdArrayTensor<E>
Returns a new tensor with cosine values. Read more
§fn float_sin(tensor: NdArrayTensor<E>) -> NdArrayTensor<E>
fn float_sin(tensor: NdArrayTensor<E>) -> NdArrayTensor<E>
Returns a new tensor with sine values. Read more
§fn float_tanh(tensor: NdArrayTensor<E>) -> NdArrayTensor<E>
fn float_tanh(tensor: NdArrayTensor<E>) -> NdArrayTensor<E>
Returns a new tensor with tangent values. Read more
§fn float_round(tensor: NdArrayTensor<E>) -> NdArrayTensor<E>
fn float_round(tensor: NdArrayTensor<E>) -> NdArrayTensor<E>
Returns a new tensor with rounded values. Read more
§fn float_floor(tensor: NdArrayTensor<E>) -> NdArrayTensor<E>
fn float_floor(tensor: NdArrayTensor<E>) -> NdArrayTensor<E>
Returns a new tensor with floored values. Read more
§fn float_ceil(tensor: NdArrayTensor<E>) -> NdArrayTensor<E>
fn float_ceil(tensor: NdArrayTensor<E>) -> NdArrayTensor<E>
Returns a new tensor with ceiled values. Read more
§fn float_erf(tensor: NdArrayTensor<E>) -> NdArrayTensor<E>
fn float_erf(tensor: NdArrayTensor<E>) -> NdArrayTensor<E>
Returns a new tensor with the error function values. Read more
§fn float_cat(tensors: Vec<NdArrayTensor<E>>, dim: usize) -> NdArrayTensor<E>
fn float_cat(tensors: Vec<NdArrayTensor<E>>, dim: usize) -> NdArrayTensor<E>
Concatenates tensors along a dimension. Read more
§fn float_clamp_min(tensor: NdArrayTensor<E>, min: E) -> NdArrayTensor<E>
fn float_clamp_min(tensor: NdArrayTensor<E>, min: E) -> NdArrayTensor<E>
Clamps a tensor under a minimum value. Read more
§fn float_clamp_max(tensor: NdArrayTensor<E>, max: E) -> NdArrayTensor<E>
fn float_clamp_max(tensor: NdArrayTensor<E>, max: E) -> NdArrayTensor<E>
Clamps a tensor over a maximum value. Read more
§fn float_clamp(tensor: NdArrayTensor<E>, min: E, max: E) -> NdArrayTensor<E>
fn float_clamp(tensor: NdArrayTensor<E>, min: E, max: E) -> NdArrayTensor<E>
Clamps a tensor between a minimum and maximum value. Read more
§fn float_into_int(tensor: NdArrayTensor<E>) -> NdArrayTensor<I>
fn float_into_int(tensor: NdArrayTensor<E>) -> NdArrayTensor<I>
Converts float tensor to int tensor. Read more
§fn float_powf(lhs: NdArrayTensor<E>, rhs: NdArrayTensor<E>) -> NdArrayTensor<E>
fn float_powf(lhs: NdArrayTensor<E>, rhs: NdArrayTensor<E>) -> NdArrayTensor<E>
Element-wise power with a FloatTensor. Read more
§fn float_permute(tensor: NdArrayTensor<E>, axes: &[usize]) -> NdArrayTensor<E>
fn float_permute(tensor: NdArrayTensor<E>, axes: &[usize]) -> NdArrayTensor<E>
Permutes the dimensions of a tensor. Read more
§fn float_flip(tensor: NdArrayTensor<E>, axes: &[usize]) -> NdArrayTensor<E>
fn float_flip(tensor: NdArrayTensor<E>, axes: &[usize]) -> NdArrayTensor<E>
Reverse the order of elements in a tensor along the given axes. Read more
§fn float_sign(tensor: NdArrayTensor<E>) -> NdArrayTensor<E>
fn float_sign(tensor: NdArrayTensor<E>) -> NdArrayTensor<E>
Returns the signs of the float
tensor
. Read more§fn float_expand(tensor: NdArrayTensor<E>, shape: Shape) -> NdArrayTensor<E>
fn float_expand(tensor: NdArrayTensor<E>, shape: Shape) -> NdArrayTensor<E>
Broadcasts the float
tensor
to the given shape
.§fn float_zeros(
shape: Shape,
device: &<B as Backend>::Device,
) -> <B as Backend>::FloatTensorPrimitive
fn float_zeros( shape: Shape, device: &<B as Backend>::Device, ) -> <B as Backend>::FloatTensorPrimitive
Creates a new tensor with zeros. Read more
§fn float_ones(
shape: Shape,
device: &<B as Backend>::Device,
) -> <B as Backend>::FloatTensorPrimitive
fn float_ones( shape: Shape, device: &<B as Backend>::Device, ) -> <B as Backend>::FloatTensorPrimitive
Creates a new tensor with ones. Read more
§fn float_full(
shape: Shape,
fill_value: <B as Backend>::FloatElem,
device: &<B as Backend>::Device,
) -> <B as Backend>::FloatTensorPrimitive
fn float_full( shape: Shape, fill_value: <B as Backend>::FloatElem, device: &<B as Backend>::Device, ) -> <B as Backend>::FloatTensorPrimitive
Creates a tensor filled with given value. Read more
§fn float_repeat_dim(
tensor: <B as Backend>::FloatTensorPrimitive,
dim: usize,
times: usize,
) -> <B as Backend>::FloatTensorPrimitive
fn float_repeat_dim( tensor: <B as Backend>::FloatTensorPrimitive, dim: usize, times: usize, ) -> <B as Backend>::FloatTensorPrimitive
Repeat the tensor along the given dimension. Read more
§fn float_transpose(
tensor: <B as Backend>::FloatTensorPrimitive,
) -> <B as Backend>::FloatTensorPrimitive
fn float_transpose( tensor: <B as Backend>::FloatTensorPrimitive, ) -> <B as Backend>::FloatTensorPrimitive
Transposes a tensor. Read more
§fn float_not_equal(
lhs: <B as Backend>::FloatTensorPrimitive,
rhs: <B as Backend>::FloatTensorPrimitive,
) -> <B as Backend>::BoolTensorPrimitive
fn float_not_equal( lhs: <B as Backend>::FloatTensorPrimitive, rhs: <B as Backend>::FloatTensorPrimitive, ) -> <B as Backend>::BoolTensorPrimitive
Element-wise non-equality comparison. Read more
§fn float_not_equal_elem(
lhs: <B as Backend>::FloatTensorPrimitive,
rhs: <B as Backend>::FloatElem,
) -> <B as Backend>::BoolTensorPrimitive
fn float_not_equal_elem( lhs: <B as Backend>::FloatTensorPrimitive, rhs: <B as Backend>::FloatElem, ) -> <B as Backend>::BoolTensorPrimitive
Element-wise non-equality comparison with a scalar. Read more
§fn float_set_require_grad(
tensor: <B as Backend>::FloatTensorPrimitive,
_require_grad: bool,
) -> <B as Backend>::FloatTensorPrimitive
fn float_set_require_grad( tensor: <B as Backend>::FloatTensorPrimitive, _require_grad: bool, ) -> <B as Backend>::FloatTensorPrimitive
Sets the
require_grad
flag of a tensor.§fn float_is_require_grad(_tensor: &<B as Backend>::FloatTensorPrimitive) -> bool
fn float_is_require_grad(_tensor: &<B as Backend>::FloatTensorPrimitive) -> bool
Returns the
require_grad
flag of a tensor.§fn float_prod(
tensor: <B as Backend>::FloatTensorPrimitive,
) -> <B as Backend>::FloatTensorPrimitive
fn float_prod( tensor: <B as Backend>::FloatTensorPrimitive, ) -> <B as Backend>::FloatTensorPrimitive
Product of all elements in a tensor. Read more
§fn float_prod_dim(
tensor: <B as Backend>::FloatTensorPrimitive,
dim: usize,
) -> <B as Backend>::FloatTensorPrimitive
fn float_prod_dim( tensor: <B as Backend>::FloatTensorPrimitive, dim: usize, ) -> <B as Backend>::FloatTensorPrimitive
Product of all elements in a tensor along a dimension. Read more
§fn float_into_full_precision(
tensor: <B as Backend>::FloatTensorPrimitive,
) -> <<<B as Backend>::FullPrecisionBridge as BackendBridge<B>>::Target as Backend>::FloatTensorPrimitive
fn float_into_full_precision( tensor: <B as Backend>::FloatTensorPrimitive, ) -> <<<B as Backend>::FullPrecisionBridge as BackendBridge<B>>::Target as Backend>::FloatTensorPrimitive
Converts a tensor to full precision. Read more
§fn float_from_full_precision(
tensor: <<<B as Backend>::FullPrecisionBridge as BackendBridge<B>>::Target as Backend>::FloatTensorPrimitive,
) -> <B as Backend>::FloatTensorPrimitive
fn float_from_full_precision( tensor: <<<B as Backend>::FullPrecisionBridge as BackendBridge<B>>::Target as Backend>::FloatTensorPrimitive, ) -> <B as Backend>::FloatTensorPrimitive
Converts a tensor from full precision. Read more
§fn float_powi(
lhs: <B as Backend>::FloatTensorPrimitive,
rhs: <B as Backend>::IntTensorPrimitive,
) -> <B as Backend>::FloatTensorPrimitive
fn float_powi( lhs: <B as Backend>::FloatTensorPrimitive, rhs: <B as Backend>::IntTensorPrimitive, ) -> <B as Backend>::FloatTensorPrimitive
Element-wise power with an IntTensor. Read more
§fn float_powi_scalar(
lhs: <B as Backend>::FloatTensorPrimitive,
rhs: <B as Backend>::IntElem,
) -> <B as Backend>::FloatTensorPrimitive
fn float_powi_scalar( lhs: <B as Backend>::FloatTensorPrimitive, rhs: <B as Backend>::IntElem, ) -> <B as Backend>::FloatTensorPrimitive
raises a tensor to the power of an int scalar. Read more
§fn float_max(
tensor: <B as Backend>::FloatTensorPrimitive,
) -> <B as Backend>::FloatTensorPrimitive
fn float_max( tensor: <B as Backend>::FloatTensorPrimitive, ) -> <B as Backend>::FloatTensorPrimitive
Gets the maximum element of a tensor. Read more
§fn float_max_dim(
tensor: <B as Backend>::FloatTensorPrimitive,
dim: usize,
) -> <B as Backend>::FloatTensorPrimitive
fn float_max_dim( tensor: <B as Backend>::FloatTensorPrimitive, dim: usize, ) -> <B as Backend>::FloatTensorPrimitive
Gets the maximum elements of a tensor along an axis. Read more
§fn float_max_dim_with_indices(
tensor: <B as Backend>::FloatTensorPrimitive,
dim: usize,
) -> (<B as Backend>::FloatTensorPrimitive, <B as Backend>::IntTensorPrimitive)
fn float_max_dim_with_indices( tensor: <B as Backend>::FloatTensorPrimitive, dim: usize, ) -> (<B as Backend>::FloatTensorPrimitive, <B as Backend>::IntTensorPrimitive)
Gets the maximum elements of a tensor along an axis and their indices. Read more
§fn float_min(
tensor: <B as Backend>::FloatTensorPrimitive,
) -> <B as Backend>::FloatTensorPrimitive
fn float_min( tensor: <B as Backend>::FloatTensorPrimitive, ) -> <B as Backend>::FloatTensorPrimitive
Gets the minimum element of a tensor. Read more
§fn float_min_dim(
tensor: <B as Backend>::FloatTensorPrimitive,
dim: usize,
) -> <B as Backend>::FloatTensorPrimitive
fn float_min_dim( tensor: <B as Backend>::FloatTensorPrimitive, dim: usize, ) -> <B as Backend>::FloatTensorPrimitive
Gets the minimum elements of a tensor along an axis. Read more
§fn float_min_dim_with_indices(
tensor: <B as Backend>::FloatTensorPrimitive,
dim: usize,
) -> (<B as Backend>::FloatTensorPrimitive, <B as Backend>::IntTensorPrimitive)
fn float_min_dim_with_indices( tensor: <B as Backend>::FloatTensorPrimitive, dim: usize, ) -> (<B as Backend>::FloatTensorPrimitive, <B as Backend>::IntTensorPrimitive)
Gets the minimum elements of a tensor along an axis and their indices. Read more
§fn float_narrow(
tensor: <B as Backend>::FloatTensorPrimitive,
dim: usize,
start: usize,
length: usize,
) -> <B as Backend>::FloatTensorPrimitive
fn float_narrow( tensor: <B as Backend>::FloatTensorPrimitive, dim: usize, start: usize, length: usize, ) -> <B as Backend>::FloatTensorPrimitive
Returns a new tensor with the given dimension narrowed to the given range. Read more
§fn float_chunk(
tensor: <B as Backend>::FloatTensorPrimitive,
chunks: usize,
dim: usize,
) -> Vec<<B as Backend>::FloatTensorPrimitive>
fn float_chunk( tensor: <B as Backend>::FloatTensorPrimitive, chunks: usize, dim: usize, ) -> Vec<<B as Backend>::FloatTensorPrimitive>
Split the tensor along the given dimension into chunks. Read more
§fn float_any(
tensor: <B as Backend>::FloatTensorPrimitive,
) -> <B as Backend>::BoolTensorPrimitive
fn float_any( tensor: <B as Backend>::FloatTensorPrimitive, ) -> <B as Backend>::BoolTensorPrimitive
Tests if any element in the float
tensor
evaluates to True. Read more§fn float_any_dim(
tensor: <B as Backend>::FloatTensorPrimitive,
dim: usize,
) -> <B as Backend>::BoolTensorPrimitive
fn float_any_dim( tensor: <B as Backend>::FloatTensorPrimitive, dim: usize, ) -> <B as Backend>::BoolTensorPrimitive
§fn float_all(
tensor: <B as Backend>::FloatTensorPrimitive,
) -> <B as Backend>::BoolTensorPrimitive
fn float_all( tensor: <B as Backend>::FloatTensorPrimitive, ) -> <B as Backend>::BoolTensorPrimitive
Tests if all elements in the float
tensor
evaluate to True. Read more§fn float_all_dim(
tensor: <B as Backend>::FloatTensorPrimitive,
dim: usize,
) -> <B as Backend>::BoolTensorPrimitive
fn float_all_dim( tensor: <B as Backend>::FloatTensorPrimitive, dim: usize, ) -> <B as Backend>::BoolTensorPrimitive
§fn float_sort(
tensor: <B as Backend>::FloatTensorPrimitive,
dim: usize,
descending: bool,
) -> <B as Backend>::FloatTensorPrimitive
fn float_sort( tensor: <B as Backend>::FloatTensorPrimitive, dim: usize, descending: bool, ) -> <B as Backend>::FloatTensorPrimitive
Sort the elements of the input
tensor
by value in along a given dimension. Read more§fn float_sort_with_indices(
tensor: <B as Backend>::FloatTensorPrimitive,
dim: usize,
descending: bool,
) -> (<B as Backend>::FloatTensorPrimitive, <B as Backend>::IntTensorPrimitive)
fn float_sort_with_indices( tensor: <B as Backend>::FloatTensorPrimitive, dim: usize, descending: bool, ) -> (<B as Backend>::FloatTensorPrimitive, <B as Backend>::IntTensorPrimitive)
Sort the elements of the input
tensor
by value in along a given dimension. Read more§fn float_argsort(
tensor: <B as Backend>::FloatTensorPrimitive,
dim: usize,
descending: bool,
) -> <B as Backend>::IntTensorPrimitive
fn float_argsort( tensor: <B as Backend>::FloatTensorPrimitive, dim: usize, descending: bool, ) -> <B as Backend>::IntTensorPrimitive
Returns the indices that sort the elements of the input
tensor
by value along a given dimension. Read more§impl<E, I, Q> IntTensorOps<NdArray<E, I, Q>> for NdArray<E, I, Q>where
E: FloatNdArrayElement,
I: IntNdArrayElement,
Q: QuantElement,
impl<E, I, Q> IntTensorOps<NdArray<E, I, Q>> for NdArray<E, I, Q>where
E: FloatNdArrayElement,
I: IntNdArrayElement,
Q: QuantElement,
§fn int_from_data(data: TensorData, _device: &NdArrayDevice) -> NdArrayTensor<I>
fn int_from_data(data: TensorData, _device: &NdArrayDevice) -> NdArrayTensor<I>
Creates a tensor from the data structure. Read more
§fn int_shape(tensor: &NdArrayTensor<I>) -> Shape
fn int_shape(tensor: &NdArrayTensor<I>) -> Shape
Returns the shape of the tensor. Read more
§async fn int_into_data(tensor: NdArrayTensor<I>) -> TensorData
async fn int_into_data(tensor: NdArrayTensor<I>) -> TensorData
Converts the tensor to a data structure. Read more
§fn int_to_device(
tensor: NdArrayTensor<I>,
_device: &NdArrayDevice,
) -> NdArrayTensor<I>
fn int_to_device( tensor: NdArrayTensor<I>, _device: &NdArrayDevice, ) -> NdArrayTensor<I>
Moves the tensor to the given device.
§fn int_reshape(tensor: NdArrayTensor<I>, shape: Shape) -> NdArrayTensor<I>
fn int_reshape(tensor: NdArrayTensor<I>, shape: Shape) -> NdArrayTensor<I>
Reshapes the tensor. Read more
§fn int_slice(
tensor: NdArrayTensor<I>,
ranges: &[Range<usize>],
) -> NdArrayTensor<I>
fn int_slice( tensor: NdArrayTensor<I>, ranges: &[Range<usize>], ) -> NdArrayTensor<I>
Gets the element at the given indices. Read more
§fn int_device(_tensor: &NdArrayTensor<I>) -> <NdArray<E> as Backend>::Device
fn int_device(_tensor: &NdArrayTensor<I>) -> <NdArray<E> as Backend>::Device
Gets the device of the tensor. Read more
§fn int_empty(
shape: Shape,
_device: &<NdArray<E> as Backend>::Device,
) -> NdArrayTensor<I>
fn int_empty( shape: Shape, _device: &<NdArray<E> as Backend>::Device, ) -> NdArrayTensor<I>
Creates a new int tensor. Read more
§fn int_mask_where(
tensor: NdArrayTensor<I>,
mask: NdArrayTensor<bool>,
source: NdArrayTensor<I>,
) -> NdArrayTensor<I>
fn int_mask_where( tensor: NdArrayTensor<I>, mask: NdArrayTensor<bool>, source: NdArrayTensor<I>, ) -> NdArrayTensor<I>
Fills the tensor with values from the source tensor if the mask is true at the given
indices. Read more
§fn int_mask_fill(
tensor: NdArrayTensor<I>,
mask: NdArrayTensor<bool>,
value: I,
) -> NdArrayTensor<I>
fn int_mask_fill( tensor: NdArrayTensor<I>, mask: NdArrayTensor<bool>, value: I, ) -> NdArrayTensor<I>
Fills the tensor with the given value if the mask is true at the given indices. Read more
§fn int_slice_assign(
tensor: NdArrayTensor<I>,
ranges: &[Range<usize>],
value: NdArrayTensor<I>,
) -> NdArrayTensor<I>
fn int_slice_assign( tensor: NdArrayTensor<I>, ranges: &[Range<usize>], value: NdArrayTensor<I>, ) -> NdArrayTensor<I>
Sets the element at the given indices. Read more
§fn int_cat(tensors: Vec<NdArrayTensor<I>>, dim: usize) -> NdArrayTensor<I>
fn int_cat(tensors: Vec<NdArrayTensor<I>>, dim: usize) -> NdArrayTensor<I>
Concatenates the given tensors along the given dimension. Read more
§fn int_equal(
lhs: NdArrayTensor<I>,
rhs: NdArrayTensor<I>,
) -> NdArrayTensor<bool>
fn int_equal( lhs: NdArrayTensor<I>, rhs: NdArrayTensor<I>, ) -> NdArrayTensor<bool>
Element-wise equality comparison. Read more
§fn int_equal_elem(lhs: NdArrayTensor<I>, rhs: I) -> NdArrayTensor<bool>
fn int_equal_elem(lhs: NdArrayTensor<I>, rhs: I) -> NdArrayTensor<bool>
Element-wise equality comparison with a scalar. Read more
§fn int_greater(
lhs: NdArrayTensor<I>,
rhs: NdArrayTensor<I>,
) -> NdArrayTensor<bool>
fn int_greater( lhs: NdArrayTensor<I>, rhs: NdArrayTensor<I>, ) -> NdArrayTensor<bool>
Element-wise greater than comparison. Read more
§fn int_greater_elem(lhs: NdArrayTensor<I>, rhs: I) -> NdArrayTensor<bool>
fn int_greater_elem(lhs: NdArrayTensor<I>, rhs: I) -> NdArrayTensor<bool>
Element-wise greater than comparison with a scalar. Read more
§fn int_greater_equal(
lhs: NdArrayTensor<I>,
rhs: NdArrayTensor<I>,
) -> NdArrayTensor<bool>
fn int_greater_equal( lhs: NdArrayTensor<I>, rhs: NdArrayTensor<I>, ) -> NdArrayTensor<bool>
Element-wise greater than or equal comparison. Read more
§fn int_greater_equal_elem(lhs: NdArrayTensor<I>, rhs: I) -> NdArrayTensor<bool>
fn int_greater_equal_elem(lhs: NdArrayTensor<I>, rhs: I) -> NdArrayTensor<bool>
Element-wise greater than or equal comparison with a scalar. Read more
§fn int_lower(
lhs: NdArrayTensor<I>,
rhs: NdArrayTensor<I>,
) -> NdArrayTensor<bool>
fn int_lower( lhs: NdArrayTensor<I>, rhs: NdArrayTensor<I>, ) -> NdArrayTensor<bool>
Element-wise less than comparison. Read more
§fn int_lower_elem(lhs: NdArrayTensor<I>, rhs: I) -> NdArrayTensor<bool>
fn int_lower_elem(lhs: NdArrayTensor<I>, rhs: I) -> NdArrayTensor<bool>
Element-wise less than comparison with a scalar. Read more
§fn int_lower_equal(
lhs: NdArrayTensor<I>,
rhs: NdArrayTensor<I>,
) -> NdArrayTensor<bool>
fn int_lower_equal( lhs: NdArrayTensor<I>, rhs: NdArrayTensor<I>, ) -> NdArrayTensor<bool>
Element-wise less than or equal comparison. Read more
§fn int_lower_equal_elem(lhs: NdArrayTensor<I>, rhs: I) -> NdArrayTensor<bool>
fn int_lower_equal_elem(lhs: NdArrayTensor<I>, rhs: I) -> NdArrayTensor<bool>
Element-wise less than or equal comparison with a scalar. Read more
§fn int_add(lhs: NdArrayTensor<I>, rhs: NdArrayTensor<I>) -> NdArrayTensor<I>
fn int_add(lhs: NdArrayTensor<I>, rhs: NdArrayTensor<I>) -> NdArrayTensor<I>
Element-wise addition. Read more
§fn int_add_scalar(lhs: NdArrayTensor<I>, rhs: I) -> NdArrayTensor<I>
fn int_add_scalar(lhs: NdArrayTensor<I>, rhs: I) -> NdArrayTensor<I>
Element-wise addition with a scalar. Read more
§fn int_sub(lhs: NdArrayTensor<I>, rhs: NdArrayTensor<I>) -> NdArrayTensor<I>
fn int_sub(lhs: NdArrayTensor<I>, rhs: NdArrayTensor<I>) -> NdArrayTensor<I>
Element-wise subtraction. Read more
§fn int_sub_scalar(lhs: NdArrayTensor<I>, rhs: I) -> NdArrayTensor<I>
fn int_sub_scalar(lhs: NdArrayTensor<I>, rhs: I) -> NdArrayTensor<I>
Element-wise subtraction with a scalar. Read more
§fn int_mul(lhs: NdArrayTensor<I>, rhs: NdArrayTensor<I>) -> NdArrayTensor<I>
fn int_mul(lhs: NdArrayTensor<I>, rhs: NdArrayTensor<I>) -> NdArrayTensor<I>
Element-wise multiplication. Read more
§fn int_mul_scalar(lhs: NdArrayTensor<I>, rhs: I) -> NdArrayTensor<I>
fn int_mul_scalar(lhs: NdArrayTensor<I>, rhs: I) -> NdArrayTensor<I>
Element-wise multiplication with a scalar. Read more
§fn int_div(lhs: NdArrayTensor<I>, rhs: NdArrayTensor<I>) -> NdArrayTensor<I>
fn int_div(lhs: NdArrayTensor<I>, rhs: NdArrayTensor<I>) -> NdArrayTensor<I>
Element-wise division. Read more
§fn int_div_scalar(lhs: NdArrayTensor<I>, rhs: I) -> NdArrayTensor<I>
fn int_div_scalar(lhs: NdArrayTensor<I>, rhs: I) -> NdArrayTensor<I>
Element-wise division with a scalar. Read more
§fn int_remainder_scalar(lhs: NdArrayTensor<I>, rhs: I) -> NdArrayTensor<I>
fn int_remainder_scalar(lhs: NdArrayTensor<I>, rhs: I) -> NdArrayTensor<I>
Element-wise modulus with a scalar. Read more
§fn int_neg(tensor: NdArrayTensor<I>) -> NdArrayTensor<I>
fn int_neg(tensor: NdArrayTensor<I>) -> NdArrayTensor<I>
Element-wise negation. Read more
§fn int_zeros(
shape: Shape,
device: &<NdArray<E> as Backend>::Device,
) -> NdArrayTensor<I>
fn int_zeros( shape: Shape, device: &<NdArray<E> as Backend>::Device, ) -> NdArrayTensor<I>
Creates a tensor of zeros. Read more
§fn int_ones(
shape: Shape,
device: &<NdArray<E> as Backend>::Device,
) -> NdArrayTensor<I>
fn int_ones( shape: Shape, device: &<NdArray<E> as Backend>::Device, ) -> NdArrayTensor<I>
Creates a tensor of ones. Read more
§fn int_full(
shape: Shape,
fill_value: I,
device: &<NdArray<E> as Backend>::Device,
) -> NdArrayTensor<I>
fn int_full( shape: Shape, fill_value: I, device: &<NdArray<E> as Backend>::Device, ) -> NdArrayTensor<I>
Creates a tensor filled with given value. Read more
§fn int_sum(tensor: NdArrayTensor<I>) -> NdArrayTensor<I>
fn int_sum(tensor: NdArrayTensor<I>) -> NdArrayTensor<I>
Sums all elements in the tensor. Read more
§fn int_sum_dim(tensor: NdArrayTensor<I>, dim: usize) -> NdArrayTensor<I>
fn int_sum_dim(tensor: NdArrayTensor<I>, dim: usize) -> NdArrayTensor<I>
Sums all elements in the tensor along a dimension. Read more
§fn int_prod(tensor: NdArrayTensor<I>) -> NdArrayTensor<I>
fn int_prod(tensor: NdArrayTensor<I>) -> NdArrayTensor<I>
Computes the product of all elements in the tensor. Read more
§fn int_prod_dim(tensor: NdArrayTensor<I>, dim: usize) -> NdArrayTensor<I>
fn int_prod_dim(tensor: NdArrayTensor<I>, dim: usize) -> NdArrayTensor<I>
Computes the product of all elements in the tensor along a dimension. Read more
§fn int_mean(tensor: NdArrayTensor<I>) -> NdArrayTensor<I>
fn int_mean(tensor: NdArrayTensor<I>) -> NdArrayTensor<I>
Computes the mean of all elements in the tensor. Read more
§fn int_mean_dim(tensor: NdArrayTensor<I>, dim: usize) -> NdArrayTensor<I>
fn int_mean_dim(tensor: NdArrayTensor<I>, dim: usize) -> NdArrayTensor<I>
Computes the mean of all elements in the tensor along a dimension. Read more
§fn int_gather(
dim: usize,
tensor: NdArrayTensor<I>,
indices: NdArrayTensor<I>,
) -> NdArrayTensor<I>
fn int_gather( dim: usize, tensor: NdArrayTensor<I>, indices: NdArrayTensor<I>, ) -> NdArrayTensor<I>
Gather elements from the tensor at the given indices. Read more
§fn int_scatter(
dim: usize,
tensor: NdArrayTensor<I>,
indices: NdArrayTensor<I>,
value: NdArrayTensor<I>,
) -> NdArrayTensor<I>
fn int_scatter( dim: usize, tensor: NdArrayTensor<I>, indices: NdArrayTensor<I>, value: NdArrayTensor<I>, ) -> NdArrayTensor<I>
Scatter a given value to the tensor at the given indices. Read more
§fn int_select(
tensor: NdArrayTensor<I>,
dim: usize,
indices: NdArrayTensor<I>,
) -> NdArrayTensor<I>
fn int_select( tensor: NdArrayTensor<I>, dim: usize, indices: NdArrayTensor<I>, ) -> NdArrayTensor<I>
Select tensor elements along the given dimension corresponding to the given indices. Read more
§fn int_select_assign(
tensor: NdArrayTensor<I>,
dim: usize,
indices: NdArrayTensor<I>,
value: NdArrayTensor<I>,
) -> NdArrayTensor<I>
fn int_select_assign( tensor: NdArrayTensor<I>, dim: usize, indices: NdArrayTensor<I>, value: NdArrayTensor<I>, ) -> NdArrayTensor<I>
Assign the selected elements along the given dimension corresponding to the given indices
to the given value. Read more
§fn int_argmax(tensor: NdArrayTensor<I>, dim: usize) -> NdArrayTensor<I>
fn int_argmax(tensor: NdArrayTensor<I>, dim: usize) -> NdArrayTensor<I>
Gets the indices of the maximum elements along a dimension. Read more
§fn int_argmin(tensor: NdArrayTensor<I>, dim: usize) -> NdArrayTensor<I>
fn int_argmin(tensor: NdArrayTensor<I>, dim: usize) -> NdArrayTensor<I>
Gets the indices of the minimum elements along a dimension. Read more
§fn int_clamp_min(tensor: NdArrayTensor<I>, min: I) -> NdArrayTensor<I>
fn int_clamp_min(tensor: NdArrayTensor<I>, min: I) -> NdArrayTensor<I>
Clamps a tensor under a minimum value. Read more
§fn int_clamp_max(tensor: NdArrayTensor<I>, max: I) -> NdArrayTensor<I>
fn int_clamp_max(tensor: NdArrayTensor<I>, max: I) -> NdArrayTensor<I>
Clamps a tensor over a maximum value. Read more
§fn int_clamp(tensor: NdArrayTensor<I>, min: I, max: I) -> NdArrayTensor<I>
fn int_clamp(tensor: NdArrayTensor<I>, min: I, max: I) -> NdArrayTensor<I>
Clamps a tensor between a minimum and maximum value. Read more
§fn int_abs(tensor: NdArrayTensor<I>) -> NdArrayTensor<I>
fn int_abs(tensor: NdArrayTensor<I>) -> NdArrayTensor<I>
Returns a new tensor with absolute values. Read more
§fn int_into_float(
tensor: NdArrayTensor<I>,
) -> <NdArray<E> as Backend>::FloatTensorPrimitive
fn int_into_float( tensor: NdArrayTensor<I>, ) -> <NdArray<E> as Backend>::FloatTensorPrimitive
Converts int tensor to float tensor. Read more
§fn int_swap_dims(
tensor: NdArrayTensor<I>,
dim1: usize,
dim2: usize,
) -> NdArrayTensor<I>
fn int_swap_dims( tensor: NdArrayTensor<I>, dim1: usize, dim2: usize, ) -> NdArrayTensor<I>
Swaps two dimensions of an int tensor. Read more
§fn int_random(
shape: Shape,
distribution: Distribution,
device: &NdArrayDevice,
) -> NdArrayTensor<I>
fn int_random( shape: Shape, distribution: Distribution, device: &NdArrayDevice, ) -> NdArrayTensor<I>
Creates a new int tensor with random values. Read more
§fn int_powi(lhs: NdArrayTensor<I>, rhs: NdArrayTensor<I>) -> NdArrayTensor<I>
fn int_powi(lhs: NdArrayTensor<I>, rhs: NdArrayTensor<I>) -> NdArrayTensor<I>
Element-wise power with a IntTensor. Read more
§fn int_powf(lhs: NdArrayTensor<I>, rhs: NdArrayTensor<E>) -> NdArrayTensor<I>
fn int_powf(lhs: NdArrayTensor<I>, rhs: NdArrayTensor<E>) -> NdArrayTensor<I>
Element-wise power with a floatTensor. Read more
§fn int_powf_scalar(lhs: NdArrayTensor<I>, rhs: f32) -> NdArrayTensor<I>
fn int_powf_scalar(lhs: NdArrayTensor<I>, rhs: f32) -> NdArrayTensor<I>
Element-wise power with a floatTensor. Read more
§fn int_permute(tensor: NdArrayTensor<I>, axes: &[usize]) -> NdArrayTensor<I>
fn int_permute(tensor: NdArrayTensor<I>, axes: &[usize]) -> NdArrayTensor<I>
Permutes the dimensions of a tensor. Read more
§fn int_flip(tensor: NdArrayTensor<I>, axes: &[usize]) -> NdArrayTensor<I>
fn int_flip(tensor: NdArrayTensor<I>, axes: &[usize]) -> NdArrayTensor<I>
Reverse the order of elements in a tensor along the given axes. Read more
§fn int_sign(tensor: NdArrayTensor<I>) -> NdArrayTensor<I>
fn int_sign(tensor: NdArrayTensor<I>) -> NdArrayTensor<I>
Returns the signs of the int
tensor
. Read more§fn int_expand(tensor: NdArrayTensor<I>, shape: Shape) -> NdArrayTensor<I>
fn int_expand(tensor: NdArrayTensor<I>, shape: Shape) -> NdArrayTensor<I>
Broadcasts the int
tensor
to the given shape
.§fn int_repeat_dim(
tensor: <B as Backend>::IntTensorPrimitive,
dim: usize,
times: usize,
) -> <B as Backend>::IntTensorPrimitive
fn int_repeat_dim( tensor: <B as Backend>::IntTensorPrimitive, dim: usize, times: usize, ) -> <B as Backend>::IntTensorPrimitive
Repeats the tensor along the given dimension the given number of times. Read more
§fn int_not_equal(
lhs: <B as Backend>::IntTensorPrimitive,
rhs: <B as Backend>::IntTensorPrimitive,
) -> <B as Backend>::BoolTensorPrimitive
fn int_not_equal( lhs: <B as Backend>::IntTensorPrimitive, rhs: <B as Backend>::IntTensorPrimitive, ) -> <B as Backend>::BoolTensorPrimitive
Element-wise non-equality comparison. Read more
§fn int_not_equal_elem(
lhs: <B as Backend>::IntTensorPrimitive,
rhs: <B as Backend>::IntElem,
) -> <B as Backend>::BoolTensorPrimitive
fn int_not_equal_elem( lhs: <B as Backend>::IntTensorPrimitive, rhs: <B as Backend>::IntElem, ) -> <B as Backend>::BoolTensorPrimitive
Element-wise non-equality comparison with a scalar. Read more
§fn int_powi_scalar(
lhs: <B as Backend>::IntTensorPrimitive,
rhs: <B as Backend>::IntElem,
) -> <B as Backend>::IntTensorPrimitive
fn int_powi_scalar( lhs: <B as Backend>::IntTensorPrimitive, rhs: <B as Backend>::IntElem, ) -> <B as Backend>::IntTensorPrimitive
Element-wise power with a scalar. Read more
§fn int_max(
tensor: <B as Backend>::IntTensorPrimitive,
) -> <B as Backend>::IntTensorPrimitive
fn int_max( tensor: <B as Backend>::IntTensorPrimitive, ) -> <B as Backend>::IntTensorPrimitive
Gets the maximum element in the tensor. Read more
§fn int_max_dim(
tensor: <B as Backend>::IntTensorPrimitive,
dim: usize,
) -> <B as Backend>::IntTensorPrimitive
fn int_max_dim( tensor: <B as Backend>::IntTensorPrimitive, dim: usize, ) -> <B as Backend>::IntTensorPrimitive
Gets the maximum element in the tensor along a dimension. Read more
§fn int_max_dim_with_indices(
tensor: <B as Backend>::IntTensorPrimitive,
dim: usize,
) -> (<B as Backend>::IntTensorPrimitive, <B as Backend>::IntTensorPrimitive)
fn int_max_dim_with_indices( tensor: <B as Backend>::IntTensorPrimitive, dim: usize, ) -> (<B as Backend>::IntTensorPrimitive, <B as Backend>::IntTensorPrimitive)
Gets the maximum elements and corresponding indices along a dimension. Read more
§fn int_min(
tensor: <B as Backend>::IntTensorPrimitive,
) -> <B as Backend>::IntTensorPrimitive
fn int_min( tensor: <B as Backend>::IntTensorPrimitive, ) -> <B as Backend>::IntTensorPrimitive
Gets the minimum element in the tensor. Read more
§fn int_min_dim(
tensor: <B as Backend>::IntTensorPrimitive,
dim: usize,
) -> <B as Backend>::IntTensorPrimitive
fn int_min_dim( tensor: <B as Backend>::IntTensorPrimitive, dim: usize, ) -> <B as Backend>::IntTensorPrimitive
Gets the minimum elements in the tensor along a dimension. Read more
§fn int_min_dim_with_indices(
tensor: <B as Backend>::IntTensorPrimitive,
dim: usize,
) -> (<B as Backend>::IntTensorPrimitive, <B as Backend>::IntTensorPrimitive)
fn int_min_dim_with_indices( tensor: <B as Backend>::IntTensorPrimitive, dim: usize, ) -> (<B as Backend>::IntTensorPrimitive, <B as Backend>::IntTensorPrimitive)
Gets the minimum elements and corresponding indices along a dimension. Read more
§fn int_transpose(
tensor: <B as Backend>::IntTensorPrimitive,
) -> <B as Backend>::IntTensorPrimitive
fn int_transpose( tensor: <B as Backend>::IntTensorPrimitive, ) -> <B as Backend>::IntTensorPrimitive
Transposes an int tensor. Read more
§fn int_narrow(
tensor: <B as Backend>::IntTensorPrimitive,
dim: usize,
start: usize,
length: usize,
) -> <B as Backend>::IntTensorPrimitive
fn int_narrow( tensor: <B as Backend>::IntTensorPrimitive, dim: usize, start: usize, length: usize, ) -> <B as Backend>::IntTensorPrimitive
Returns a new tensor with the given dimension narrowed to the given range. Read more
§fn int_chunk(
tensor: <B as Backend>::IntTensorPrimitive,
chunks: usize,
dim: usize,
) -> Vec<<B as Backend>::IntTensorPrimitive>
fn int_chunk( tensor: <B as Backend>::IntTensorPrimitive, chunks: usize, dim: usize, ) -> Vec<<B as Backend>::IntTensorPrimitive>
Split the tensor along the given dimension into chunks. Read more
§fn int_arange_step(
range: Range<i64>,
step: usize,
device: &<B as Backend>::Device,
) -> <B as Backend>::IntTensorPrimitive
fn int_arange_step( range: Range<i64>, step: usize, device: &<B as Backend>::Device, ) -> <B as Backend>::IntTensorPrimitive
Creates a new tensor with values from the given range with the given step size. Read more
§fn int_arange(
range: Range<i64>,
device: &<B as Backend>::Device,
) -> <B as Backend>::IntTensorPrimitive
fn int_arange( range: Range<i64>, device: &<B as Backend>::Device, ) -> <B as Backend>::IntTensorPrimitive
Creates a new tensor with values from the given range. Read more
§fn int_any(
tensor: <B as Backend>::IntTensorPrimitive,
) -> <B as Backend>::BoolTensorPrimitive
fn int_any( tensor: <B as Backend>::IntTensorPrimitive, ) -> <B as Backend>::BoolTensorPrimitive
Tests if any element in the int
tensor
evaluates to True. Read more§fn int_any_dim(
tensor: <B as Backend>::IntTensorPrimitive,
dim: usize,
) -> <B as Backend>::BoolTensorPrimitive
fn int_any_dim( tensor: <B as Backend>::IntTensorPrimitive, dim: usize, ) -> <B as Backend>::BoolTensorPrimitive
§fn int_all(
tensor: <B as Backend>::IntTensorPrimitive,
) -> <B as Backend>::BoolTensorPrimitive
fn int_all( tensor: <B as Backend>::IntTensorPrimitive, ) -> <B as Backend>::BoolTensorPrimitive
Tests if all elements in the int
tensor
evaluate to True. Read more§fn int_all_dim(
tensor: <B as Backend>::IntTensorPrimitive,
dim: usize,
) -> <B as Backend>::BoolTensorPrimitive
fn int_all_dim( tensor: <B as Backend>::IntTensorPrimitive, dim: usize, ) -> <B as Backend>::BoolTensorPrimitive
§fn int_sort(
tensor: <B as Backend>::IntTensorPrimitive,
dim: usize,
descending: bool,
) -> <B as Backend>::IntTensorPrimitive
fn int_sort( tensor: <B as Backend>::IntTensorPrimitive, dim: usize, descending: bool, ) -> <B as Backend>::IntTensorPrimitive
Sort the elements of the input
tensor
by value along a given dimension. Read more§fn int_sort_with_indices(
tensor: <B as Backend>::IntTensorPrimitive,
dim: usize,
descending: bool,
) -> (<B as Backend>::IntTensorPrimitive, <B as Backend>::IntTensorPrimitive)
fn int_sort_with_indices( tensor: <B as Backend>::IntTensorPrimitive, dim: usize, descending: bool, ) -> (<B as Backend>::IntTensorPrimitive, <B as Backend>::IntTensorPrimitive)
Sort the elements of the input
tensor
by value along a given dimension. Read more§fn int_argsort(
tensor: <B as Backend>::IntTensorPrimitive,
dim: usize,
descending: bool,
) -> <B as Backend>::IntTensorPrimitive
fn int_argsort( tensor: <B as Backend>::IntTensorPrimitive, dim: usize, descending: bool, ) -> <B as Backend>::IntTensorPrimitive
Returns the indices that sort the elements of the input
tensor
by value
along a given dimension. Read more§impl<E, I, Q> ModuleOps<NdArray<E, I, Q>> for NdArray<E, I, Q>where
E: FloatNdArrayElement,
I: IntNdArrayElement,
Q: QuantElement,
impl<E, I, Q> ModuleOps<NdArray<E, I, Q>> for NdArray<E, I, Q>where
E: FloatNdArrayElement,
I: IntNdArrayElement,
Q: QuantElement,
§fn conv2d(
x: NdArrayTensor<E>,
weight: NdArrayTensor<E>,
bias: Option<NdArrayTensor<E>>,
options: ConvOptions<2>,
) -> NdArrayTensor<E>
fn conv2d( x: NdArrayTensor<E>, weight: NdArrayTensor<E>, bias: Option<NdArrayTensor<E>>, options: ConvOptions<2>, ) -> NdArrayTensor<E>
Two dimensional convolution. Read more
§fn deform_conv2d(
x: NdArrayTensor<E>,
offset: NdArrayTensor<E>,
weight: NdArrayTensor<E>,
mask: Option<NdArrayTensor<E>>,
bias: Option<NdArrayTensor<E>>,
options: DeformConvOptions<2>,
) -> NdArrayTensor<E>
fn deform_conv2d( x: NdArrayTensor<E>, offset: NdArrayTensor<E>, weight: NdArrayTensor<E>, mask: Option<NdArrayTensor<E>>, bias: Option<NdArrayTensor<E>>, options: DeformConvOptions<2>, ) -> NdArrayTensor<E>
Two dimensional deformable convolution. Read more
§fn deform_conv2d_backward(
x: NdArrayTensor<E>,
offset: NdArrayTensor<E>,
weight: NdArrayTensor<E>,
mask: Option<NdArrayTensor<E>>,
bias: Option<NdArrayTensor<E>>,
output_grad: NdArrayTensor<E>,
options: DeformConvOptions<2>,
) -> DeformConv2dBackward<NdArray<E, I, Q>>
fn deform_conv2d_backward( x: NdArrayTensor<E>, offset: NdArrayTensor<E>, weight: NdArrayTensor<E>, mask: Option<NdArrayTensor<E>>, bias: Option<NdArrayTensor<E>>, output_grad: NdArrayTensor<E>, options: DeformConvOptions<2>, ) -> DeformConv2dBackward<NdArray<E, I, Q>>
Backward pass for the deform_conv2d operation.
§fn conv_transpose2d(
x: NdArrayTensor<E>,
weight: NdArrayTensor<E>,
bias: Option<NdArrayTensor<E>>,
options: ConvTransposeOptions<2>,
) -> NdArrayTensor<E>
fn conv_transpose2d( x: NdArrayTensor<E>, weight: NdArrayTensor<E>, bias: Option<NdArrayTensor<E>>, options: ConvTransposeOptions<2>, ) -> NdArrayTensor<E>
Two dimensional transposed convolution. Read more
§fn avg_pool2d(
x: NdArrayTensor<E>,
kernel_size: [usize; 2],
stride: [usize; 2],
padding: [usize; 2],
count_include_pad: bool,
) -> NdArrayTensor<E>
fn avg_pool2d( x: NdArrayTensor<E>, kernel_size: [usize; 2], stride: [usize; 2], padding: [usize; 2], count_include_pad: bool, ) -> NdArrayTensor<E>
Two dimensional avg pooling. Read more
§fn avg_pool2d_backward(
x: NdArrayTensor<E>,
grad: NdArrayTensor<E>,
kernel_size: [usize; 2],
stride: [usize; 2],
padding: [usize; 2],
count_include_pad: bool,
) -> NdArrayTensor<E>
fn avg_pool2d_backward( x: NdArrayTensor<E>, grad: NdArrayTensor<E>, kernel_size: [usize; 2], stride: [usize; 2], padding: [usize; 2], count_include_pad: bool, ) -> NdArrayTensor<E>
Backward pass for the avg pooling 2d operation.
§fn max_pool2d(
x: NdArrayTensor<E>,
kernel_size: [usize; 2],
stride: [usize; 2],
padding: [usize; 2],
dilation: [usize; 2],
) -> NdArrayTensor<E>
fn max_pool2d( x: NdArrayTensor<E>, kernel_size: [usize; 2], stride: [usize; 2], padding: [usize; 2], dilation: [usize; 2], ) -> NdArrayTensor<E>
Two dimensional max pooling. Read more
§fn max_pool2d_with_indices(
x: NdArrayTensor<E>,
kernel_size: [usize; 2],
stride: [usize; 2],
padding: [usize; 2],
dilation: [usize; 2],
) -> MaxPool2dWithIndices<NdArray<E, I, Q>>
fn max_pool2d_with_indices( x: NdArrayTensor<E>, kernel_size: [usize; 2], stride: [usize; 2], padding: [usize; 2], dilation: [usize; 2], ) -> MaxPool2dWithIndices<NdArray<E, I, Q>>
Two dimensional max pooling with indices. Read more
§fn max_pool2d_with_indices_backward(
x: NdArrayTensor<E>,
kernel_size: [usize; 2],
stride: [usize; 2],
padding: [usize; 2],
dilation: [usize; 2],
output_grad: NdArrayTensor<E>,
indices: NdArrayTensor<I>,
) -> MaxPool2dBackward<NdArray<E, I, Q>>
fn max_pool2d_with_indices_backward( x: NdArrayTensor<E>, kernel_size: [usize; 2], stride: [usize; 2], padding: [usize; 2], dilation: [usize; 2], output_grad: NdArrayTensor<E>, indices: NdArrayTensor<I>, ) -> MaxPool2dBackward<NdArray<E, I, Q>>
Backward pass for the max pooling 2d operation.
§fn adaptive_avg_pool2d(
x: NdArrayTensor<E>,
output_size: [usize; 2],
) -> NdArrayTensor<E>
fn adaptive_avg_pool2d( x: NdArrayTensor<E>, output_size: [usize; 2], ) -> NdArrayTensor<E>
Two dimensional adaptive avg pooling. Read more
§fn adaptive_avg_pool2d_backward(
x: NdArrayTensor<E>,
grad: NdArrayTensor<E>,
) -> NdArrayTensor<E>
fn adaptive_avg_pool2d_backward( x: NdArrayTensor<E>, grad: NdArrayTensor<E>, ) -> NdArrayTensor<E>
Backward pass for the adaptive avg pooling 2d operation.
§fn interpolate(
x: NdArrayTensor<E>,
output_size: [usize; 2],
options: InterpolateOptions,
) -> NdArrayTensor<E>
fn interpolate( x: NdArrayTensor<E>, output_size: [usize; 2], options: InterpolateOptions, ) -> NdArrayTensor<E>
Down/up samples the input. Read more
§fn interpolate_backward(
x: NdArrayTensor<E>,
grad: NdArrayTensor<E>,
output_size: [usize; 2],
options: InterpolateOptions,
) -> NdArrayTensor<E>
fn interpolate_backward( x: NdArrayTensor<E>, grad: NdArrayTensor<E>, output_size: [usize; 2], options: InterpolateOptions, ) -> NdArrayTensor<E>
Backward pass for the interpolate operation.
§fn conv3d(
x: NdArrayTensor<E>,
weight: NdArrayTensor<E>,
bias: Option<NdArrayTensor<E>>,
options: ConvOptions<3>,
) -> NdArrayTensor<E>
fn conv3d( x: NdArrayTensor<E>, weight: NdArrayTensor<E>, bias: Option<NdArrayTensor<E>>, options: ConvOptions<3>, ) -> NdArrayTensor<E>
Three dimensional convolution. Read more
§fn conv_transpose3d(
x: NdArrayTensor<E>,
weight: NdArrayTensor<E>,
bias: Option<NdArrayTensor<E>>,
options: ConvTransposeOptions<3>,
) -> NdArrayTensor<E>
fn conv_transpose3d( x: NdArrayTensor<E>, weight: NdArrayTensor<E>, bias: Option<NdArrayTensor<E>>, options: ConvTransposeOptions<3>, ) -> NdArrayTensor<E>
Three dimensional transposed convolution. Read more
§fn embedding(
weights: <B as Backend>::FloatTensorPrimitive,
indices: <B as Backend>::IntTensorPrimitive,
) -> <B as Backend>::FloatTensorPrimitive
fn embedding( weights: <B as Backend>::FloatTensorPrimitive, indices: <B as Backend>::IntTensorPrimitive, ) -> <B as Backend>::FloatTensorPrimitive
Embedding operation. Read more
§fn embedding_backward(
weights: <B as Backend>::FloatTensorPrimitive,
output_grad: <B as Backend>::FloatTensorPrimitive,
indices: <B as Backend>::IntTensorPrimitive,
) -> <B as Backend>::FloatTensorPrimitive
fn embedding_backward( weights: <B as Backend>::FloatTensorPrimitive, output_grad: <B as Backend>::FloatTensorPrimitive, indices: <B as Backend>::IntTensorPrimitive, ) -> <B as Backend>::FloatTensorPrimitive
Embedding backward operation. Read more
§fn conv1d(
x: <B as Backend>::FloatTensorPrimitive,
weight: <B as Backend>::FloatTensorPrimitive,
bias: Option<<B as Backend>::FloatTensorPrimitive>,
options: ConvOptions<1>,
) -> <B as Backend>::FloatTensorPrimitive
fn conv1d( x: <B as Backend>::FloatTensorPrimitive, weight: <B as Backend>::FloatTensorPrimitive, bias: Option<<B as Backend>::FloatTensorPrimitive>, options: ConvOptions<1>, ) -> <B as Backend>::FloatTensorPrimitive
One dimensional convolution. Read more
§fn conv1d_x_backward(
x: <B as Backend>::FloatTensorPrimitive,
weight: <B as Backend>::FloatTensorPrimitive,
output_grad: <B as Backend>::FloatTensorPrimitive,
options: ConvOptions<1>,
) -> <B as Backend>::FloatTensorPrimitive
fn conv1d_x_backward( x: <B as Backend>::FloatTensorPrimitive, weight: <B as Backend>::FloatTensorPrimitive, output_grad: <B as Backend>::FloatTensorPrimitive, options: ConvOptions<1>, ) -> <B as Backend>::FloatTensorPrimitive
Backward pass for the conv1d operation, returning the gradient for
x
.§fn conv1d_weight_backward(
x: <B as Backend>::FloatTensorPrimitive,
weight: <B as Backend>::FloatTensorPrimitive,
output_grad: <B as Backend>::FloatTensorPrimitive,
options: ConvOptions<1>,
) -> <B as Backend>::FloatTensorPrimitive
fn conv1d_weight_backward( x: <B as Backend>::FloatTensorPrimitive, weight: <B as Backend>::FloatTensorPrimitive, output_grad: <B as Backend>::FloatTensorPrimitive, options: ConvOptions<1>, ) -> <B as Backend>::FloatTensorPrimitive
Backward pass for the conv1d operation, returning the gradient for
weight
.§fn conv1d_bias_backward(
x: <B as Backend>::FloatTensorPrimitive,
bias: <B as Backend>::FloatTensorPrimitive,
output_grad: <B as Backend>::FloatTensorPrimitive,
) -> <B as Backend>::FloatTensorPrimitive
fn conv1d_bias_backward( x: <B as Backend>::FloatTensorPrimitive, bias: <B as Backend>::FloatTensorPrimitive, output_grad: <B as Backend>::FloatTensorPrimitive, ) -> <B as Backend>::FloatTensorPrimitive
Backward pass for the conv1d operation, returning the gradient for
bias
.§fn conv2d_x_backward(
x: <B as Backend>::FloatTensorPrimitive,
weight: <B as Backend>::FloatTensorPrimitive,
output_grad: <B as Backend>::FloatTensorPrimitive,
options: ConvOptions<2>,
) -> <B as Backend>::FloatTensorPrimitive
fn conv2d_x_backward( x: <B as Backend>::FloatTensorPrimitive, weight: <B as Backend>::FloatTensorPrimitive, output_grad: <B as Backend>::FloatTensorPrimitive, options: ConvOptions<2>, ) -> <B as Backend>::FloatTensorPrimitive
Backward pass for the conv2d operation, returning the gradient for
x
.§fn conv2d_weight_backward(
x: <B as Backend>::FloatTensorPrimitive,
weight: <B as Backend>::FloatTensorPrimitive,
output_grad: <B as Backend>::FloatTensorPrimitive,
options: ConvOptions<2>,
) -> <B as Backend>::FloatTensorPrimitive
fn conv2d_weight_backward( x: <B as Backend>::FloatTensorPrimitive, weight: <B as Backend>::FloatTensorPrimitive, output_grad: <B as Backend>::FloatTensorPrimitive, options: ConvOptions<2>, ) -> <B as Backend>::FloatTensorPrimitive
Backward pass for the conv2d operation, returning the gradient for
weight
.§fn conv2d_bias_backward(
x: <B as Backend>::FloatTensorPrimitive,
weight: <B as Backend>::FloatTensorPrimitive,
bias: <B as Backend>::FloatTensorPrimitive,
output_grad: <B as Backend>::FloatTensorPrimitive,
) -> <B as Backend>::FloatTensorPrimitive
fn conv2d_bias_backward( x: <B as Backend>::FloatTensorPrimitive, weight: <B as Backend>::FloatTensorPrimitive, bias: <B as Backend>::FloatTensorPrimitive, output_grad: <B as Backend>::FloatTensorPrimitive, ) -> <B as Backend>::FloatTensorPrimitive
Backward pass for the conv2d operation, returning the gradient for
bias
.§fn conv3d_x_backward(
x: <B as Backend>::FloatTensorPrimitive,
weight: <B as Backend>::FloatTensorPrimitive,
output_grad: <B as Backend>::FloatTensorPrimitive,
options: ConvOptions<3>,
) -> <B as Backend>::FloatTensorPrimitive
fn conv3d_x_backward( x: <B as Backend>::FloatTensorPrimitive, weight: <B as Backend>::FloatTensorPrimitive, output_grad: <B as Backend>::FloatTensorPrimitive, options: ConvOptions<3>, ) -> <B as Backend>::FloatTensorPrimitive
Backward pass for the conv3d operation, returning the gradient for
x
.§fn conv3d_weight_backward(
x: <B as Backend>::FloatTensorPrimitive,
weight: <B as Backend>::FloatTensorPrimitive,
output_grad: <B as Backend>::FloatTensorPrimitive,
options: ConvOptions<3>,
) -> <B as Backend>::FloatTensorPrimitive
fn conv3d_weight_backward( x: <B as Backend>::FloatTensorPrimitive, weight: <B as Backend>::FloatTensorPrimitive, output_grad: <B as Backend>::FloatTensorPrimitive, options: ConvOptions<3>, ) -> <B as Backend>::FloatTensorPrimitive
Backward pass for the conv3d operation, returning the gradient for
weight
.§fn conv3d_bias_backward(
x: <B as Backend>::FloatTensorPrimitive,
weight: <B as Backend>::FloatTensorPrimitive,
bias: <B as Backend>::FloatTensorPrimitive,
output_grad: <B as Backend>::FloatTensorPrimitive,
) -> <B as Backend>::FloatTensorPrimitive
fn conv3d_bias_backward( x: <B as Backend>::FloatTensorPrimitive, weight: <B as Backend>::FloatTensorPrimitive, bias: <B as Backend>::FloatTensorPrimitive, output_grad: <B as Backend>::FloatTensorPrimitive, ) -> <B as Backend>::FloatTensorPrimitive
Backward pass for the conv3d operation, returning the gradient for
bias
.§fn conv_transpose1d(
x: <B as Backend>::FloatTensorPrimitive,
weight: <B as Backend>::FloatTensorPrimitive,
bias: Option<<B as Backend>::FloatTensorPrimitive>,
options: ConvTransposeOptions<1>,
) -> <B as Backend>::FloatTensorPrimitive
fn conv_transpose1d( x: <B as Backend>::FloatTensorPrimitive, weight: <B as Backend>::FloatTensorPrimitive, bias: Option<<B as Backend>::FloatTensorPrimitive>, options: ConvTransposeOptions<1>, ) -> <B as Backend>::FloatTensorPrimitive
One dimensional transposed convolution. Read more
§fn conv_transpose1d_x_backward(
weight: <B as Backend>::FloatTensorPrimitive,
output_grad: <B as Backend>::FloatTensorPrimitive,
options: ConvTransposeOptions<1>,
) -> <B as Backend>::FloatTensorPrimitive
fn conv_transpose1d_x_backward( weight: <B as Backend>::FloatTensorPrimitive, output_grad: <B as Backend>::FloatTensorPrimitive, options: ConvTransposeOptions<1>, ) -> <B as Backend>::FloatTensorPrimitive
Backward pass for the conv transpose 1d operation, returning the gradient for
x
.§fn conv_transpose1d_weight_backward(
x: <B as Backend>::FloatTensorPrimitive,
weight: <B as Backend>::FloatTensorPrimitive,
output_grad: <B as Backend>::FloatTensorPrimitive,
options: ConvTransposeOptions<1>,
) -> <B as Backend>::FloatTensorPrimitive
fn conv_transpose1d_weight_backward( x: <B as Backend>::FloatTensorPrimitive, weight: <B as Backend>::FloatTensorPrimitive, output_grad: <B as Backend>::FloatTensorPrimitive, options: ConvTransposeOptions<1>, ) -> <B as Backend>::FloatTensorPrimitive
Backward pass for the conv transpose 1d operation, returning the gradient for
weight
.§fn conv_transpose1d_bias_backward(
x: <B as Backend>::FloatTensorPrimitive,
bias: <B as Backend>::FloatTensorPrimitive,
output_grad: <B as Backend>::FloatTensorPrimitive,
) -> <B as Backend>::FloatTensorPrimitive
fn conv_transpose1d_bias_backward( x: <B as Backend>::FloatTensorPrimitive, bias: <B as Backend>::FloatTensorPrimitive, output_grad: <B as Backend>::FloatTensorPrimitive, ) -> <B as Backend>::FloatTensorPrimitive
Backward pass for the conv transpose 1d operation, returning the gradient for
bias
.§fn conv_transpose2d_x_backward(
weight: <B as Backend>::FloatTensorPrimitive,
output_grad: <B as Backend>::FloatTensorPrimitive,
options: ConvTransposeOptions<2>,
) -> <B as Backend>::FloatTensorPrimitive
fn conv_transpose2d_x_backward( weight: <B as Backend>::FloatTensorPrimitive, output_grad: <B as Backend>::FloatTensorPrimitive, options: ConvTransposeOptions<2>, ) -> <B as Backend>::FloatTensorPrimitive
Backward pass for the conv transpose 2d operation, returning the gradient for
x
.§fn conv_transpose2d_weight_backward(
x: <B as Backend>::FloatTensorPrimitive,
weight: <B as Backend>::FloatTensorPrimitive,
output_grad: <B as Backend>::FloatTensorPrimitive,
options: ConvTransposeOptions<2>,
) -> <B as Backend>::FloatTensorPrimitive
fn conv_transpose2d_weight_backward( x: <B as Backend>::FloatTensorPrimitive, weight: <B as Backend>::FloatTensorPrimitive, output_grad: <B as Backend>::FloatTensorPrimitive, options: ConvTransposeOptions<2>, ) -> <B as Backend>::FloatTensorPrimitive
Backward pass for the conv transpose 2d operation, returning the gradient for
weight
.§fn conv_transpose2d_bias_backward(
x: <B as Backend>::FloatTensorPrimitive,
bias: <B as Backend>::FloatTensorPrimitive,
output_grad: <B as Backend>::FloatTensorPrimitive,
) -> <B as Backend>::FloatTensorPrimitive
fn conv_transpose2d_bias_backward( x: <B as Backend>::FloatTensorPrimitive, bias: <B as Backend>::FloatTensorPrimitive, output_grad: <B as Backend>::FloatTensorPrimitive, ) -> <B as Backend>::FloatTensorPrimitive
Backward pass for the conv transpose 2d operation, returning the gradient for
bias
.§fn conv_transpose3d_x_backward(
weight: <B as Backend>::FloatTensorPrimitive,
output_grad: <B as Backend>::FloatTensorPrimitive,
options: ConvTransposeOptions<3>,
) -> <B as Backend>::FloatTensorPrimitive
fn conv_transpose3d_x_backward( weight: <B as Backend>::FloatTensorPrimitive, output_grad: <B as Backend>::FloatTensorPrimitive, options: ConvTransposeOptions<3>, ) -> <B as Backend>::FloatTensorPrimitive
Backward pass for the conv transpose 3d operation, returning the gradient for
x
.§fn conv_transpose3d_weight_backward(
x: <B as Backend>::FloatTensorPrimitive,
weight: <B as Backend>::FloatTensorPrimitive,
output_grad: <B as Backend>::FloatTensorPrimitive,
options: ConvTransposeOptions<3>,
) -> <B as Backend>::FloatTensorPrimitive
fn conv_transpose3d_weight_backward( x: <B as Backend>::FloatTensorPrimitive, weight: <B as Backend>::FloatTensorPrimitive, output_grad: <B as Backend>::FloatTensorPrimitive, options: ConvTransposeOptions<3>, ) -> <B as Backend>::FloatTensorPrimitive
Backward pass for the conv transpose 3d operation, returning the gradient for
weight
.§fn conv_transpose3d_bias_backward(
x: <B as Backend>::FloatTensorPrimitive,
bias: <B as Backend>::FloatTensorPrimitive,
output_grad: <B as Backend>::FloatTensorPrimitive,
) -> <B as Backend>::FloatTensorPrimitive
fn conv_transpose3d_bias_backward( x: <B as Backend>::FloatTensorPrimitive, bias: <B as Backend>::FloatTensorPrimitive, output_grad: <B as Backend>::FloatTensorPrimitive, ) -> <B as Backend>::FloatTensorPrimitive
Backward pass for the conv transpose 3d operation, returning the gradient for
bias
.§fn unfold4d(
x: <B as Backend>::FloatTensorPrimitive,
kernel_size: [usize; 2],
options: UnfoldOptions,
) -> <B as Backend>::FloatTensorPrimitive
fn unfold4d( x: <B as Backend>::FloatTensorPrimitive, kernel_size: [usize; 2], options: UnfoldOptions, ) -> <B as Backend>::FloatTensorPrimitive
Four-dimensional unfolding. Read more
§fn avg_pool1d(
x: <B as Backend>::FloatTensorPrimitive,
kernel_size: usize,
stride: usize,
padding: usize,
count_include_pad: bool,
) -> <B as Backend>::FloatTensorPrimitive
fn avg_pool1d( x: <B as Backend>::FloatTensorPrimitive, kernel_size: usize, stride: usize, padding: usize, count_include_pad: bool, ) -> <B as Backend>::FloatTensorPrimitive
One dimensional avg pooling. Read more
§fn avg_pool1d_backward(
x: <B as Backend>::FloatTensorPrimitive,
grad: <B as Backend>::FloatTensorPrimitive,
kernel_size: usize,
stride: usize,
padding: usize,
count_include_pad: bool,
) -> <B as Backend>::FloatTensorPrimitive
fn avg_pool1d_backward( x: <B as Backend>::FloatTensorPrimitive, grad: <B as Backend>::FloatTensorPrimitive, kernel_size: usize, stride: usize, padding: usize, count_include_pad: bool, ) -> <B as Backend>::FloatTensorPrimitive
Backward pass for the avg pooling 1d operation.
§fn adaptive_avg_pool1d(
x: <B as Backend>::FloatTensorPrimitive,
output_size: usize,
) -> <B as Backend>::FloatTensorPrimitive
fn adaptive_avg_pool1d( x: <B as Backend>::FloatTensorPrimitive, output_size: usize, ) -> <B as Backend>::FloatTensorPrimitive
One dimensional adaptive avg pooling. Read more
§fn adaptive_avg_pool1d_backward(
x: <B as Backend>::FloatTensorPrimitive,
grad: <B as Backend>::FloatTensorPrimitive,
) -> <B as Backend>::FloatTensorPrimitive
fn adaptive_avg_pool1d_backward( x: <B as Backend>::FloatTensorPrimitive, grad: <B as Backend>::FloatTensorPrimitive, ) -> <B as Backend>::FloatTensorPrimitive
Backward pass for the adaptive avg pooling 1d operation.
§fn max_pool1d(
x: <B as Backend>::FloatTensorPrimitive,
kernel_size: usize,
stride: usize,
padding: usize,
dilation: usize,
) -> <B as Backend>::FloatTensorPrimitive
fn max_pool1d( x: <B as Backend>::FloatTensorPrimitive, kernel_size: usize, stride: usize, padding: usize, dilation: usize, ) -> <B as Backend>::FloatTensorPrimitive
One dimensional max pooling. Read more
§fn max_pool1d_with_indices(
x: <B as Backend>::FloatTensorPrimitive,
kernel_size: usize,
stride: usize,
padding: usize,
dilation: usize,
) -> MaxPool1dWithIndices<B>
fn max_pool1d_with_indices( x: <B as Backend>::FloatTensorPrimitive, kernel_size: usize, stride: usize, padding: usize, dilation: usize, ) -> MaxPool1dWithIndices<B>
One dimensional max pooling with indices. Read more
§fn max_pool1d_with_indices_backward(
x: <B as Backend>::FloatTensorPrimitive,
kernel_size: usize,
stride: usize,
padding: usize,
dilation: usize,
output_grad: <B as Backend>::FloatTensorPrimitive,
indices: <B as Backend>::IntTensorPrimitive,
) -> MaxPool1dBackward<B>
fn max_pool1d_with_indices_backward( x: <B as Backend>::FloatTensorPrimitive, kernel_size: usize, stride: usize, padding: usize, dilation: usize, output_grad: <B as Backend>::FloatTensorPrimitive, indices: <B as Backend>::IntTensorPrimitive, ) -> MaxPool1dBackward<B>
Backward pass for the max pooling 1d operation.
§impl<E, I, Q> QTensorOps<NdArray<E, I, Q>> for NdArray<E, I, Q>where
E: FloatNdArrayElement,
I: IntNdArrayElement,
Q: QuantElement,
impl<E, I, Q> QTensorOps<NdArray<E, I, Q>> for NdArray<E, I, Q>where
E: FloatNdArrayElement,
I: IntNdArrayElement,
Q: QuantElement,
§fn q_from_data(
data: TensorData,
_device: &NdArrayDevice,
) -> <NdArray<E, I, Q> as Backend>::QuantizedTensorPrimitive
fn q_from_data( data: TensorData, _device: &NdArrayDevice, ) -> <NdArray<E, I, Q> as Backend>::QuantizedTensorPrimitive
Creates a new tensor from the data structure. Read more
§fn quantize(
tensor: <NdArray<E, I, Q> as Backend>::FloatTensorPrimitive,
scheme: &QuantizationScheme,
qparams: QuantizationParametersPrimitive<NdArray<E, I, Q>>,
) -> <NdArray<E, I, Q> as Backend>::QuantizedTensorPrimitive
fn quantize( tensor: <NdArray<E, I, Q> as Backend>::FloatTensorPrimitive, scheme: &QuantizationScheme, qparams: QuantizationParametersPrimitive<NdArray<E, I, Q>>, ) -> <NdArray<E, I, Q> as Backend>::QuantizedTensorPrimitive
Convert the tensor to a lower precision data type based on the quantization scheme and parameters.
§fn dequantize(
tensor: <NdArray<E, I, Q> as Backend>::QuantizedTensorPrimitive,
) -> <NdArray<E, I, Q> as Backend>::FloatTensorPrimitive
fn dequantize( tensor: <NdArray<E, I, Q> as Backend>::QuantizedTensorPrimitive, ) -> <NdArray<E, I, Q> as Backend>::FloatTensorPrimitive
Convert the tensor back to a higher precision data type.
§fn q_shape(
tensor: &<NdArray<E, I, Q> as Backend>::QuantizedTensorPrimitive,
) -> Shape
fn q_shape( tensor: &<NdArray<E, I, Q> as Backend>::QuantizedTensorPrimitive, ) -> Shape
Gets the shape of the tensor. Read more
§fn q_device(
_tensor: &<NdArray<E, I, Q> as Backend>::QuantizedTensorPrimitive,
) -> NdArrayDevice
fn q_device( _tensor: &<NdArray<E, I, Q> as Backend>::QuantizedTensorPrimitive, ) -> NdArrayDevice
Gets the device of the tensor. Read more
§fn q_to_device(
tensor: <NdArray<E, I, Q> as Backend>::QuantizedTensorPrimitive,
_device: &NdArrayDevice,
) -> <NdArray<E, I, Q> as Backend>::QuantizedTensorPrimitive
fn q_to_device( tensor: <NdArray<E, I, Q> as Backend>::QuantizedTensorPrimitive, _device: &NdArrayDevice, ) -> <NdArray<E, I, Q> as Backend>::QuantizedTensorPrimitive
Moves the tensor to the given device. Read more
§fn q_reshape(
tensor: <NdArray<E, I, Q> as Backend>::QuantizedTensorPrimitive,
shape: Shape,
) -> <NdArray<E, I, Q> as Backend>::QuantizedTensorPrimitive
fn q_reshape( tensor: <NdArray<E, I, Q> as Backend>::QuantizedTensorPrimitive, shape: Shape, ) -> <NdArray<E, I, Q> as Backend>::QuantizedTensorPrimitive
Reshapes a tensor. Read more
§async fn q_into_data(
tensor: <NdArray<E, I, Q> as Backend>::QuantizedTensorPrimitive,
) -> TensorData
async fn q_into_data( tensor: <NdArray<E, I, Q> as Backend>::QuantizedTensorPrimitive, ) -> TensorData
Converts the tensor to a data structure. Read more
§fn q_swap_dims(
tensor: <NdArray<E, I, Q> as Backend>::QuantizedTensorPrimitive,
dim1: usize,
dim2: usize,
) -> <NdArray<E, I, Q> as Backend>::QuantizedTensorPrimitive
fn q_swap_dims( tensor: <NdArray<E, I, Q> as Backend>::QuantizedTensorPrimitive, dim1: usize, dim2: usize, ) -> <NdArray<E, I, Q> as Backend>::QuantizedTensorPrimitive
Swaps two dimensions of a tensor. Read more
§fn q_permute(
tensor: <NdArray<E, I, Q> as Backend>::QuantizedTensorPrimitive,
axes: &[usize],
) -> <NdArray<E, I, Q> as Backend>::QuantizedTensorPrimitive
fn q_permute( tensor: <NdArray<E, I, Q> as Backend>::QuantizedTensorPrimitive, axes: &[usize], ) -> <NdArray<E, I, Q> as Backend>::QuantizedTensorPrimitive
Permutes the dimensions of a tensor. Read more
§fn q_flip(
tensor: <NdArray<E, I, Q> as Backend>::QuantizedTensorPrimitive,
axes: &[usize],
) -> <NdArray<E, I, Q> as Backend>::QuantizedTensorPrimitive
fn q_flip( tensor: <NdArray<E, I, Q> as Backend>::QuantizedTensorPrimitive, axes: &[usize], ) -> <NdArray<E, I, Q> as Backend>::QuantizedTensorPrimitive
Reverse the order of elements in a tensor along the given axes. Read more
§fn q_gather(
dim: usize,
tensor: <NdArray<E, I, Q> as Backend>::QuantizedTensorPrimitive,
indices: <NdArray<E, I, Q> as Backend>::IntTensorPrimitive,
) -> <NdArray<E, I, Q> as Backend>::QuantizedTensorPrimitive
fn q_gather( dim: usize, tensor: <NdArray<E, I, Q> as Backend>::QuantizedTensorPrimitive, indices: <NdArray<E, I, Q> as Backend>::IntTensorPrimitive, ) -> <NdArray<E, I, Q> as Backend>::QuantizedTensorPrimitive
Gather elements from a tensor. Read more
§fn q_select(
tensor: <NdArray<E, I, Q> as Backend>::QuantizedTensorPrimitive,
dim: usize,
indices: <NdArray<E, I, Q> as Backend>::IntTensorPrimitive,
) -> <NdArray<E, I, Q> as Backend>::QuantizedTensorPrimitive
fn q_select( tensor: <NdArray<E, I, Q> as Backend>::QuantizedTensorPrimitive, dim: usize, indices: <NdArray<E, I, Q> as Backend>::IntTensorPrimitive, ) -> <NdArray<E, I, Q> as Backend>::QuantizedTensorPrimitive
Select tensor elements along the given dimension corresponding for the given indices. Read more
§fn q_slice(
tensor: <NdArray<E, I, Q> as Backend>::QuantizedTensorPrimitive,
ranges: &[Range<usize>],
) -> <NdArray<E, I, Q> as Backend>::QuantizedTensorPrimitive
fn q_slice( tensor: <NdArray<E, I, Q> as Backend>::QuantizedTensorPrimitive, ranges: &[Range<usize>], ) -> <NdArray<E, I, Q> as Backend>::QuantizedTensorPrimitive
Select tensor elements corresponding for the given ranges. Read more
§fn q_argmax(
tensor: <NdArray<E, I, Q> as Backend>::QuantizedTensorPrimitive,
dim: usize,
) -> <NdArray<E, I, Q> as Backend>::IntTensorPrimitive
fn q_argmax( tensor: <NdArray<E, I, Q> as Backend>::QuantizedTensorPrimitive, dim: usize, ) -> <NdArray<E, I, Q> as Backend>::IntTensorPrimitive
Gets the indices of the maximum elements of a tensor along an axis. Read more
§fn q_argmin(
tensor: <NdArray<E, I, Q> as Backend>::QuantizedTensorPrimitive,
dim: usize,
) -> <NdArray<E, I, Q> as Backend>::IntTensorPrimitive
fn q_argmin( tensor: <NdArray<E, I, Q> as Backend>::QuantizedTensorPrimitive, dim: usize, ) -> <NdArray<E, I, Q> as Backend>::IntTensorPrimitive
Gets the indices of the minimum elements of a tensor along an axis. Read more
§fn q_expand(
tensor: <NdArray<E, I, Q> as Backend>::QuantizedTensorPrimitive,
shape: Shape,
) -> <NdArray<E, I, Q> as Backend>::QuantizedTensorPrimitive
fn q_expand( tensor: <NdArray<E, I, Q> as Backend>::QuantizedTensorPrimitive, shape: Shape, ) -> <NdArray<E, I, Q> as Backend>::QuantizedTensorPrimitive
Broadcasts the
tensor
to the given shape
.§fn quantize_dynamic(
tensor: <B as Backend>::FloatTensorPrimitive,
scheme: &QuantizationScheme,
) -> <B as Backend>::QuantizedTensorPrimitive
fn quantize_dynamic( tensor: <B as Backend>::FloatTensorPrimitive, scheme: &QuantizationScheme, ) -> <B as Backend>::QuantizedTensorPrimitive
Dynamically convert the tensor to a lower precision data type based on the quantization scheme.
§fn q_detach(
tensor: <B as Backend>::QuantizedTensorPrimitive,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_detach( tensor: <B as Backend>::QuantizedTensorPrimitive, ) -> <B as Backend>::QuantizedTensorPrimitive
Detaches a tensor from the computation graph.
§fn q_set_require_grad(
tensor: <B as Backend>::QuantizedTensorPrimitive,
_require_grad: bool,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_set_require_grad( tensor: <B as Backend>::QuantizedTensorPrimitive, _require_grad: bool, ) -> <B as Backend>::QuantizedTensorPrimitive
Sets the
require_grad
flag of a tensor.§fn q_is_require_grad(_tensor: &<B as Backend>::QuantizedTensorPrimitive) -> bool
fn q_is_require_grad(_tensor: &<B as Backend>::QuantizedTensorPrimitive) -> bool
Returns the
require_grad
flag of a tensor.§fn q_repeat_dim(
tensor: <B as Backend>::QuantizedTensorPrimitive,
dim: usize,
times: usize,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_repeat_dim( tensor: <B as Backend>::QuantizedTensorPrimitive, dim: usize, times: usize, ) -> <B as Backend>::QuantizedTensorPrimitive
Repeat the tensor along the given dimension. Read more
§fn q_add(
lhs: <B as Backend>::QuantizedTensorPrimitive,
rhs: <B as Backend>::QuantizedTensorPrimitive,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_add( lhs: <B as Backend>::QuantizedTensorPrimitive, rhs: <B as Backend>::QuantizedTensorPrimitive, ) -> <B as Backend>::QuantizedTensorPrimitive
Adds two tensors together. Read more
§fn q_add_scalar(
lhs: <B as Backend>::QuantizedTensorPrimitive,
rhs: <B as Backend>::FloatElem,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_add_scalar( lhs: <B as Backend>::QuantizedTensorPrimitive, rhs: <B as Backend>::FloatElem, ) -> <B as Backend>::QuantizedTensorPrimitive
Adds a scalar to a tensor. Read more
§fn q_clamp_min(
tensor: <B as Backend>::QuantizedTensorPrimitive,
min: <B as Backend>::FloatElem,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_clamp_min( tensor: <B as Backend>::QuantizedTensorPrimitive, min: <B as Backend>::FloatElem, ) -> <B as Backend>::QuantizedTensorPrimitive
Clamps a tensor under a minimum value. Read more
§fn q_clamp_max(
tensor: <B as Backend>::QuantizedTensorPrimitive,
max: <B as Backend>::FloatElem,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_clamp_max( tensor: <B as Backend>::QuantizedTensorPrimitive, max: <B as Backend>::FloatElem, ) -> <B as Backend>::QuantizedTensorPrimitive
Clamps a tensor over a maximum value. Read more
§fn q_clamp(
tensor: <B as Backend>::QuantizedTensorPrimitive,
min: <B as Backend>::FloatElem,
max: <B as Backend>::FloatElem,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_clamp( tensor: <B as Backend>::QuantizedTensorPrimitive, min: <B as Backend>::FloatElem, max: <B as Backend>::FloatElem, ) -> <B as Backend>::QuantizedTensorPrimitive
Clamps a tensor between a minimum and maximum value. Read more
§fn q_sub(
lhs: <B as Backend>::QuantizedTensorPrimitive,
rhs: <B as Backend>::QuantizedTensorPrimitive,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_sub( lhs: <B as Backend>::QuantizedTensorPrimitive, rhs: <B as Backend>::QuantizedTensorPrimitive, ) -> <B as Backend>::QuantizedTensorPrimitive
Subtracts two tensors. Read more
§fn q_sub_scalar(
lhs: <B as Backend>::QuantizedTensorPrimitive,
rhs: <B as Backend>::FloatElem,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_sub_scalar( lhs: <B as Backend>::QuantizedTensorPrimitive, rhs: <B as Backend>::FloatElem, ) -> <B as Backend>::QuantizedTensorPrimitive
Subtracts a scalar from a tensor. Read more
§fn q_mul(
lhs: <B as Backend>::QuantizedTensorPrimitive,
rhs: <B as Backend>::QuantizedTensorPrimitive,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_mul( lhs: <B as Backend>::QuantizedTensorPrimitive, rhs: <B as Backend>::QuantizedTensorPrimitive, ) -> <B as Backend>::QuantizedTensorPrimitive
Multiplies two tensors together element-wise.
§fn q_mul_scalar(
lhs: <B as Backend>::QuantizedTensorPrimitive,
rhs: <B as Backend>::FloatElem,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_mul_scalar( lhs: <B as Backend>::QuantizedTensorPrimitive, rhs: <B as Backend>::FloatElem, ) -> <B as Backend>::QuantizedTensorPrimitive
Multiplies a tensor by a scalar. Read more
§fn q_div(
lhs: <B as Backend>::QuantizedTensorPrimitive,
rhs: <B as Backend>::QuantizedTensorPrimitive,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_div( lhs: <B as Backend>::QuantizedTensorPrimitive, rhs: <B as Backend>::QuantizedTensorPrimitive, ) -> <B as Backend>::QuantizedTensorPrimitive
Divides two tensors element-wise. Read more
§fn q_div_scalar(
lhs: <B as Backend>::QuantizedTensorPrimitive,
rhs: <B as Backend>::FloatElem,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_div_scalar( lhs: <B as Backend>::QuantizedTensorPrimitive, rhs: <B as Backend>::FloatElem, ) -> <B as Backend>::QuantizedTensorPrimitive
Divides a tensor by a scalar. Read more
§fn q_remainder_scalar(
lhs: <B as Backend>::QuantizedTensorPrimitive,
rhs: <B as Backend>::FloatElem,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_remainder_scalar( lhs: <B as Backend>::QuantizedTensorPrimitive, rhs: <B as Backend>::FloatElem, ) -> <B as Backend>::QuantizedTensorPrimitive
Computes the modulus of a tensor given a scalar. Read more
§fn q_matmul(
lhs: <B as Backend>::QuantizedTensorPrimitive,
rhs: <B as Backend>::QuantizedTensorPrimitive,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_matmul( lhs: <B as Backend>::QuantizedTensorPrimitive, rhs: <B as Backend>::QuantizedTensorPrimitive, ) -> <B as Backend>::QuantizedTensorPrimitive
Multiplies two tensors together using matrix multiplication. Read more
§fn q_neg(
tensor: <B as Backend>::QuantizedTensorPrimitive,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_neg( tensor: <B as Backend>::QuantizedTensorPrimitive, ) -> <B as Backend>::QuantizedTensorPrimitive
Negates a tensor element-wise.
§fn q_recip(
tensor: <B as Backend>::QuantizedTensorPrimitive,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_recip( tensor: <B as Backend>::QuantizedTensorPrimitive, ) -> <B as Backend>::QuantizedTensorPrimitive
Calculates the reciprocals element-wise
§fn q_transpose(
tensor: <B as Backend>::QuantizedTensorPrimitive,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_transpose( tensor: <B as Backend>::QuantizedTensorPrimitive, ) -> <B as Backend>::QuantizedTensorPrimitive
Transposes a tensor. Read more
§fn q_scatter(
dim: usize,
tensor: <B as Backend>::QuantizedTensorPrimitive,
indices: <B as Backend>::IntTensorPrimitive,
value: <B as Backend>::QuantizedTensorPrimitive,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_scatter( dim: usize, tensor: <B as Backend>::QuantizedTensorPrimitive, indices: <B as Backend>::IntTensorPrimitive, value: <B as Backend>::QuantizedTensorPrimitive, ) -> <B as Backend>::QuantizedTensorPrimitive
Scatter elements into a tensor. Read more
§fn q_select_assign(
tensor: <B as Backend>::QuantizedTensorPrimitive,
dim: usize,
indices: <B as Backend>::IntTensorPrimitive,
value: <B as Backend>::QuantizedTensorPrimitive,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_select_assign( tensor: <B as Backend>::QuantizedTensorPrimitive, dim: usize, indices: <B as Backend>::IntTensorPrimitive, value: <B as Backend>::QuantizedTensorPrimitive, ) -> <B as Backend>::QuantizedTensorPrimitive
Assign the selected elements along the given dimension corresponding for the given indices
to the given value. Read more
§fn q_slice_assign(
tensor: <B as Backend>::QuantizedTensorPrimitive,
ranges: &[Range<usize>],
value: <B as Backend>::QuantizedTensorPrimitive,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_slice_assign( tensor: <B as Backend>::QuantizedTensorPrimitive, ranges: &[Range<usize>], value: <B as Backend>::QuantizedTensorPrimitive, ) -> <B as Backend>::QuantizedTensorPrimitive
Assign the selected elements corresponding for the given ranges to the given value. Read more
§fn q_mask_where(
tensor: <B as Backend>::QuantizedTensorPrimitive,
mask: <B as Backend>::BoolTensorPrimitive,
value: <B as Backend>::QuantizedTensorPrimitive,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_mask_where( tensor: <B as Backend>::QuantizedTensorPrimitive, mask: <B as Backend>::BoolTensorPrimitive, value: <B as Backend>::QuantizedTensorPrimitive, ) -> <B as Backend>::QuantizedTensorPrimitive
Update the given tensor with the value tensor where the mask is true. Read more
§fn q_mask_fill(
tensor: <B as Backend>::QuantizedTensorPrimitive,
mask: <B as Backend>::BoolTensorPrimitive,
value: <B as Backend>::FloatElem,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_mask_fill( tensor: <B as Backend>::QuantizedTensorPrimitive, mask: <B as Backend>::BoolTensorPrimitive, value: <B as Backend>::FloatElem, ) -> <B as Backend>::QuantizedTensorPrimitive
Update the given tensor with the value where the mask is true. Read more
§fn q_sum(
tensor: <B as Backend>::QuantizedTensorPrimitive,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_sum( tensor: <B as Backend>::QuantizedTensorPrimitive, ) -> <B as Backend>::QuantizedTensorPrimitive
Sum of all elements in a tensor. Read more
§fn q_sum_dim(
tensor: <B as Backend>::QuantizedTensorPrimitive,
dim: usize,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_sum_dim( tensor: <B as Backend>::QuantizedTensorPrimitive, dim: usize, ) -> <B as Backend>::QuantizedTensorPrimitive
Sum of all elements in a tensor along a dimension. Read more
§fn q_prod(
tensor: <B as Backend>::QuantizedTensorPrimitive,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_prod( tensor: <B as Backend>::QuantizedTensorPrimitive, ) -> <B as Backend>::QuantizedTensorPrimitive
Product of all elements in a tensor. Read more
§fn q_prod_dim(
tensor: <B as Backend>::QuantizedTensorPrimitive,
dim: usize,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_prod_dim( tensor: <B as Backend>::QuantizedTensorPrimitive, dim: usize, ) -> <B as Backend>::QuantizedTensorPrimitive
Product of all elements in a tensor along a dimension. Read more
§fn q_mean(
tensor: <B as Backend>::QuantizedTensorPrimitive,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_mean( tensor: <B as Backend>::QuantizedTensorPrimitive, ) -> <B as Backend>::QuantizedTensorPrimitive
Mean of all elements in a tensor. Read more
§fn q_mean_dim(
tensor: <B as Backend>::QuantizedTensorPrimitive,
dim: usize,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_mean_dim( tensor: <B as Backend>::QuantizedTensorPrimitive, dim: usize, ) -> <B as Backend>::QuantizedTensorPrimitive
Mean of all elements in a tensor along a dimension. Read more
§fn q_exp(
tensor: <B as Backend>::QuantizedTensorPrimitive,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_exp( tensor: <B as Backend>::QuantizedTensorPrimitive, ) -> <B as Backend>::QuantizedTensorPrimitive
Returns a new tensor with exponential values. Read more
§fn q_log(
tensor: <B as Backend>::QuantizedTensorPrimitive,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_log( tensor: <B as Backend>::QuantizedTensorPrimitive, ) -> <B as Backend>::QuantizedTensorPrimitive
Returns a new tensor with natural logarithm values. Read more
§fn q_log1p(
tensor: <B as Backend>::QuantizedTensorPrimitive,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_log1p( tensor: <B as Backend>::QuantizedTensorPrimitive, ) -> <B as Backend>::QuantizedTensorPrimitive
Returns a new tensor with logarithm values of (1 + Xi). Read more
§fn q_powf(
lhs: <B as Backend>::QuantizedTensorPrimitive,
rhs: <B as Backend>::QuantizedTensorPrimitive,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_powf( lhs: <B as Backend>::QuantizedTensorPrimitive, rhs: <B as Backend>::QuantizedTensorPrimitive, ) -> <B as Backend>::QuantizedTensorPrimitive
Element-wise power with another tensor. Read more
§fn q_powi(
lhs: <B as Backend>::QuantizedTensorPrimitive,
rhs: <B as Backend>::IntTensorPrimitive,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_powi( lhs: <B as Backend>::QuantizedTensorPrimitive, rhs: <B as Backend>::IntTensorPrimitive, ) -> <B as Backend>::QuantizedTensorPrimitive
Element-wise power with an IntTensor. Read more
§fn q_powi_scalar(
lhs: <B as Backend>::QuantizedTensorPrimitive,
rhs: <B as Backend>::IntElem,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_powi_scalar( lhs: <B as Backend>::QuantizedTensorPrimitive, rhs: <B as Backend>::IntElem, ) -> <B as Backend>::QuantizedTensorPrimitive
Element-wise power with an int scalar. Read more
§fn q_powf_scalar(
tensor: <B as Backend>::QuantizedTensorPrimitive,
value: f32,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_powf_scalar( tensor: <B as Backend>::QuantizedTensorPrimitive, value: f32, ) -> <B as Backend>::QuantizedTensorPrimitive
Element-wise power with a float scalar. Read more
§fn q_sqrt(
tensor: <B as Backend>::QuantizedTensorPrimitive,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_sqrt( tensor: <B as Backend>::QuantizedTensorPrimitive, ) -> <B as Backend>::QuantizedTensorPrimitive
Returns a new tensor with square root values. Read more
§fn q_abs(
tensor: <B as Backend>::QuantizedTensorPrimitive,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_abs( tensor: <B as Backend>::QuantizedTensorPrimitive, ) -> <B as Backend>::QuantizedTensorPrimitive
Returns a new tensor with absolute values. Read more
§fn q_cos(
tensor: <B as Backend>::QuantizedTensorPrimitive,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_cos( tensor: <B as Backend>::QuantizedTensorPrimitive, ) -> <B as Backend>::QuantizedTensorPrimitive
Returns a new tensor with cosine values. Read more
§fn q_sin(
tensor: <B as Backend>::QuantizedTensorPrimitive,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_sin( tensor: <B as Backend>::QuantizedTensorPrimitive, ) -> <B as Backend>::QuantizedTensorPrimitive
Returns a new tensor with sine values. Read more
§fn q_tanh(
tensor: <B as Backend>::QuantizedTensorPrimitive,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_tanh( tensor: <B as Backend>::QuantizedTensorPrimitive, ) -> <B as Backend>::QuantizedTensorPrimitive
Returns a new tensor with tangent values. Read more
§fn q_erf(
tensor: <B as Backend>::QuantizedTensorPrimitive,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_erf( tensor: <B as Backend>::QuantizedTensorPrimitive, ) -> <B as Backend>::QuantizedTensorPrimitive
Returns a new tensor with the error function values. Read more
§fn q_cat(
tensors: Vec<<B as Backend>::QuantizedTensorPrimitive>,
dim: usize,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_cat( tensors: Vec<<B as Backend>::QuantizedTensorPrimitive>, dim: usize, ) -> <B as Backend>::QuantizedTensorPrimitive
Concatenates tensors along a dimension. Read more
§fn q_max(
tensor: <B as Backend>::QuantizedTensorPrimitive,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_max( tensor: <B as Backend>::QuantizedTensorPrimitive, ) -> <B as Backend>::QuantizedTensorPrimitive
Gets the maximum element of a tensor. Read more
§fn q_max_dim(
tensor: <B as Backend>::QuantizedTensorPrimitive,
dim: usize,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_max_dim( tensor: <B as Backend>::QuantizedTensorPrimitive, dim: usize, ) -> <B as Backend>::QuantizedTensorPrimitive
Gets the maximum elements of a tensor along an axis. Read more
§fn q_max_dim_with_indices(
tensor: <B as Backend>::QuantizedTensorPrimitive,
dim: usize,
) -> (<B as Backend>::QuantizedTensorPrimitive, <B as Backend>::IntTensorPrimitive)
fn q_max_dim_with_indices( tensor: <B as Backend>::QuantizedTensorPrimitive, dim: usize, ) -> (<B as Backend>::QuantizedTensorPrimitive, <B as Backend>::IntTensorPrimitive)
Gets the maximum elements of a tensor along an axis and their indices. Read more
§fn q_min(
tensor: <B as Backend>::QuantizedTensorPrimitive,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_min( tensor: <B as Backend>::QuantizedTensorPrimitive, ) -> <B as Backend>::QuantizedTensorPrimitive
Gets the minimum element of a tensor. Read more
§fn q_min_dim(
tensor: <B as Backend>::QuantizedTensorPrimitive,
dim: usize,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_min_dim( tensor: <B as Backend>::QuantizedTensorPrimitive, dim: usize, ) -> <B as Backend>::QuantizedTensorPrimitive
Gets the minimum elements of a tensor along an axis. Read more
§fn q_min_dim_with_indices(
tensor: <B as Backend>::QuantizedTensorPrimitive,
dim: usize,
) -> (<B as Backend>::QuantizedTensorPrimitive, <B as Backend>::IntTensorPrimitive)
fn q_min_dim_with_indices( tensor: <B as Backend>::QuantizedTensorPrimitive, dim: usize, ) -> (<B as Backend>::QuantizedTensorPrimitive, <B as Backend>::IntTensorPrimitive)
Gets the minimum elements of a tensor along an axis and their indices. Read more
§fn q_narrow(
tensor: <B as Backend>::QuantizedTensorPrimitive,
dim: usize,
start: usize,
length: usize,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_narrow( tensor: <B as Backend>::QuantizedTensorPrimitive, dim: usize, start: usize, length: usize, ) -> <B as Backend>::QuantizedTensorPrimitive
Returns a new tensor with the given dimension narrowed to the given range. Read more
§fn q_chunk(
tensor: <B as Backend>::QuantizedTensorPrimitive,
chunks: usize,
dim: usize,
) -> Vec<<B as Backend>::QuantizedTensorPrimitive>
fn q_chunk( tensor: <B as Backend>::QuantizedTensorPrimitive, chunks: usize, dim: usize, ) -> Vec<<B as Backend>::QuantizedTensorPrimitive>
Split the tensor along the given dimension into chunks. Read more
§fn q_any(
tensor: <B as Backend>::QuantizedTensorPrimitive,
) -> <B as Backend>::BoolTensorPrimitive
fn q_any( tensor: <B as Backend>::QuantizedTensorPrimitive, ) -> <B as Backend>::BoolTensorPrimitive
Tests if any element in the
tensor
evaluates to True. Read more§fn q_any_dim(
tensor: <B as Backend>::QuantizedTensorPrimitive,
dim: usize,
) -> <B as Backend>::BoolTensorPrimitive
fn q_any_dim( tensor: <B as Backend>::QuantizedTensorPrimitive, dim: usize, ) -> <B as Backend>::BoolTensorPrimitive
§fn q_all(
tensor: <B as Backend>::QuantizedTensorPrimitive,
) -> <B as Backend>::BoolTensorPrimitive
fn q_all( tensor: <B as Backend>::QuantizedTensorPrimitive, ) -> <B as Backend>::BoolTensorPrimitive
Tests if all elements in the
tensor
evaluate to True. Read more§fn q_all_dim(
tensor: <B as Backend>::QuantizedTensorPrimitive,
dim: usize,
) -> <B as Backend>::BoolTensorPrimitive
fn q_all_dim( tensor: <B as Backend>::QuantizedTensorPrimitive, dim: usize, ) -> <B as Backend>::BoolTensorPrimitive
§fn q_sort(
tensor: <B as Backend>::QuantizedTensorPrimitive,
dim: usize,
descending: bool,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_sort( tensor: <B as Backend>::QuantizedTensorPrimitive, dim: usize, descending: bool, ) -> <B as Backend>::QuantizedTensorPrimitive
Sort the elements of the input
tensor
by value in along a given dimension. Read more§fn q_sort_with_indices(
tensor: <B as Backend>::QuantizedTensorPrimitive,
dim: usize,
descending: bool,
) -> (<B as Backend>::QuantizedTensorPrimitive, <B as Backend>::IntTensorPrimitive)
fn q_sort_with_indices( tensor: <B as Backend>::QuantizedTensorPrimitive, dim: usize, descending: bool, ) -> (<B as Backend>::QuantizedTensorPrimitive, <B as Backend>::IntTensorPrimitive)
Sort the elements of the input
tensor
by value in along a given dimension. Read more§fn q_argsort(
tensor: <B as Backend>::QuantizedTensorPrimitive,
dim: usize,
descending: bool,
) -> <B as Backend>::IntTensorPrimitive
fn q_argsort( tensor: <B as Backend>::QuantizedTensorPrimitive, dim: usize, descending: bool, ) -> <B as Backend>::IntTensorPrimitive
Returns the indices that sort the elements of the input
tensor
by value along a given dimension. Read more§impl<E, I, Q> ReprBackend for NdArray<E, I, Q>where
E: FloatNdArrayElement,
I: IntNdArrayElement,
Q: QuantElement,
impl<E, I, Q> ReprBackend for NdArray<E, I, Q>where
E: FloatNdArrayElement,
I: IntNdArrayElement,
Q: QuantElement,
§type Handle = HandleKind<NdArray<E, I, Q>>
type Handle = HandleKind<NdArray<E, I, Q>>
The type that can be used to point to a tensor of any kind.
§fn float_tensor(
handle: TensorHandle<<NdArray<E, I, Q> as ReprBackend>::Handle>,
) -> <NdArray<E, I, Q> as Backend>::FloatTensorPrimitive
fn float_tensor( handle: TensorHandle<<NdArray<E, I, Q> as ReprBackend>::Handle>, ) -> <NdArray<E, I, Q> as Backend>::FloatTensorPrimitive
Convert a handle to a float tensor.
§fn int_tensor(
handle: TensorHandle<<NdArray<E, I, Q> as ReprBackend>::Handle>,
) -> <NdArray<E, I, Q> as Backend>::IntTensorPrimitive
fn int_tensor( handle: TensorHandle<<NdArray<E, I, Q> as ReprBackend>::Handle>, ) -> <NdArray<E, I, Q> as Backend>::IntTensorPrimitive
Convert a handle to an int tensor.
§fn bool_tensor(
handle: TensorHandle<<NdArray<E, I, Q> as ReprBackend>::Handle>,
) -> <NdArray<E, I, Q> as Backend>::BoolTensorPrimitive
fn bool_tensor( handle: TensorHandle<<NdArray<E, I, Q> as ReprBackend>::Handle>, ) -> <NdArray<E, I, Q> as Backend>::BoolTensorPrimitive
Convert a handle to a bool tensor.
§fn quantized_tensor(
handles: QuantizedKind<TensorHandle<<NdArray<E, I, Q> as ReprBackend>::Handle>>,
_scheme: QuantizationScheme,
) -> <NdArray<E, I, Q> as Backend>::QuantizedTensorPrimitive
fn quantized_tensor( handles: QuantizedKind<TensorHandle<<NdArray<E, I, Q> as ReprBackend>::Handle>>, _scheme: QuantizationScheme, ) -> <NdArray<E, I, Q> as Backend>::QuantizedTensorPrimitive
Convert a handle to a quantized tensor.
§fn float_tensor_handle(
tensor: <NdArray<E, I, Q> as Backend>::FloatTensorPrimitive,
) -> <NdArray<E, I, Q> as ReprBackend>::Handle
fn float_tensor_handle( tensor: <NdArray<E, I, Q> as Backend>::FloatTensorPrimitive, ) -> <NdArray<E, I, Q> as ReprBackend>::Handle
Convert a float tensor to a handle.
§fn int_tensor_handle(
tensor: <NdArray<E, I, Q> as Backend>::IntTensorPrimitive,
) -> <NdArray<E, I, Q> as ReprBackend>::Handle
fn int_tensor_handle( tensor: <NdArray<E, I, Q> as Backend>::IntTensorPrimitive, ) -> <NdArray<E, I, Q> as ReprBackend>::Handle
Convert an int tensor to a handle.
§fn bool_tensor_handle(
tensor: <NdArray<E, I, Q> as Backend>::BoolTensorPrimitive,
) -> <NdArray<E, I, Q> as ReprBackend>::Handle
fn bool_tensor_handle( tensor: <NdArray<E, I, Q> as Backend>::BoolTensorPrimitive, ) -> <NdArray<E, I, Q> as ReprBackend>::Handle
Convert a bool tensor to a handle.
§fn quantized_tensor_handle(
tensor: <NdArray<E, I, Q> as Backend>::QuantizedTensorPrimitive,
) -> QuantizedKind<<NdArray<E, I, Q> as ReprBackend>::Handle>
fn quantized_tensor_handle( tensor: <NdArray<E, I, Q> as Backend>::QuantizedTensorPrimitive, ) -> QuantizedKind<<NdArray<E, I, Q> as ReprBackend>::Handle>
Convert a quantized tensor to a handle.
A quantized tensor has multiple handles for the tensor itself and the quantization parameters.
impl<E, I, Q> Copy for NdArray<E, I, Q>
Auto Trait Implementations§
impl<E, I, Q> Freeze for NdArray<E, I, Q>
impl<E, I, Q> RefUnwindSafe for NdArray<E, I, Q>
impl<E, I, Q> Send for NdArray<E, I, Q>
impl<E, I, Q> Sync for NdArray<E, I, Q>
impl<E, I, Q> Unpin for NdArray<E, I, Q>
impl<E, I, Q> UnwindSafe for NdArray<E, I, Q>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more§impl<T> Pointable for T
impl<T> Pointable for T
source§impl<R, P> ReadPrimitive<R> for P
impl<R, P> ReadPrimitive<R> for P
source§fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
fn read_from_little_endian(read: &mut R) -> Result<Self, Error>
Read this value from the supplied reader. Same as
ReadEndian::read_from_little_endian()
.