Enum AgentEvaluationEvent
pub enum AgentEvaluationEvent<T> {
Start(usize),
EnvStep(EvaluationItem<T>),
EpisodeEnd(EvaluationItem<EpisodeSummary>),
End,
}Expand description
Event happening during evaluation of a reinforcement learning’s agent.
Variants§
Start(usize)
Signal the start of the process (e.g., training start)
EnvStep(EvaluationItem<T>)
Signal a timestep of the agent-environment interface.
EpisodeEnd(EvaluationItem<EpisodeSummary>)
Signal an episode end.
End
Signal the end of the process (e.g., training end).
Trait Implementations§
§impl<TS, ES> EventProcessorTraining<RLEvent<TS, ES>, AgentEvaluationEvent<ES>> for RLEventProcessor<TS, ES>
impl<TS, ES> EventProcessorTraining<RLEvent<TS, ES>, AgentEvaluationEvent<ES>> for RLEventProcessor<TS, ES>
§fn process_train(
&mut self,
event: RLEvent<TS, ES>,
) -> Result<(), EventProcessorError>
fn process_train( &mut self, event: RLEvent<TS, ES>, ) -> Result<(), EventProcessorError>
Collect a training event. Read more
§fn process_valid(
&mut self,
event: AgentEvaluationEvent<ES>,
) -> Result<(), EventProcessorError>
fn process_valid( &mut self, event: AgentEvaluationEvent<ES>, ) -> Result<(), EventProcessorError>
Collect a validation event. Read more
§fn renderer(self) -> Box<dyn MetricsRenderer>
fn renderer(self) -> Box<dyn MetricsRenderer>
Returns the renderer used for training.
Auto Trait Implementations§
impl<T> Freeze for AgentEvaluationEvent<T>where
T: Freeze,
impl<T> RefUnwindSafe for AgentEvaluationEvent<T>where
T: RefUnwindSafe,
impl<T> Send for AgentEvaluationEvent<T>where
T: Send,
impl<T> Sync for AgentEvaluationEvent<T>where
T: Sync,
impl<T> Unpin for AgentEvaluationEvent<T>where
T: Unpin,
impl<T> UnsafeUnpin for AgentEvaluationEvent<T>where
T: UnsafeUnpin,
impl<T> UnwindSafe for AgentEvaluationEvent<T>where
T: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
§impl<K, Q> Comparable<Q> for K
impl<K, Q> Comparable<Q> for K
§impl<K, Q> Equivalent<Q> for K
impl<K, Q> Equivalent<Q> for K
§fn equivalent(&self, key: &Q) -> bool
fn equivalent(&self, key: &Q) -> bool
Compare self to
key and return true if they are equal.impl<T> ErasedDestructor for Twhere
T: 'static,
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more