RLCheckpointer

Struct RLCheckpointer 

pub struct RLCheckpointer<RLC>
where RLC: RLComponentsTypes,
{ /* private fields */ }
Expand description

Used to create, delete, or load checkpoints of the training process.

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impl<RLC> RLCheckpointer<RLC>
where RLC: RLComponentsTypes,

pub fn new( policy: AsyncCheckpointer<<<<RLC as RLComponentsTypes>::Policy as Policy<<RLC as RLComponentsTypes>::Backend>>::PolicyState as PolicyState<<RLC as RLComponentsTypes>::Backend>>::Record, <RLC as RLComponentsTypes>::Backend>, learning_agent: AsyncCheckpointer<<<RLC as RLComponentsTypes>::LearningAgent as PolicyLearner<<RLC as RLComponentsTypes>::Backend>>::Record, <RLC as RLComponentsTypes>::Backend>, strategy: Box<dyn CheckpointingStrategy>, ) -> RLCheckpointer<RLC>

Constructs a new RLCheckpointer.

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impl<RLC> RLCheckpointer<RLC>
where RLC: RLComponentsTypes,

pub fn checkpoint( &mut self, policy: &<RLC as RLComponentsTypes>::PolicyState, learning_agent: &<RLC as RLComponentsTypes>::LearningAgent, epoch: usize, store: &EventStoreClient, )

Create checkpoint for the training process.

pub fn load_checkpoint( &self, learning_agent: <RLC as RLComponentsTypes>::LearningAgent, device: &<<RLC as RLComponentsTypes>::Backend as BackendTypes>::Device, epoch: usize, ) -> <RLC as RLComponentsTypes>::LearningAgent

Load a training checkpoint.

Auto Trait Implementations§

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impl<RLC> Freeze for RLCheckpointer<RLC>

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impl<RLC> !RefUnwindSafe for RLCheckpointer<RLC>

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impl<RLC> Send for RLCheckpointer<RLC>

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impl<RLC> !Sync for RLCheckpointer<RLC>

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impl<RLC> Unpin for RLCheckpointer<RLC>

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impl<RLC> !UnwindSafe for RLCheckpointer<RLC>

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