Type Alias Wgpu
pub type Wgpu<F = f32, I = i32, B = u32, C = WgslCompiler> = Fusion<JitBackend<WgpuRuntime<C>, F, I, B>>;
Expand description
Tensor backend that uses the wgpu crate for executing GPU compute shaders.
This backend can target multiple graphics APIs, including:
- Vulkan on Linux, Windows, and Android.
- OpenGL on Linux, Windows, and Android.
- DirectX 12 on Windows.
- Metal on Apple hardware.
- WebGPU on supported browsers and
wasm
runtimes.
To configure the wgpu backend, eg. to select what graphics API to use or what memory strategy to use, you have to manually initialize the runtime. For example:
ⓘ
fn custom_init() {
let device = Default::default();
burn::backend::wgpu::init_sync::<burn::backend::wgpu::Vulkan>(
&device,
Default::default(),
);
}
will mean the given device (in this case the default) will be initialized to use Vulkan as the graphics API.
It’s also possible to use an existing wgpu device, by using init_existing_device
.
§Notes
This version of the wgpu backend uses [burn_fusion] to compile and optimize streams of tensor operations for improved performance.
You can disable the fusion
feature flag to remove that functionality, which might be
necessary on wasm
for now.
Aliased Type§
struct Wgpu<F = f32, I = i32, B = u32, C = WgslCompiler> { /* private fields */ }
Trait Implementations
§impl<B> ActivationOps<Fusion<B>> for Fusion<B>where
B: FusionBackend,
impl<B> ActivationOps<Fusion<B>> for Fusion<B>where
B: FusionBackend,
§fn leaky_relu(
tensor: <B as Backend>::FloatTensorPrimitive,
negative_slope: <B as Backend>::FloatElem,
) -> <B as Backend>::FloatTensorPrimitive
fn leaky_relu( tensor: <B as Backend>::FloatTensorPrimitive, negative_slope: <B as Backend>::FloatElem, ) -> <B as Backend>::FloatTensorPrimitive
Applies the LeakyReLU activation function. Read more
§fn relu(
tensor: <B as Backend>::FloatTensorPrimitive,
) -> <B as Backend>::FloatTensorPrimitive
fn relu( tensor: <B as Backend>::FloatTensorPrimitive, ) -> <B as Backend>::FloatTensorPrimitive
Applies the ReLU activation function. Read more
§fn relu_backward(
output: <B as Backend>::FloatTensorPrimitive,
grad: <B as Backend>::FloatTensorPrimitive,
) -> <B as Backend>::FloatTensorPrimitive
fn relu_backward( output: <B as Backend>::FloatTensorPrimitive, grad: <B as Backend>::FloatTensorPrimitive, ) -> <B as Backend>::FloatTensorPrimitive
Applies the ReLU activation function backward. Read more
§fn gelu(
tensor: <B as Backend>::FloatTensorPrimitive,
) -> <B as Backend>::FloatTensorPrimitive
fn gelu( tensor: <B as Backend>::FloatTensorPrimitive, ) -> <B as Backend>::FloatTensorPrimitive
Applies the Gelu activation function. Read more
§fn prelu(
tensor: <B as Backend>::FloatTensorPrimitive,
alpha: <B as Backend>::FloatTensorPrimitive,
) -> <B as Backend>::FloatTensorPrimitive
fn prelu( tensor: <B as Backend>::FloatTensorPrimitive, alpha: <B as Backend>::FloatTensorPrimitive, ) -> <B as Backend>::FloatTensorPrimitive
Applies the PReLu activation function. Read more
§fn gelu_backward(
x: <B as Backend>::FloatTensorPrimitive,
grad: <B as Backend>::FloatTensorPrimitive,
) -> <B as Backend>::FloatTensorPrimitive
fn gelu_backward( x: <B as Backend>::FloatTensorPrimitive, grad: <B as Backend>::FloatTensorPrimitive, ) -> <B as Backend>::FloatTensorPrimitive
Applies the Gelu activation function backward. Read more
§fn sigmoid(
tensor: <B as Backend>::FloatTensorPrimitive,
) -> <B as Backend>::FloatTensorPrimitive
fn sigmoid( tensor: <B as Backend>::FloatTensorPrimitive, ) -> <B as Backend>::FloatTensorPrimitive
Applies the Sigmoid activation function. Read more
§fn sigmoid_backward(
output: <B as Backend>::FloatTensorPrimitive,
grad: <B as Backend>::FloatTensorPrimitive,
) -> <B as Backend>::FloatTensorPrimitive
fn sigmoid_backward( output: <B as Backend>::FloatTensorPrimitive, grad: <B as Backend>::FloatTensorPrimitive, ) -> <B as Backend>::FloatTensorPrimitive
Applies the Sigmoid activation function backward. Read more
§fn hard_sigmoid(
tensor: <B as Backend>::FloatTensorPrimitive,
alpha: <B as Backend>::FloatElem,
beta: <B as Backend>::FloatElem,
) -> <B as Backend>::FloatTensorPrimitive
fn hard_sigmoid( tensor: <B as Backend>::FloatTensorPrimitive, alpha: <B as Backend>::FloatElem, beta: <B as Backend>::FloatElem, ) -> <B as Backend>::FloatTensorPrimitive
Applies the hard Sigmoid activation function. Read more
§fn log_sigmoid(
tensor: <B as Backend>::FloatTensorPrimitive,
) -> <B as Backend>::FloatTensorPrimitive
fn log_sigmoid( tensor: <B as Backend>::FloatTensorPrimitive, ) -> <B as Backend>::FloatTensorPrimitive
Applies the LogSigmoid activation function. Read more
§fn log_sigmoid_backward(
x: <B as Backend>::FloatTensorPrimitive,
grad: <B as Backend>::FloatTensorPrimitive,
) -> <B as Backend>::FloatTensorPrimitive
fn log_sigmoid_backward( x: <B as Backend>::FloatTensorPrimitive, grad: <B as Backend>::FloatTensorPrimitive, ) -> <B as Backend>::FloatTensorPrimitive
Applies the LogSigmoid activation function backward. Read more
§impl<B> Backend for Fusion<B>where
B: FusionBackend,
impl<B> Backend for Fusion<B>where
B: FusionBackend,
§type FloatTensorPrimitive = FusionTensor<<B as FusionBackend>::FusionRuntime>
type FloatTensorPrimitive = FusionTensor<<B as FusionBackend>::FusionRuntime>
Tensor primitive to be used for all float operations.
§type IntTensorPrimitive = FusionTensor<<B as FusionBackend>::FusionRuntime>
type IntTensorPrimitive = FusionTensor<<B as FusionBackend>::FusionRuntime>
Tensor primitive to be used for all int operations.
§type BoolTensorPrimitive = FusionTensor<<B as FusionBackend>::FusionRuntime>
type BoolTensorPrimitive = FusionTensor<<B as FusionBackend>::FusionRuntime>
Tensor primitive to be used for all bool operations.
§type QuantizedTensorPrimitive = FusionTensor<<B as FusionBackend>::FusionRuntime>
type QuantizedTensorPrimitive = FusionTensor<<B as FusionBackend>::FusionRuntime>
Tensor primitive to be used for all quantized operations.
§type QuantizedEncoding = <B as Backend>::QuantizedEncoding
type QuantizedEncoding = <B as Backend>::QuantizedEncoding
Quantized tensor encoding type.
§fn sync(device: &<Fusion<B> as Backend>::Device)
fn sync(device: &<Fusion<B> as Backend>::Device)
Sync the backend, ensure that all computation are finished.
§fn ad_enabled() -> bool
fn ad_enabled() -> bool
If autodiff is enabled.
§impl<B> BoolTensorOps<Fusion<B>> for Fusion<B>where
B: FusionBackend,
impl<B> BoolTensorOps<Fusion<B>> for Fusion<B>where
B: FusionBackend,
§fn bool_empty(
shape: Shape,
device: &<Fusion<B> as Backend>::Device,
) -> <Fusion<B> as Backend>::BoolTensorPrimitive
fn bool_empty( shape: Shape, device: &<Fusion<B> as Backend>::Device, ) -> <Fusion<B> as Backend>::BoolTensorPrimitive
Creates a new bool tensor. Read more
§async fn bool_into_data(
tensor: <Fusion<B> as Backend>::BoolTensorPrimitive,
) -> TensorData
async fn bool_into_data( tensor: <Fusion<B> as Backend>::BoolTensorPrimitive, ) -> TensorData
Converts the tensor to a data structure. Read more
§fn bool_from_data(
data: TensorData,
device: &<Fusion<B> as Backend>::Device,
) -> <Fusion<B> as Backend>::BoolTensorPrimitive
fn bool_from_data( data: TensorData, device: &<Fusion<B> as Backend>::Device, ) -> <Fusion<B> as Backend>::BoolTensorPrimitive
Creates a tensor from the data structure. Read more
§fn bool_into_int(
tensor: <Fusion<B> as Backend>::BoolTensorPrimitive,
) -> <Fusion<B> as Backend>::IntTensorPrimitive
fn bool_into_int( tensor: <Fusion<B> as Backend>::BoolTensorPrimitive, ) -> <Fusion<B> as Backend>::IntTensorPrimitive
Converts bool tensor to int tensor. Read more
§fn bool_into_float(
tensor: <Fusion<B> as Backend>::BoolTensorPrimitive,
) -> <Fusion<B> as Backend>::FloatTensorPrimitive
fn bool_into_float( tensor: <Fusion<B> as Backend>::BoolTensorPrimitive, ) -> <Fusion<B> as Backend>::FloatTensorPrimitive
Converts bool tensor to float tensor. Read more
§fn bool_device(
tensor: &<Fusion<B> as Backend>::BoolTensorPrimitive,
) -> <Fusion<B> as Backend>::Device
fn bool_device( tensor: &<Fusion<B> as Backend>::BoolTensorPrimitive, ) -> <Fusion<B> as Backend>::Device
Gets the device of the tensor. Read more
§fn bool_to_device(
tensor: <Fusion<B> as Backend>::BoolTensorPrimitive,
device: &<Fusion<B> as Backend>::Device,
) -> <Fusion<B> as Backend>::BoolTensorPrimitive
fn bool_to_device( tensor: <Fusion<B> as Backend>::BoolTensorPrimitive, device: &<Fusion<B> as Backend>::Device, ) -> <Fusion<B> as Backend>::BoolTensorPrimitive
Moves the tensor to the device.
§fn bool_reshape(
tensor: <Fusion<B> as Backend>::BoolTensorPrimitive,
shape: Shape,
) -> <Fusion<B> as Backend>::BoolTensorPrimitive
fn bool_reshape( tensor: <Fusion<B> as Backend>::BoolTensorPrimitive, shape: Shape, ) -> <Fusion<B> as Backend>::BoolTensorPrimitive
Reshapes the tensor. Read more
§fn bool_slice(
tensor: <Fusion<B> as Backend>::BoolTensorPrimitive,
ranges: &[Range<usize>],
) -> <Fusion<B> as Backend>::BoolTensorPrimitive
fn bool_slice( tensor: <Fusion<B> as Backend>::BoolTensorPrimitive, ranges: &[Range<usize>], ) -> <Fusion<B> as Backend>::BoolTensorPrimitive
Gets the values from the tensor for the given ranges. Read more
§fn bool_slice_assign(
tensor: <Fusion<B> as Backend>::BoolTensorPrimitive,
ranges: &[Range<usize>],
value: <Fusion<B> as Backend>::BoolTensorPrimitive,
) -> <Fusion<B> as Backend>::BoolTensorPrimitive
fn bool_slice_assign( tensor: <Fusion<B> as Backend>::BoolTensorPrimitive, ranges: &[Range<usize>], value: <Fusion<B> as Backend>::BoolTensorPrimitive, ) -> <Fusion<B> as Backend>::BoolTensorPrimitive
Sets the values in the tensor for the given ranges. Read more
§fn bool_cat(
tensors: Vec<<Fusion<B> as Backend>::BoolTensorPrimitive>,
dim: usize,
) -> <Fusion<B> as Backend>::BoolTensorPrimitive
fn bool_cat( tensors: Vec<<Fusion<B> as Backend>::BoolTensorPrimitive>, dim: usize, ) -> <Fusion<B> as Backend>::BoolTensorPrimitive
Concatenates the tensors along the given dimension. Read more
§fn bool_equal(
lhs: <Fusion<B> as Backend>::BoolTensorPrimitive,
rhs: <Fusion<B> as Backend>::BoolTensorPrimitive,
) -> <Fusion<B> as Backend>::BoolTensorPrimitive
fn bool_equal( lhs: <Fusion<B> as Backend>::BoolTensorPrimitive, rhs: <Fusion<B> as Backend>::BoolTensorPrimitive, ) -> <Fusion<B> as Backend>::BoolTensorPrimitive
Equates the two tensors. Read more
§fn bool_not(
tensor: <Fusion<B> as Backend>::BoolTensorPrimitive,
) -> <Fusion<B> as Backend>::BoolTensorPrimitive
fn bool_not( tensor: <Fusion<B> as Backend>::BoolTensorPrimitive, ) -> <Fusion<B> as Backend>::BoolTensorPrimitive
Inverses boolean values. Read more
§fn bool_swap_dims(
tensor: <Fusion<B> as Backend>::BoolTensorPrimitive,
dim1: usize,
dim2: usize,
) -> <Fusion<B> as Backend>::BoolTensorPrimitive
fn bool_swap_dims( tensor: <Fusion<B> as Backend>::BoolTensorPrimitive, dim1: usize, dim2: usize, ) -> <Fusion<B> as Backend>::BoolTensorPrimitive
Swaps two dimensions of a bool tensor. Read more
§fn bool_permute(
tensor: <Fusion<B> as Backend>::BoolTensorPrimitive,
axes: &[usize],
) -> <Fusion<B> as Backend>::BoolTensorPrimitive
fn bool_permute( tensor: <Fusion<B> as Backend>::BoolTensorPrimitive, axes: &[usize], ) -> <Fusion<B> as Backend>::BoolTensorPrimitive
Permutes the dimensions of a tensor. Read more
§fn bool_expand(
tensor: <Fusion<B> as Backend>::BoolTensorPrimitive,
shape: Shape,
) -> <Fusion<B> as Backend>::BoolTensorPrimitive
fn bool_expand( tensor: <Fusion<B> as Backend>::BoolTensorPrimitive, shape: Shape, ) -> <Fusion<B> as Backend>::BoolTensorPrimitive
Broadcasts the bool
tensor
to the given shape
.§fn bool_flip(
tensor: <Fusion<B> as Backend>::BoolTensorPrimitive,
axes: &[usize],
) -> <Fusion<B> as Backend>::BoolTensorPrimitive
fn bool_flip( tensor: <Fusion<B> as Backend>::BoolTensorPrimitive, axes: &[usize], ) -> <Fusion<B> as Backend>::BoolTensorPrimitive
Reverse the order of elements in a tensor along the given axes. Read more
§fn bool_repeat_dim(
tensor: <Fusion<B> as Backend>::BoolTensorPrimitive,
dim: usize,
times: usize,
) -> <Fusion<B> as Backend>::BoolTensorPrimitive
fn bool_repeat_dim( tensor: <Fusion<B> as Backend>::BoolTensorPrimitive, dim: usize, times: usize, ) -> <Fusion<B> as Backend>::BoolTensorPrimitive
Repeats one dimension of the tensor a given number of times along that dimension. Read more
§fn bool_not_equal(
lhs: <B as Backend>::BoolTensorPrimitive,
rhs: <B as Backend>::BoolTensorPrimitive,
) -> <B as Backend>::BoolTensorPrimitive
fn bool_not_equal( lhs: <B as Backend>::BoolTensorPrimitive, rhs: <B as Backend>::BoolTensorPrimitive, ) -> <B as Backend>::BoolTensorPrimitive
Element-wise non-equality comparison. Read more
§fn bool_transpose(
tensor: <B as Backend>::BoolTensorPrimitive,
) -> <B as Backend>::BoolTensorPrimitive
fn bool_transpose( tensor: <B as Backend>::BoolTensorPrimitive, ) -> <B as Backend>::BoolTensorPrimitive
Transposes a bool tensor. Read more
§fn bool_narrow(
tensor: <B as Backend>::BoolTensorPrimitive,
dim: usize,
start: usize,
length: usize,
) -> <B as Backend>::BoolTensorPrimitive
fn bool_narrow( tensor: <B as Backend>::BoolTensorPrimitive, dim: usize, start: usize, length: usize, ) -> <B as Backend>::BoolTensorPrimitive
Returns a new tensor with the given dimension narrowed to the given range. Read more
§fn bool_chunk(
tensor: <B as Backend>::BoolTensorPrimitive,
chunks: usize,
dim: usize,
) -> Vec<<B as Backend>::BoolTensorPrimitive>
fn bool_chunk( tensor: <B as Backend>::BoolTensorPrimitive, chunks: usize, dim: usize, ) -> Vec<<B as Backend>::BoolTensorPrimitive>
Split the tensor along the given dimension into chunks. Read more
§fn bool_split(
tensor: <B as Backend>::BoolTensorPrimitive,
split_size: usize,
dim: usize,
) -> Vec<<B as Backend>::BoolTensorPrimitive>
fn bool_split( tensor: <B as Backend>::BoolTensorPrimitive, split_size: usize, dim: usize, ) -> Vec<<B as Backend>::BoolTensorPrimitive>
Split the tensor along the given dimension into chunks of
split_size
. Read more§fn bool_split_with_sizes(
tensor: <B as Backend>::BoolTensorPrimitive,
split_sizes: Vec<usize>,
dim: usize,
) -> Vec<<B as Backend>::BoolTensorPrimitive>
fn bool_split_with_sizes( tensor: <B as Backend>::BoolTensorPrimitive, split_sizes: Vec<usize>, dim: usize, ) -> Vec<<B as Backend>::BoolTensorPrimitive>
Split the tensor along the given dimension into chunks with sizes in
dim
according to split_sizes
. Read more§fn bool_any(
tensor: <B as Backend>::BoolTensorPrimitive,
) -> <B as Backend>::BoolTensorPrimitive
fn bool_any( tensor: <B as Backend>::BoolTensorPrimitive, ) -> <B as Backend>::BoolTensorPrimitive
Tests if any element in the boolean
tensor
evaluates to True. Read more§fn bool_any_dim(
tensor: <B as Backend>::BoolTensorPrimitive,
dim: usize,
) -> <B as Backend>::BoolTensorPrimitive
fn bool_any_dim( tensor: <B as Backend>::BoolTensorPrimitive, dim: usize, ) -> <B as Backend>::BoolTensorPrimitive
§fn bool_all(
tensor: <B as Backend>::BoolTensorPrimitive,
) -> <B as Backend>::BoolTensorPrimitive
fn bool_all( tensor: <B as Backend>::BoolTensorPrimitive, ) -> <B as Backend>::BoolTensorPrimitive
Tests if all elements in the boolean
tensor
evaluate to True. Read more§fn bool_all_dim(
tensor: <B as Backend>::BoolTensorPrimitive,
dim: usize,
) -> <B as Backend>::BoolTensorPrimitive
fn bool_all_dim( tensor: <B as Backend>::BoolTensorPrimitive, dim: usize, ) -> <B as Backend>::BoolTensorPrimitive
§fn bool_argwhere(
tensor: <B as Backend>::BoolTensorPrimitive,
) -> impl Future<Output = <B as Backend>::IntTensorPrimitive> + Send + 'static
fn bool_argwhere( tensor: <B as Backend>::BoolTensorPrimitive, ) -> impl Future<Output = <B as Backend>::IntTensorPrimitive> + Send + 'static
Compute the indices of the elements that are non-zero, grouped by element. Read more
§fn bool_nonzero(
tensor: <B as Backend>::BoolTensorPrimitive,
) -> impl Future<Output = Vec<<B as Backend>::IntTensorPrimitive>> + Send + 'static
fn bool_nonzero( tensor: <B as Backend>::BoolTensorPrimitive, ) -> impl Future<Output = Vec<<B as Backend>::IntTensorPrimitive>> + Send + 'static
Compute the indices of the elements that are non-zero. Read more
§impl<B> FloatTensorOps<Fusion<B>> for Fusion<B>where
B: FusionBackend,
impl<B> FloatTensorOps<Fusion<B>> for Fusion<B>where
B: FusionBackend,
§fn float_from_data(
data: TensorData,
device: &<Fusion<B> as Backend>::Device,
) -> <Fusion<B> as Backend>::FloatTensorPrimitive
fn float_from_data( data: TensorData, device: &<Fusion<B> as Backend>::Device, ) -> <Fusion<B> as Backend>::FloatTensorPrimitive
Creates a new tensor from the data structure. Read more
§fn float_random(
shape: Shape,
distribution: Distribution,
device: &<Fusion<B> as Backend>::Device,
) -> <Fusion<B> as Backend>::FloatTensorPrimitive
fn float_random( shape: Shape, distribution: Distribution, device: &<Fusion<B> as Backend>::Device, ) -> <Fusion<B> as Backend>::FloatTensorPrimitive
Creates a new tensor with random values. Read more
§fn float_zeros(
shape: Shape,
device: &<Fusion<B> as Backend>::Device,
) -> <Fusion<B> as Backend>::FloatTensorPrimitive
fn float_zeros( shape: Shape, device: &<Fusion<B> as Backend>::Device, ) -> <Fusion<B> as Backend>::FloatTensorPrimitive
Creates a new tensor with zeros. Read more
§fn float_ones(
shape: Shape,
device: &<Fusion<B> as Backend>::Device,
) -> <Fusion<B> as Backend>::FloatTensorPrimitive
fn float_ones( shape: Shape, device: &<Fusion<B> as Backend>::Device, ) -> <Fusion<B> as Backend>::FloatTensorPrimitive
Creates a new tensor with ones. Read more
§fn float_full(
shape: Shape,
fill_value: <Fusion<B> as Backend>::FloatElem,
device: &<Fusion<B> as Backend>::Device,
) -> <Fusion<B> as Backend>::FloatTensorPrimitive
fn float_full( shape: Shape, fill_value: <Fusion<B> as Backend>::FloatElem, device: &<Fusion<B> as Backend>::Device, ) -> <Fusion<B> as Backend>::FloatTensorPrimitive
Creates a tensor filled with given value. Read more
§async fn float_into_data(
tensor: <Fusion<B> as Backend>::FloatTensorPrimitive,
) -> TensorData
async fn float_into_data( tensor: <Fusion<B> as Backend>::FloatTensorPrimitive, ) -> TensorData
Converts the tensor to a data structure. Read more
§fn float_device(
tensor: &<Fusion<B> as Backend>::FloatTensorPrimitive,
) -> <Fusion<B> as Backend>::Device
fn float_device( tensor: &<Fusion<B> as Backend>::FloatTensorPrimitive, ) -> <Fusion<B> as Backend>::Device
Gets the device of the tensor. Read more
§fn float_to_device(
tensor: <Fusion<B> as Backend>::FloatTensorPrimitive,
device: &<Fusion<B> as Backend>::Device,
) -> <Fusion<B> as Backend>::FloatTensorPrimitive
fn float_to_device( tensor: <Fusion<B> as Backend>::FloatTensorPrimitive, device: &<Fusion<B> as Backend>::Device, ) -> <Fusion<B> as Backend>::FloatTensorPrimitive
Moves the tensor to the given device. Read more
§fn float_into_int(
tensor: <Fusion<B> as Backend>::FloatTensorPrimitive,
) -> <Fusion<B> as Backend>::IntTensorPrimitive
fn float_into_int( tensor: <Fusion<B> as Backend>::FloatTensorPrimitive, ) -> <Fusion<B> as Backend>::IntTensorPrimitive
Converts float tensor to int tensor. Read more
§fn float_empty(
shape: Shape,
device: &<Fusion<B> as Backend>::Device,
) -> <Fusion<B> as Backend>::FloatTensorPrimitive
fn float_empty( shape: Shape, device: &<Fusion<B> as Backend>::Device, ) -> <Fusion<B> as Backend>::FloatTensorPrimitive
Creates an empty tensor with the given shape. Read more
§fn float_add(
lhs: <Fusion<B> as Backend>::FloatTensorPrimitive,
rhs: <Fusion<B> as Backend>::FloatTensorPrimitive,
) -> <Fusion<B> as Backend>::FloatTensorPrimitive
fn float_add( lhs: <Fusion<B> as Backend>::FloatTensorPrimitive, rhs: <Fusion<B> as Backend>::FloatTensorPrimitive, ) -> <Fusion<B> as Backend>::FloatTensorPrimitive
Adds two tensors together. Read more
§fn float_add_scalar(
lhs: <Fusion<B> as Backend>::FloatTensorPrimitive,
rhs: <Fusion<B> as Backend>::FloatElem,
) -> <Fusion<B> as Backend>::FloatTensorPrimitive
fn float_add_scalar( lhs: <Fusion<B> as Backend>::FloatTensorPrimitive, rhs: <Fusion<B> as Backend>::FloatElem, ) -> <Fusion<B> as Backend>::FloatTensorPrimitive
Adds a scalar to a tensor. Read more
§fn float_clamp(
tensor: <Fusion<B> as Backend>::FloatTensorPrimitive,
min: <Fusion<B> as Backend>::FloatElem,
max: <Fusion<B> as Backend>::FloatElem,
) -> <Fusion<B> as Backend>::FloatTensorPrimitive
fn float_clamp( tensor: <Fusion<B> as Backend>::FloatTensorPrimitive, min: <Fusion<B> as Backend>::FloatElem, max: <Fusion<B> as Backend>::FloatElem, ) -> <Fusion<B> as Backend>::FloatTensorPrimitive
Clamps a tensor between a minimum and maximum value. Read more
§fn float_sub(
lhs: <Fusion<B> as Backend>::FloatTensorPrimitive,
rhs: <Fusion<B> as Backend>::FloatTensorPrimitive,
) -> <Fusion<B> as Backend>::FloatTensorPrimitive
fn float_sub( lhs: <Fusion<B> as Backend>::FloatTensorPrimitive, rhs: <Fusion<B> as Backend>::FloatTensorPrimitive, ) -> <Fusion<B> as Backend>::FloatTensorPrimitive
Subtracts two tensors. Read more
§fn float_sub_scalar(
lhs: <Fusion<B> as Backend>::FloatTensorPrimitive,
rhs: <Fusion<B> as Backend>::FloatElem,
) -> <Fusion<B> as Backend>::FloatTensorPrimitive
fn float_sub_scalar( lhs: <Fusion<B> as Backend>::FloatTensorPrimitive, rhs: <Fusion<B> as Backend>::FloatElem, ) -> <Fusion<B> as Backend>::FloatTensorPrimitive
Subtracts a scalar from a tensor. Read more
§fn float_mul(
lhs: <Fusion<B> as Backend>::FloatTensorPrimitive,
rhs: <Fusion<B> as Backend>::FloatTensorPrimitive,
) -> <Fusion<B> as Backend>::FloatTensorPrimitive
fn float_mul( lhs: <Fusion<B> as Backend>::FloatTensorPrimitive, rhs: <Fusion<B> as Backend>::FloatTensorPrimitive, ) -> <Fusion<B> as Backend>::FloatTensorPrimitive
Multiplies two tensors together element-wise.
§fn float_mul_scalar(
lhs: <Fusion<B> as Backend>::FloatTensorPrimitive,
rhs: <Fusion<B> as Backend>::FloatElem,
) -> <Fusion<B> as Backend>::FloatTensorPrimitive
fn float_mul_scalar( lhs: <Fusion<B> as Backend>::FloatTensorPrimitive, rhs: <Fusion<B> as Backend>::FloatElem, ) -> <Fusion<B> as Backend>::FloatTensorPrimitive
Multiplies a tensor by a scalar. Read more
§fn float_div(
lhs: <Fusion<B> as Backend>::FloatTensorPrimitive,
rhs: <Fusion<B> as Backend>::FloatTensorPrimitive,
) -> <Fusion<B> as Backend>::FloatTensorPrimitive
fn float_div( lhs: <Fusion<B> as Backend>::FloatTensorPrimitive, rhs: <Fusion<B> as Backend>::FloatTensorPrimitive, ) -> <Fusion<B> as Backend>::FloatTensorPrimitive
Divides two tensors element-wise. Read more
§fn float_div_scalar(
lhs: <Fusion<B> as Backend>::FloatTensorPrimitive,
rhs: <Fusion<B> as Backend>::FloatElem,
) -> <Fusion<B> as Backend>::FloatTensorPrimitive
fn float_div_scalar( lhs: <Fusion<B> as Backend>::FloatTensorPrimitive, rhs: <Fusion<B> as Backend>::FloatElem, ) -> <Fusion<B> as Backend>::FloatTensorPrimitive
Divides a tensor by a scalar. Read more
§fn float_remainder(
lhs: <Fusion<B> as Backend>::FloatTensorPrimitive,
rhs: <Fusion<B> as Backend>::FloatTensorPrimitive,
) -> <Fusion<B> as Backend>::FloatTensorPrimitive
fn float_remainder( lhs: <Fusion<B> as Backend>::FloatTensorPrimitive, rhs: <Fusion<B> as Backend>::FloatTensorPrimitive, ) -> <Fusion<B> as Backend>::FloatTensorPrimitive
Computes the remainder of division between two tensors element-wise. Read more
§fn float_remainder_scalar(
lhs: <Fusion<B> as Backend>::FloatTensorPrimitive,
rhs: <Fusion<B> as Backend>::FloatElem,
) -> <Fusion<B> as Backend>::FloatTensorPrimitive
fn float_remainder_scalar( lhs: <Fusion<B> as Backend>::FloatTensorPrimitive, rhs: <Fusion<B> as Backend>::FloatElem, ) -> <Fusion<B> as Backend>::FloatTensorPrimitive
Computes the modulus of a tensor given a scalar. Read more
§fn float_matmul(
lhs: <Fusion<B> as Backend>::FloatTensorPrimitive,
rhs: <Fusion<B> as Backend>::FloatTensorPrimitive,
) -> <Fusion<B> as Backend>::FloatTensorPrimitive
fn float_matmul( lhs: <Fusion<B> as Backend>::FloatTensorPrimitive, rhs: <Fusion<B> as Backend>::FloatTensorPrimitive, ) -> <Fusion<B> as Backend>::FloatTensorPrimitive
Multiplies two tensors together using matrix multiplication. Read more
§fn float_swap_dims(
tensor: <Fusion<B> as Backend>::FloatTensorPrimitive,
dim1: usize,
dim2: usize,
) -> <Fusion<B> as Backend>::FloatTensorPrimitive
fn float_swap_dims( tensor: <Fusion<B> as Backend>::FloatTensorPrimitive, dim1: usize, dim2: usize, ) -> <Fusion<B> as Backend>::FloatTensorPrimitive
Swaps two dimensions of a tensor. Read more
§fn float_reshape(
tensor: <Fusion<B> as Backend>::FloatTensorPrimitive,
shape: Shape,
) -> <Fusion<B> as Backend>::FloatTensorPrimitive
fn float_reshape( tensor: <Fusion<B> as Backend>::FloatTensorPrimitive, shape: Shape, ) -> <Fusion<B> as Backend>::FloatTensorPrimitive
Reshapes a tensor. Read more
§fn float_gather(
dim: usize,
tensor: <Fusion<B> as Backend>::FloatTensorPrimitive,
indices: <Fusion<B> as Backend>::IntTensorPrimitive,
) -> <Fusion<B> as Backend>::FloatTensorPrimitive
fn float_gather( dim: usize, tensor: <Fusion<B> as Backend>::FloatTensorPrimitive, indices: <Fusion<B> as Backend>::IntTensorPrimitive, ) -> <Fusion<B> as Backend>::FloatTensorPrimitive
Gather elements from a tensor. Read more
§fn float_scatter(
dim: usize,
tensor: <Fusion<B> as Backend>::FloatTensorPrimitive,
indices: <Fusion<B> as Backend>::IntTensorPrimitive,
value: <Fusion<B> as Backend>::FloatTensorPrimitive,
) -> <Fusion<B> as Backend>::FloatTensorPrimitive
fn float_scatter( dim: usize, tensor: <Fusion<B> as Backend>::FloatTensorPrimitive, indices: <Fusion<B> as Backend>::IntTensorPrimitive, value: <Fusion<B> as Backend>::FloatTensorPrimitive, ) -> <Fusion<B> as Backend>::FloatTensorPrimitive
Scatter elements into a tensor. Read more
§fn float_select(
tensor: <Fusion<B> as Backend>::FloatTensorPrimitive,
dim: usize,
indices: <Fusion<B> as Backend>::IntTensorPrimitive,
) -> <Fusion<B> as Backend>::FloatTensorPrimitive
fn float_select( tensor: <Fusion<B> as Backend>::FloatTensorPrimitive, dim: usize, indices: <Fusion<B> as Backend>::IntTensorPrimitive, ) -> <Fusion<B> as Backend>::FloatTensorPrimitive
Select tensor elements along the given dimension corresponding for the given indices. Read more
§fn float_select_assign(
tensor: <Fusion<B> as Backend>::FloatTensorPrimitive,
dim: usize,
indices: <Fusion<B> as Backend>::IntTensorPrimitive,
value: <Fusion<B> as Backend>::FloatTensorPrimitive,
) -> <Fusion<B> as Backend>::FloatTensorPrimitive
fn float_select_assign( tensor: <Fusion<B> as Backend>::FloatTensorPrimitive, dim: usize, indices: <Fusion<B> as Backend>::IntTensorPrimitive, value: <Fusion<B> as Backend>::FloatTensorPrimitive, ) -> <Fusion<B> as Backend>::FloatTensorPrimitive
Assign the selected elements along the given dimension corresponding for the given indices
to the given value. Read more
§fn float_slice(
tensor: <Fusion<B> as Backend>::FloatTensorPrimitive,
ranges: &[Range<usize>],
) -> <Fusion<B> as Backend>::FloatTensorPrimitive
fn float_slice( tensor: <Fusion<B> as Backend>::FloatTensorPrimitive, ranges: &[Range<usize>], ) -> <Fusion<B> as Backend>::FloatTensorPrimitive
Select tensor elements corresponding for the given ranges. Read more
§fn float_slice_assign(
tensor: <Fusion<B> as Backend>::FloatTensorPrimitive,
ranges: &[Range<usize>],
value: <Fusion<B> as Backend>::FloatTensorPrimitive,
) -> <Fusion<B> as Backend>::FloatTensorPrimitive
fn float_slice_assign( tensor: <Fusion<B> as Backend>::FloatTensorPrimitive, ranges: &[Range<usize>], value: <Fusion<B> as Backend>::FloatTensorPrimitive, ) -> <Fusion<B> as Backend>::FloatTensorPrimitive
Assign the selected elements corresponding for the given ranges to the given value. Read more
§fn float_mask_where(
tensor: <Fusion<B> as Backend>::FloatTensorPrimitive,
mask: <Fusion<B> as Backend>::BoolTensorPrimitive,
value: <Fusion<B> as Backend>::FloatTensorPrimitive,
) -> <Fusion<B> as Backend>::FloatTensorPrimitive
fn float_mask_where( tensor: <Fusion<B> as Backend>::FloatTensorPrimitive, mask: <Fusion<B> as Backend>::BoolTensorPrimitive, value: <Fusion<B> as Backend>::FloatTensorPrimitive, ) -> <Fusion<B> as Backend>::FloatTensorPrimitive
Update the given tensor with the value tensor where the mask is true. Read more
§fn float_mask_fill(
tensor: <Fusion<B> as Backend>::FloatTensorPrimitive,
mask: <Fusion<B> as Backend>::BoolTensorPrimitive,
value: <Fusion<B> as Backend>::FloatElem,
) -> <Fusion<B> as Backend>::FloatTensorPrimitive
fn float_mask_fill( tensor: <Fusion<B> as Backend>::FloatTensorPrimitive, mask: <Fusion<B> as Backend>::BoolTensorPrimitive, value: <Fusion<B> as Backend>::FloatElem, ) -> <Fusion<B> as Backend>::FloatTensorPrimitive
Update the given tensor with the value where the mask is true. Read more
§fn float_equal(
lhs: <Fusion<B> as Backend>::FloatTensorPrimitive,
rhs: <Fusion<B> as Backend>::FloatTensorPrimitive,
) -> <Fusion<B> as Backend>::BoolTensorPrimitive
fn float_equal( lhs: <Fusion<B> as Backend>::FloatTensorPrimitive, rhs: <Fusion<B> as Backend>::FloatTensorPrimitive, ) -> <Fusion<B> as Backend>::BoolTensorPrimitive
Equal comparison of two tensors. Read more
§fn float_equal_elem(
lhs: <Fusion<B> as Backend>::FloatTensorPrimitive,
rhs: <Fusion<B> as Backend>::FloatElem,
) -> <Fusion<B> as Backend>::BoolTensorPrimitive
fn float_equal_elem( lhs: <Fusion<B> as Backend>::FloatTensorPrimitive, rhs: <Fusion<B> as Backend>::FloatElem, ) -> <Fusion<B> as Backend>::BoolTensorPrimitive
Equal comparison of a tensor and a scalar. Read more
§fn float_greater(
lhs: <Fusion<B> as Backend>::FloatTensorPrimitive,
rhs: <Fusion<B> as Backend>::FloatTensorPrimitive,
) -> <Fusion<B> as Backend>::BoolTensorPrimitive
fn float_greater( lhs: <Fusion<B> as Backend>::FloatTensorPrimitive, rhs: <Fusion<B> as Backend>::FloatTensorPrimitive, ) -> <Fusion<B> as Backend>::BoolTensorPrimitive
Greater than comparison of two tensors. Read more
§fn float_greater_elem(
lhs: <Fusion<B> as Backend>::FloatTensorPrimitive,
rhs: <Fusion<B> as Backend>::FloatElem,
) -> <Fusion<B> as Backend>::BoolTensorPrimitive
fn float_greater_elem( lhs: <Fusion<B> as Backend>::FloatTensorPrimitive, rhs: <Fusion<B> as Backend>::FloatElem, ) -> <Fusion<B> as Backend>::BoolTensorPrimitive
Greater than comparison of a tensor and a scalar. Read more
§fn float_greater_equal(
lhs: <Fusion<B> as Backend>::FloatTensorPrimitive,
rhs: <Fusion<B> as Backend>::FloatTensorPrimitive,
) -> <Fusion<B> as Backend>::BoolTensorPrimitive
fn float_greater_equal( lhs: <Fusion<B> as Backend>::FloatTensorPrimitive, rhs: <Fusion<B> as Backend>::FloatTensorPrimitive, ) -> <Fusion<B> as Backend>::BoolTensorPrimitive
Greater than or equal comparison of two tensors. Read more
§fn float_greater_equal_elem(
lhs: <Fusion<B> as Backend>::FloatTensorPrimitive,
rhs: <Fusion<B> as Backend>::FloatElem,
) -> <Fusion<B> as Backend>::BoolTensorPrimitive
fn float_greater_equal_elem( lhs: <Fusion<B> as Backend>::FloatTensorPrimitive, rhs: <Fusion<B> as Backend>::FloatElem, ) -> <Fusion<B> as Backend>::BoolTensorPrimitive
Greater than or equal comparison of a tensor and a scalar. Read more
§fn float_lower(
lhs: <Fusion<B> as Backend>::FloatTensorPrimitive,
rhs: <Fusion<B> as Backend>::FloatTensorPrimitive,
) -> <Fusion<B> as Backend>::BoolTensorPrimitive
fn float_lower( lhs: <Fusion<B> as Backend>::FloatTensorPrimitive, rhs: <Fusion<B> as Backend>::FloatTensorPrimitive, ) -> <Fusion<B> as Backend>::BoolTensorPrimitive
Less than comparison of two tensors. Read more
§fn float_lower_elem(
lhs: <Fusion<B> as Backend>::FloatTensorPrimitive,
rhs: <Fusion<B> as Backend>::FloatElem,
) -> <Fusion<B> as Backend>::BoolTensorPrimitive
fn float_lower_elem( lhs: <Fusion<B> as Backend>::FloatTensorPrimitive, rhs: <Fusion<B> as Backend>::FloatElem, ) -> <Fusion<B> as Backend>::BoolTensorPrimitive
Less than comparison of a tensor and a scalar. Read more
§fn float_lower_equal(
lhs: <Fusion<B> as Backend>::FloatTensorPrimitive,
rhs: <Fusion<B> as Backend>::FloatTensorPrimitive,
) -> <Fusion<B> as Backend>::BoolTensorPrimitive
fn float_lower_equal( lhs: <Fusion<B> as Backend>::FloatTensorPrimitive, rhs: <Fusion<B> as Backend>::FloatTensorPrimitive, ) -> <Fusion<B> as Backend>::BoolTensorPrimitive
Less than or equal comparison of two tensors. Read more
§fn float_lower_equal_elem(
lhs: <Fusion<B> as Backend>::FloatTensorPrimitive,
rhs: <Fusion<B> as Backend>::FloatElem,
) -> <Fusion<B> as Backend>::BoolTensorPrimitive
fn float_lower_equal_elem( lhs: <Fusion<B> as Backend>::FloatTensorPrimitive, rhs: <Fusion<B> as Backend>::FloatElem, ) -> <Fusion<B> as Backend>::BoolTensorPrimitive
Less than or equal comparison of a tensor and a scalar. Read more
§fn float_sum(
tensor: <Fusion<B> as Backend>::FloatTensorPrimitive,
) -> <Fusion<B> as Backend>::FloatTensorPrimitive
fn float_sum( tensor: <Fusion<B> as Backend>::FloatTensorPrimitive, ) -> <Fusion<B> as Backend>::FloatTensorPrimitive
Sum of all elements in a tensor. Read more
§fn float_sum_dim(
tensor: <Fusion<B> as Backend>::FloatTensorPrimitive,
dim: usize,
) -> <Fusion<B> as Backend>::FloatTensorPrimitive
fn float_sum_dim( tensor: <Fusion<B> as Backend>::FloatTensorPrimitive, dim: usize, ) -> <Fusion<B> as Backend>::FloatTensorPrimitive
Sum of all elements in a tensor along a dimension. Read more
§fn float_prod(
tensor: <Fusion<B> as Backend>::FloatTensorPrimitive,
) -> <Fusion<B> as Backend>::FloatTensorPrimitive
fn float_prod( tensor: <Fusion<B> as Backend>::FloatTensorPrimitive, ) -> <Fusion<B> as Backend>::FloatTensorPrimitive
Product of all elements in a tensor. Read more
§fn float_prod_dim(
tensor: <Fusion<B> as Backend>::FloatTensorPrimitive,
dim: usize,
) -> <Fusion<B> as Backend>::FloatTensorPrimitive
fn float_prod_dim( tensor: <Fusion<B> as Backend>::FloatTensorPrimitive, dim: usize, ) -> <Fusion<B> as Backend>::FloatTensorPrimitive
Product of all elements in a tensor along a dimension. Read more
§fn float_mean(
tensor: <Fusion<B> as Backend>::FloatTensorPrimitive,
) -> <Fusion<B> as Backend>::FloatTensorPrimitive
fn float_mean( tensor: <Fusion<B> as Backend>::FloatTensorPrimitive, ) -> <Fusion<B> as Backend>::FloatTensorPrimitive
Mean of all elements in a tensor. Read more
§fn float_mean_dim(
tensor: <Fusion<B> as Backend>::FloatTensorPrimitive,
dim: usize,
) -> <Fusion<B> as Backend>::FloatTensorPrimitive
fn float_mean_dim( tensor: <Fusion<B> as Backend>::FloatTensorPrimitive, dim: usize, ) -> <Fusion<B> as Backend>::FloatTensorPrimitive
Mean of all elements in a tensor along a dimension. Read more
§fn float_exp(
lhs: <Fusion<B> as Backend>::FloatTensorPrimitive,
) -> <Fusion<B> as Backend>::FloatTensorPrimitive
fn float_exp( lhs: <Fusion<B> as Backend>::FloatTensorPrimitive, ) -> <Fusion<B> as Backend>::FloatTensorPrimitive
Returns a new tensor with exponential values. Read more
§fn float_log(
tensor: <Fusion<B> as Backend>::FloatTensorPrimitive,
) -> <Fusion<B> as Backend>::FloatTensorPrimitive
fn float_log( tensor: <Fusion<B> as Backend>::FloatTensorPrimitive, ) -> <Fusion<B> as Backend>::FloatTensorPrimitive
Returns a new tensor with natural logarithm values. Read more
§fn float_log1p(
tensor: <Fusion<B> as Backend>::FloatTensorPrimitive,
) -> <Fusion<B> as Backend>::FloatTensorPrimitive
fn float_log1p( tensor: <Fusion<B> as Backend>::FloatTensorPrimitive, ) -> <Fusion<B> as Backend>::FloatTensorPrimitive
Returns a new tensor with logarithm values of (1 + Xi). Read more
§fn float_powf_scalar(
lhs: <Fusion<B> as Backend>::FloatTensorPrimitive,
rhs: f32,
) -> <Fusion<B> as Backend>::FloatTensorPrimitive
fn float_powf_scalar( lhs: <Fusion<B> as Backend>::FloatTensorPrimitive, rhs: f32, ) -> <Fusion<B> as Backend>::FloatTensorPrimitive
Returns a new tensor with values raised to the power of float
value
. Read more§fn float_sqrt(
tensor: <Fusion<B> as Backend>::FloatTensorPrimitive,
) -> <Fusion<B> as Backend>::FloatTensorPrimitive
fn float_sqrt( tensor: <Fusion<B> as Backend>::FloatTensorPrimitive, ) -> <Fusion<B> as Backend>::FloatTensorPrimitive
Returns a new tensor with square root values. Read more
§fn float_abs(
tensor: <Fusion<B> as Backend>::FloatTensorPrimitive,
) -> <Fusion<B> as Backend>::FloatTensorPrimitive
fn float_abs( tensor: <Fusion<B> as Backend>::FloatTensorPrimitive, ) -> <Fusion<B> as Backend>::FloatTensorPrimitive
Returns a new tensor with absolute values. Read more
§fn float_cos(
tensor: <Fusion<B> as Backend>::FloatTensorPrimitive,
) -> <Fusion<B> as Backend>::FloatTensorPrimitive
fn float_cos( tensor: <Fusion<B> as Backend>::FloatTensorPrimitive, ) -> <Fusion<B> as Backend>::FloatTensorPrimitive
Returns a new tensor with cosine values. Read more
§fn float_sin(
tensor: <Fusion<B> as Backend>::FloatTensorPrimitive,
) -> <Fusion<B> as Backend>::FloatTensorPrimitive
fn float_sin( tensor: <Fusion<B> as Backend>::FloatTensorPrimitive, ) -> <Fusion<B> as Backend>::FloatTensorPrimitive
Returns a new tensor with sine values. Read more
§fn float_tanh(
tensor: <Fusion<B> as Backend>::FloatTensorPrimitive,
) -> <Fusion<B> as Backend>::FloatTensorPrimitive
fn float_tanh( tensor: <Fusion<B> as Backend>::FloatTensorPrimitive, ) -> <Fusion<B> as Backend>::FloatTensorPrimitive
Returns a new tensor with tangent values. Read more
§fn float_recip(
tensor: <Fusion<B> as Backend>::FloatTensorPrimitive,
) -> <Fusion<B> as Backend>::FloatTensorPrimitive
fn float_recip( tensor: <Fusion<B> as Backend>::FloatTensorPrimitive, ) -> <Fusion<B> as Backend>::FloatTensorPrimitive
Calculates the reciprocals element-wise
§fn float_erf(
tensor: <Fusion<B> as Backend>::FloatTensorPrimitive,
) -> <Fusion<B> as Backend>::FloatTensorPrimitive
fn float_erf( tensor: <Fusion<B> as Backend>::FloatTensorPrimitive, ) -> <Fusion<B> as Backend>::FloatTensorPrimitive
Returns a new tensor with the error function values. Read more
§fn float_cat(
tensors: Vec<<Fusion<B> as Backend>::FloatTensorPrimitive>,
dim: usize,
) -> <Fusion<B> as Backend>::FloatTensorPrimitive
fn float_cat( tensors: Vec<<Fusion<B> as Backend>::FloatTensorPrimitive>, dim: usize, ) -> <Fusion<B> as Backend>::FloatTensorPrimitive
Concatenates tensors along a dimension. Read more
§fn float_argmax(
tensor: <Fusion<B> as Backend>::FloatTensorPrimitive,
dim: usize,
) -> <Fusion<B> as Backend>::IntTensorPrimitive
fn float_argmax( tensor: <Fusion<B> as Backend>::FloatTensorPrimitive, dim: usize, ) -> <Fusion<B> as Backend>::IntTensorPrimitive
Gets the indices of the maximum elements of a tensor along an axis. Read more
§fn float_repeat_dim(
tensor: <Fusion<B> as Backend>::FloatTensorPrimitive,
dim: usize,
times: usize,
) -> <Fusion<B> as Backend>::FloatTensorPrimitive
fn float_repeat_dim( tensor: <Fusion<B> as Backend>::FloatTensorPrimitive, dim: usize, times: usize, ) -> <Fusion<B> as Backend>::FloatTensorPrimitive
Repeat the tensor along the given dimension. Read more
§fn float_argmin(
tensor: <Fusion<B> as Backend>::FloatTensorPrimitive,
dim: usize,
) -> <Fusion<B> as Backend>::IntTensorPrimitive
fn float_argmin( tensor: <Fusion<B> as Backend>::FloatTensorPrimitive, dim: usize, ) -> <Fusion<B> as Backend>::IntTensorPrimitive
Gets the indices of the minimum elements of a tensor along an axis. Read more
§fn float_max(
tensor: <Fusion<B> as Backend>::FloatTensorPrimitive,
) -> <Fusion<B> as Backend>::FloatTensorPrimitive
fn float_max( tensor: <Fusion<B> as Backend>::FloatTensorPrimitive, ) -> <Fusion<B> as Backend>::FloatTensorPrimitive
Gets the maximum element of a tensor. Read more
§fn float_max_dim(
tensor: <Fusion<B> as Backend>::FloatTensorPrimitive,
dim: usize,
) -> <Fusion<B> as Backend>::FloatTensorPrimitive
fn float_max_dim( tensor: <Fusion<B> as Backend>::FloatTensorPrimitive, dim: usize, ) -> <Fusion<B> as Backend>::FloatTensorPrimitive
Gets the maximum elements of a tensor along an axis. Read more
§fn float_max_dim_with_indices(
tensor: <Fusion<B> as Backend>::FloatTensorPrimitive,
dim: usize,
) -> (<Fusion<B> as Backend>::FloatTensorPrimitive, <Fusion<B> as Backend>::IntTensorPrimitive)
fn float_max_dim_with_indices( tensor: <Fusion<B> as Backend>::FloatTensorPrimitive, dim: usize, ) -> (<Fusion<B> as Backend>::FloatTensorPrimitive, <Fusion<B> as Backend>::IntTensorPrimitive)
Gets the maximum elements of a tensor along an axis and their indices. Read more
§fn float_min(
tensor: <Fusion<B> as Backend>::FloatTensorPrimitive,
) -> <Fusion<B> as Backend>::FloatTensorPrimitive
fn float_min( tensor: <Fusion<B> as Backend>::FloatTensorPrimitive, ) -> <Fusion<B> as Backend>::FloatTensorPrimitive
Gets the minimum element of a tensor. Read more
§fn float_min_dim(
tensor: <Fusion<B> as Backend>::FloatTensorPrimitive,
dim: usize,
) -> <Fusion<B> as Backend>::FloatTensorPrimitive
fn float_min_dim( tensor: <Fusion<B> as Backend>::FloatTensorPrimitive, dim: usize, ) -> <Fusion<B> as Backend>::FloatTensorPrimitive
Gets the minimum elements of a tensor along an axis. Read more
§fn float_min_dim_with_indices(
tensor: <Fusion<B> as Backend>::FloatTensorPrimitive,
dim: usize,
) -> (<Fusion<B> as Backend>::FloatTensorPrimitive, <Fusion<B> as Backend>::IntTensorPrimitive)
fn float_min_dim_with_indices( tensor: <Fusion<B> as Backend>::FloatTensorPrimitive, dim: usize, ) -> (<Fusion<B> as Backend>::FloatTensorPrimitive, <Fusion<B> as Backend>::IntTensorPrimitive)
Gets the minimum elements of a tensor along an axis and their indices. Read more
§fn float_powf(
lhs: <Fusion<B> as Backend>::FloatTensorPrimitive,
rhs: <Fusion<B> as Backend>::FloatTensorPrimitive,
) -> <Fusion<B> as Backend>::FloatTensorPrimitive
fn float_powf( lhs: <Fusion<B> as Backend>::FloatTensorPrimitive, rhs: <Fusion<B> as Backend>::FloatTensorPrimitive, ) -> <Fusion<B> as Backend>::FloatTensorPrimitive
Element-wise power with a FloatTensor. Read more
§fn float_permute(
tensor: <Fusion<B> as Backend>::FloatTensorPrimitive,
axes: &[usize],
) -> <Fusion<B> as Backend>::FloatTensorPrimitive
fn float_permute( tensor: <Fusion<B> as Backend>::FloatTensorPrimitive, axes: &[usize], ) -> <Fusion<B> as Backend>::FloatTensorPrimitive
Permutes the dimensions of a tensor. Read more
§fn float_expand(
tensor: <Fusion<B> as Backend>::FloatTensorPrimitive,
shape: Shape,
) -> <Fusion<B> as Backend>::FloatTensorPrimitive
fn float_expand( tensor: <Fusion<B> as Backend>::FloatTensorPrimitive, shape: Shape, ) -> <Fusion<B> as Backend>::FloatTensorPrimitive
Broadcasts the float
tensor
to the given shape
.§fn float_flip(
tensor: <Fusion<B> as Backend>::FloatTensorPrimitive,
axes: &[usize],
) -> <Fusion<B> as Backend>::FloatTensorPrimitive
fn float_flip( tensor: <Fusion<B> as Backend>::FloatTensorPrimitive, axes: &[usize], ) -> <Fusion<B> as Backend>::FloatTensorPrimitive
Reverse the order of elements in a tensor along the given axes. Read more
§fn float_round(
tensor: <Fusion<B> as Backend>::FloatTensorPrimitive,
) -> <Fusion<B> as Backend>::FloatTensorPrimitive
fn float_round( tensor: <Fusion<B> as Backend>::FloatTensorPrimitive, ) -> <Fusion<B> as Backend>::FloatTensorPrimitive
Returns a new tensor with rounded values. Read more
§fn float_floor(
tensor: <Fusion<B> as Backend>::FloatTensorPrimitive,
) -> <Fusion<B> as Backend>::FloatTensorPrimitive
fn float_floor( tensor: <Fusion<B> as Backend>::FloatTensorPrimitive, ) -> <Fusion<B> as Backend>::FloatTensorPrimitive
Returns a new tensor with floored values. Read more
§fn float_ceil(
tensor: <Fusion<B> as Backend>::FloatTensorPrimitive,
) -> <Fusion<B> as Backend>::FloatTensorPrimitive
fn float_ceil( tensor: <Fusion<B> as Backend>::FloatTensorPrimitive, ) -> <Fusion<B> as Backend>::FloatTensorPrimitive
Returns a new tensor with ceiled values. Read more
§fn float_cast(
tensor: <Fusion<B> as Backend>::FloatTensorPrimitive,
dtype: FloatDType,
) -> <Fusion<B> as Backend>::FloatTensorPrimitive
fn float_cast( tensor: <Fusion<B> as Backend>::FloatTensorPrimitive, dtype: FloatDType, ) -> <Fusion<B> as Backend>::FloatTensorPrimitive
Converts a tensor to another floating point data type. Read more
§fn float_clamp_min(
tensor: <B as Backend>::FloatTensorPrimitive,
min: <B as Backend>::FloatElem,
) -> <B as Backend>::FloatTensorPrimitive
fn float_clamp_min( tensor: <B as Backend>::FloatTensorPrimitive, min: <B as Backend>::FloatElem, ) -> <B as Backend>::FloatTensorPrimitive
Clamps a tensor under a minimum value. Read more
§fn float_clamp_max(
tensor: <B as Backend>::FloatTensorPrimitive,
max: <B as Backend>::FloatElem,
) -> <B as Backend>::FloatTensorPrimitive
fn float_clamp_max( tensor: <B as Backend>::FloatTensorPrimitive, max: <B as Backend>::FloatElem, ) -> <B as Backend>::FloatTensorPrimitive
Clamps a tensor over a maximum value. Read more
§fn float_neg(
tensor: <B as Backend>::FloatTensorPrimitive,
) -> <B as Backend>::FloatTensorPrimitive
fn float_neg( tensor: <B as Backend>::FloatTensorPrimitive, ) -> <B as Backend>::FloatTensorPrimitive
Negates a tensor element-wise.
§fn float_transpose(
tensor: <B as Backend>::FloatTensorPrimitive,
) -> <B as Backend>::FloatTensorPrimitive
fn float_transpose( tensor: <B as Backend>::FloatTensorPrimitive, ) -> <B as Backend>::FloatTensorPrimitive
Transposes a tensor. Read more
§fn float_not_equal(
lhs: <B as Backend>::FloatTensorPrimitive,
rhs: <B as Backend>::FloatTensorPrimitive,
) -> <B as Backend>::BoolTensorPrimitive
fn float_not_equal( lhs: <B as Backend>::FloatTensorPrimitive, rhs: <B as Backend>::FloatTensorPrimitive, ) -> <B as Backend>::BoolTensorPrimitive
Element-wise non-equality comparison. Read more
§fn float_not_equal_elem(
lhs: <B as Backend>::FloatTensorPrimitive,
rhs: <B as Backend>::FloatElem,
) -> <B as Backend>::BoolTensorPrimitive
fn float_not_equal_elem( lhs: <B as Backend>::FloatTensorPrimitive, rhs: <B as Backend>::FloatElem, ) -> <B as Backend>::BoolTensorPrimitive
Element-wise non-equality comparison with a scalar. Read more
§fn float_detach(
tensor: <B as Backend>::FloatTensorPrimitive,
) -> <B as Backend>::FloatTensorPrimitive
fn float_detach( tensor: <B as Backend>::FloatTensorPrimitive, ) -> <B as Backend>::FloatTensorPrimitive
Detaches a tensor from the computation graph.
§fn float_set_require_grad(
tensor: <B as Backend>::FloatTensorPrimitive,
_require_grad: bool,
) -> <B as Backend>::FloatTensorPrimitive
fn float_set_require_grad( tensor: <B as Backend>::FloatTensorPrimitive, _require_grad: bool, ) -> <B as Backend>::FloatTensorPrimitive
Sets the
require_grad
flag of a tensor.§fn float_is_require_grad(_tensor: &<B as Backend>::FloatTensorPrimitive) -> bool
fn float_is_require_grad(_tensor: &<B as Backend>::FloatTensorPrimitive) -> bool
Returns the
require_grad
flag of a tensor.§fn float_powi(
lhs: <B as Backend>::FloatTensorPrimitive,
rhs: <B as Backend>::IntTensorPrimitive,
) -> <B as Backend>::FloatTensorPrimitive
fn float_powi( lhs: <B as Backend>::FloatTensorPrimitive, rhs: <B as Backend>::IntTensorPrimitive, ) -> <B as Backend>::FloatTensorPrimitive
Element-wise power with an IntTensor. Read more
§fn float_powi_scalar(
lhs: <B as Backend>::FloatTensorPrimitive,
rhs: <B as Backend>::IntElem,
) -> <B as Backend>::FloatTensorPrimitive
fn float_powi_scalar( lhs: <B as Backend>::FloatTensorPrimitive, rhs: <B as Backend>::IntElem, ) -> <B as Backend>::FloatTensorPrimitive
raises a tensor to the power of an int scalar. Read more
§fn float_narrow(
tensor: <B as Backend>::FloatTensorPrimitive,
dim: usize,
start: usize,
length: usize,
) -> <B as Backend>::FloatTensorPrimitive
fn float_narrow( tensor: <B as Backend>::FloatTensorPrimitive, dim: usize, start: usize, length: usize, ) -> <B as Backend>::FloatTensorPrimitive
Returns a new tensor with the given dimension narrowed to the given range. Read more
§fn float_chunk(
tensor: <B as Backend>::FloatTensorPrimitive,
chunks: usize,
dim: usize,
) -> Vec<<B as Backend>::FloatTensorPrimitive>
fn float_chunk( tensor: <B as Backend>::FloatTensorPrimitive, chunks: usize, dim: usize, ) -> Vec<<B as Backend>::FloatTensorPrimitive>
Split the tensor along the given dimension into chunks. Read more
§fn float_split(
tensor: <B as Backend>::FloatTensorPrimitive,
split_size: usize,
dim: usize,
) -> Vec<<B as Backend>::FloatTensorPrimitive>
fn float_split( tensor: <B as Backend>::FloatTensorPrimitive, split_size: usize, dim: usize, ) -> Vec<<B as Backend>::FloatTensorPrimitive>
Split the tensor along the given dimension into chunks of
split_size
. Read more§fn float_split_with_sizes(
tensor: <B as Backend>::FloatTensorPrimitive,
split_sizes: Vec<usize>,
dim: usize,
) -> Vec<<B as Backend>::FloatTensorPrimitive>
fn float_split_with_sizes( tensor: <B as Backend>::FloatTensorPrimitive, split_sizes: Vec<usize>, dim: usize, ) -> Vec<<B as Backend>::FloatTensorPrimitive>
Split the tensor along the given dimension into chunks with sizes in
dim
according to split_sizes
. Read more§fn float_any(
tensor: <B as Backend>::FloatTensorPrimitive,
) -> <B as Backend>::BoolTensorPrimitive
fn float_any( tensor: <B as Backend>::FloatTensorPrimitive, ) -> <B as Backend>::BoolTensorPrimitive
Tests if any element in the float
tensor
evaluates to True. Read more§fn float_any_dim(
tensor: <B as Backend>::FloatTensorPrimitive,
dim: usize,
) -> <B as Backend>::BoolTensorPrimitive
fn float_any_dim( tensor: <B as Backend>::FloatTensorPrimitive, dim: usize, ) -> <B as Backend>::BoolTensorPrimitive
§fn float_all(
tensor: <B as Backend>::FloatTensorPrimitive,
) -> <B as Backend>::BoolTensorPrimitive
fn float_all( tensor: <B as Backend>::FloatTensorPrimitive, ) -> <B as Backend>::BoolTensorPrimitive
Tests if all elements in the float
tensor
evaluate to True. Read more§fn float_all_dim(
tensor: <B as Backend>::FloatTensorPrimitive,
dim: usize,
) -> <B as Backend>::BoolTensorPrimitive
fn float_all_dim( tensor: <B as Backend>::FloatTensorPrimitive, dim: usize, ) -> <B as Backend>::BoolTensorPrimitive
§fn float_sign(
tensor: <B as Backend>::FloatTensorPrimitive,
) -> <B as Backend>::FloatTensorPrimitive
fn float_sign( tensor: <B as Backend>::FloatTensorPrimitive, ) -> <B as Backend>::FloatTensorPrimitive
Returns the signs of the float
tensor
. Read more§fn float_sort(
tensor: <B as Backend>::FloatTensorPrimitive,
dim: usize,
descending: bool,
) -> <B as Backend>::FloatTensorPrimitive
fn float_sort( tensor: <B as Backend>::FloatTensorPrimitive, dim: usize, descending: bool, ) -> <B as Backend>::FloatTensorPrimitive
Sort the elements of the input
tensor
by value in along a given dimension. Read more§fn float_sort_with_indices(
tensor: <B as Backend>::FloatTensorPrimitive,
dim: usize,
descending: bool,
) -> (<B as Backend>::FloatTensorPrimitive, <B as Backend>::IntTensorPrimitive)
fn float_sort_with_indices( tensor: <B as Backend>::FloatTensorPrimitive, dim: usize, descending: bool, ) -> (<B as Backend>::FloatTensorPrimitive, <B as Backend>::IntTensorPrimitive)
Sort the elements of the input
tensor
by value in along a given dimension. Read more§fn float_argsort(
tensor: <B as Backend>::FloatTensorPrimitive,
dim: usize,
descending: bool,
) -> <B as Backend>::IntTensorPrimitive
fn float_argsort( tensor: <B as Backend>::FloatTensorPrimitive, dim: usize, descending: bool, ) -> <B as Backend>::IntTensorPrimitive
Returns the indices that sort the elements of the input
tensor
by value along a given dimension. Read more§impl<B> IntTensorOps<Fusion<B>> for Fusion<B>where
B: FusionBackend,
impl<B> IntTensorOps<Fusion<B>> for Fusion<B>where
B: FusionBackend,
§fn int_empty(
shape: Shape,
device: &<Fusion<B> as Backend>::Device,
) -> <Fusion<B> as Backend>::IntTensorPrimitive
fn int_empty( shape: Shape, device: &<Fusion<B> as Backend>::Device, ) -> <Fusion<B> as Backend>::IntTensorPrimitive
Creates a new int tensor. Read more
§async fn int_into_data(
tensor: <Fusion<B> as Backend>::IntTensorPrimitive,
) -> TensorData
async fn int_into_data( tensor: <Fusion<B> as Backend>::IntTensorPrimitive, ) -> TensorData
Converts the tensor to a data structure. Read more
§fn int_from_data(
data: TensorData,
device: &<Fusion<B> as Backend>::Device,
) -> <Fusion<B> as Backend>::IntTensorPrimitive
fn int_from_data( data: TensorData, device: &<Fusion<B> as Backend>::Device, ) -> <Fusion<B> as Backend>::IntTensorPrimitive
Creates a tensor from the data structure. Read more
§fn int_device(
tensor: &<Fusion<B> as Backend>::IntTensorPrimitive,
) -> <Fusion<B> as Backend>::Device
fn int_device( tensor: &<Fusion<B> as Backend>::IntTensorPrimitive, ) -> <Fusion<B> as Backend>::Device
Gets the device of the tensor. Read more
§fn int_to_device(
tensor: <Fusion<B> as Backend>::IntTensorPrimitive,
device: &<Fusion<B> as Backend>::Device,
) -> <Fusion<B> as Backend>::IntTensorPrimitive
fn int_to_device( tensor: <Fusion<B> as Backend>::IntTensorPrimitive, device: &<Fusion<B> as Backend>::Device, ) -> <Fusion<B> as Backend>::IntTensorPrimitive
Moves the tensor to the given device.
§fn int_reshape(
tensor: <Fusion<B> as Backend>::IntTensorPrimitive,
shape: Shape,
) -> <Fusion<B> as Backend>::IntTensorPrimitive
fn int_reshape( tensor: <Fusion<B> as Backend>::IntTensorPrimitive, shape: Shape, ) -> <Fusion<B> as Backend>::IntTensorPrimitive
Reshapes the tensor. Read more
§fn int_slice(
tensor: <Fusion<B> as Backend>::IntTensorPrimitive,
ranges: &[Range<usize>],
) -> <Fusion<B> as Backend>::IntTensorPrimitive
fn int_slice( tensor: <Fusion<B> as Backend>::IntTensorPrimitive, ranges: &[Range<usize>], ) -> <Fusion<B> as Backend>::IntTensorPrimitive
Gets the element at the given indices. Read more
§fn int_slice_assign(
tensor: <Fusion<B> as Backend>::IntTensorPrimitive,
ranges: &[Range<usize>],
value: <Fusion<B> as Backend>::IntTensorPrimitive,
) -> <Fusion<B> as Backend>::IntTensorPrimitive
fn int_slice_assign( tensor: <Fusion<B> as Backend>::IntTensorPrimitive, ranges: &[Range<usize>], value: <Fusion<B> as Backend>::IntTensorPrimitive, ) -> <Fusion<B> as Backend>::IntTensorPrimitive
Sets the element at the given indices. Read more
§fn int_mask_where(
tensor: <Fusion<B> as Backend>::IntTensorPrimitive,
mask: <Fusion<B> as Backend>::BoolTensorPrimitive,
value: <Fusion<B> as Backend>::IntTensorPrimitive,
) -> <Fusion<B> as Backend>::IntTensorPrimitive
fn int_mask_where( tensor: <Fusion<B> as Backend>::IntTensorPrimitive, mask: <Fusion<B> as Backend>::BoolTensorPrimitive, value: <Fusion<B> as Backend>::IntTensorPrimitive, ) -> <Fusion<B> as Backend>::IntTensorPrimitive
Fills the tensor with values from the source tensor if the mask is true at the given
indices. Read more
§fn int_mask_fill(
tensor: <Fusion<B> as Backend>::IntTensorPrimitive,
mask: <Fusion<B> as Backend>::BoolTensorPrimitive,
value: <Fusion<B> as Backend>::IntElem,
) -> <Fusion<B> as Backend>::IntTensorPrimitive
fn int_mask_fill( tensor: <Fusion<B> as Backend>::IntTensorPrimitive, mask: <Fusion<B> as Backend>::BoolTensorPrimitive, value: <Fusion<B> as Backend>::IntElem, ) -> <Fusion<B> as Backend>::IntTensorPrimitive
Fills the tensor with the given value if the mask is true at the given indices. Read more
§fn int_gather(
dim: usize,
tensor: <Fusion<B> as Backend>::IntTensorPrimitive,
indices: <Fusion<B> as Backend>::IntTensorPrimitive,
) -> <Fusion<B> as Backend>::IntTensorPrimitive
fn int_gather( dim: usize, tensor: <Fusion<B> as Backend>::IntTensorPrimitive, indices: <Fusion<B> as Backend>::IntTensorPrimitive, ) -> <Fusion<B> as Backend>::IntTensorPrimitive
Gather elements from the tensor at the given indices. Read more
§fn int_scatter(
dim: usize,
tensor: <Fusion<B> as Backend>::IntTensorPrimitive,
indices: <Fusion<B> as Backend>::IntTensorPrimitive,
value: <Fusion<B> as Backend>::IntTensorPrimitive,
) -> <Fusion<B> as Backend>::IntTensorPrimitive
fn int_scatter( dim: usize, tensor: <Fusion<B> as Backend>::IntTensorPrimitive, indices: <Fusion<B> as Backend>::IntTensorPrimitive, value: <Fusion<B> as Backend>::IntTensorPrimitive, ) -> <Fusion<B> as Backend>::IntTensorPrimitive
Scatter a given value to the tensor at the given indices. Read more
§fn int_select(
tensor: <Fusion<B> as Backend>::IntTensorPrimitive,
dim: usize,
indices: <Fusion<B> as Backend>::IntTensorPrimitive,
) -> <Fusion<B> as Backend>::IntTensorPrimitive
fn int_select( tensor: <Fusion<B> as Backend>::IntTensorPrimitive, dim: usize, indices: <Fusion<B> as Backend>::IntTensorPrimitive, ) -> <Fusion<B> as Backend>::IntTensorPrimitive
Select tensor elements along the given dimension corresponding to the given indices. Read more
§fn int_select_assign(
tensor: <Fusion<B> as Backend>::IntTensorPrimitive,
dim: usize,
indices: <Fusion<B> as Backend>::IntTensorPrimitive,
value: <Fusion<B> as Backend>::IntTensorPrimitive,
) -> <Fusion<B> as Backend>::IntTensorPrimitive
fn int_select_assign( tensor: <Fusion<B> as Backend>::IntTensorPrimitive, dim: usize, indices: <Fusion<B> as Backend>::IntTensorPrimitive, value: <Fusion<B> as Backend>::IntTensorPrimitive, ) -> <Fusion<B> as Backend>::IntTensorPrimitive
Assign the selected elements along the given dimension corresponding to the given indices
to the given value. Read more
§fn int_cat(
tensors: Vec<<Fusion<B> as Backend>::IntTensorPrimitive>,
dim: usize,
) -> <Fusion<B> as Backend>::IntTensorPrimitive
fn int_cat( tensors: Vec<<Fusion<B> as Backend>::IntTensorPrimitive>, dim: usize, ) -> <Fusion<B> as Backend>::IntTensorPrimitive
Concatenates the given tensors along the given dimension. Read more
§fn int_equal(
lhs: <Fusion<B> as Backend>::IntTensorPrimitive,
rhs: <Fusion<B> as Backend>::IntTensorPrimitive,
) -> <Fusion<B> as Backend>::BoolTensorPrimitive
fn int_equal( lhs: <Fusion<B> as Backend>::IntTensorPrimitive, rhs: <Fusion<B> as Backend>::IntTensorPrimitive, ) -> <Fusion<B> as Backend>::BoolTensorPrimitive
Element-wise equality comparison. Read more
§fn int_equal_elem(
lhs: <Fusion<B> as Backend>::IntTensorPrimitive,
rhs: <Fusion<B> as Backend>::IntElem,
) -> <Fusion<B> as Backend>::BoolTensorPrimitive
fn int_equal_elem( lhs: <Fusion<B> as Backend>::IntTensorPrimitive, rhs: <Fusion<B> as Backend>::IntElem, ) -> <Fusion<B> as Backend>::BoolTensorPrimitive
Element-wise equality comparison with a scalar. Read more
§fn int_greater(
lhs: <Fusion<B> as Backend>::IntTensorPrimitive,
rhs: <Fusion<B> as Backend>::IntTensorPrimitive,
) -> <Fusion<B> as Backend>::BoolTensorPrimitive
fn int_greater( lhs: <Fusion<B> as Backend>::IntTensorPrimitive, rhs: <Fusion<B> as Backend>::IntTensorPrimitive, ) -> <Fusion<B> as Backend>::BoolTensorPrimitive
Element-wise greater than comparison. Read more
§fn int_greater_elem(
lhs: <Fusion<B> as Backend>::IntTensorPrimitive,
rhs: <Fusion<B> as Backend>::IntElem,
) -> <Fusion<B> as Backend>::BoolTensorPrimitive
fn int_greater_elem( lhs: <Fusion<B> as Backend>::IntTensorPrimitive, rhs: <Fusion<B> as Backend>::IntElem, ) -> <Fusion<B> as Backend>::BoolTensorPrimitive
Element-wise greater than comparison with a scalar. Read more
§fn int_greater_equal(
lhs: <Fusion<B> as Backend>::IntTensorPrimitive,
rhs: <Fusion<B> as Backend>::IntTensorPrimitive,
) -> <Fusion<B> as Backend>::BoolTensorPrimitive
fn int_greater_equal( lhs: <Fusion<B> as Backend>::IntTensorPrimitive, rhs: <Fusion<B> as Backend>::IntTensorPrimitive, ) -> <Fusion<B> as Backend>::BoolTensorPrimitive
Element-wise greater than or equal comparison. Read more
§fn int_greater_equal_elem(
lhs: <Fusion<B> as Backend>::IntTensorPrimitive,
rhs: <Fusion<B> as Backend>::IntElem,
) -> <Fusion<B> as Backend>::BoolTensorPrimitive
fn int_greater_equal_elem( lhs: <Fusion<B> as Backend>::IntTensorPrimitive, rhs: <Fusion<B> as Backend>::IntElem, ) -> <Fusion<B> as Backend>::BoolTensorPrimitive
Element-wise greater than or equal comparison with a scalar. Read more
§fn int_lower(
lhs: <Fusion<B> as Backend>::IntTensorPrimitive,
rhs: <Fusion<B> as Backend>::IntTensorPrimitive,
) -> <Fusion<B> as Backend>::BoolTensorPrimitive
fn int_lower( lhs: <Fusion<B> as Backend>::IntTensorPrimitive, rhs: <Fusion<B> as Backend>::IntTensorPrimitive, ) -> <Fusion<B> as Backend>::BoolTensorPrimitive
Element-wise less than comparison. Read more
§fn int_lower_elem(
lhs: <Fusion<B> as Backend>::IntTensorPrimitive,
rhs: <Fusion<B> as Backend>::IntElem,
) -> <Fusion<B> as Backend>::BoolTensorPrimitive
fn int_lower_elem( lhs: <Fusion<B> as Backend>::IntTensorPrimitive, rhs: <Fusion<B> as Backend>::IntElem, ) -> <Fusion<B> as Backend>::BoolTensorPrimitive
Element-wise less than comparison with a scalar. Read more
§fn int_lower_equal(
lhs: <Fusion<B> as Backend>::IntTensorPrimitive,
rhs: <Fusion<B> as Backend>::IntTensorPrimitive,
) -> <Fusion<B> as Backend>::BoolTensorPrimitive
fn int_lower_equal( lhs: <Fusion<B> as Backend>::IntTensorPrimitive, rhs: <Fusion<B> as Backend>::IntTensorPrimitive, ) -> <Fusion<B> as Backend>::BoolTensorPrimitive
Element-wise less than or equal comparison. Read more
§fn int_lower_equal_elem(
lhs: <Fusion<B> as Backend>::IntTensorPrimitive,
rhs: <Fusion<B> as Backend>::IntElem,
) -> <Fusion<B> as Backend>::BoolTensorPrimitive
fn int_lower_equal_elem( lhs: <Fusion<B> as Backend>::IntTensorPrimitive, rhs: <Fusion<B> as Backend>::IntElem, ) -> <Fusion<B> as Backend>::BoolTensorPrimitive
Element-wise less than or equal comparison with a scalar. Read more
§fn int_add(
lhs: <Fusion<B> as Backend>::IntTensorPrimitive,
rhs: <Fusion<B> as Backend>::IntTensorPrimitive,
) -> <Fusion<B> as Backend>::IntTensorPrimitive
fn int_add( lhs: <Fusion<B> as Backend>::IntTensorPrimitive, rhs: <Fusion<B> as Backend>::IntTensorPrimitive, ) -> <Fusion<B> as Backend>::IntTensorPrimitive
Element-wise addition. Read more
§fn int_add_scalar(
lhs: <Fusion<B> as Backend>::IntTensorPrimitive,
rhs: <Fusion<B> as Backend>::IntElem,
) -> <Fusion<B> as Backend>::IntTensorPrimitive
fn int_add_scalar( lhs: <Fusion<B> as Backend>::IntTensorPrimitive, rhs: <Fusion<B> as Backend>::IntElem, ) -> <Fusion<B> as Backend>::IntTensorPrimitive
Element-wise addition with a scalar. Read more
§fn int_sub(
lhs: <Fusion<B> as Backend>::IntTensorPrimitive,
rhs: <Fusion<B> as Backend>::IntTensorPrimitive,
) -> <Fusion<B> as Backend>::IntTensorPrimitive
fn int_sub( lhs: <Fusion<B> as Backend>::IntTensorPrimitive, rhs: <Fusion<B> as Backend>::IntTensorPrimitive, ) -> <Fusion<B> as Backend>::IntTensorPrimitive
Element-wise subtraction. Read more
§fn int_sub_scalar(
lhs: <Fusion<B> as Backend>::IntTensorPrimitive,
rhs: <Fusion<B> as Backend>::IntElem,
) -> <Fusion<B> as Backend>::IntTensorPrimitive
fn int_sub_scalar( lhs: <Fusion<B> as Backend>::IntTensorPrimitive, rhs: <Fusion<B> as Backend>::IntElem, ) -> <Fusion<B> as Backend>::IntTensorPrimitive
Element-wise subtraction with a scalar. Read more
§fn int_mul(
lhs: <Fusion<B> as Backend>::IntTensorPrimitive,
rhs: <Fusion<B> as Backend>::IntTensorPrimitive,
) -> <Fusion<B> as Backend>::IntTensorPrimitive
fn int_mul( lhs: <Fusion<B> as Backend>::IntTensorPrimitive, rhs: <Fusion<B> as Backend>::IntTensorPrimitive, ) -> <Fusion<B> as Backend>::IntTensorPrimitive
Element-wise multiplication. Read more
§fn int_mul_scalar(
lhs: <Fusion<B> as Backend>::IntTensorPrimitive,
rhs: <Fusion<B> as Backend>::IntElem,
) -> <Fusion<B> as Backend>::IntTensorPrimitive
fn int_mul_scalar( lhs: <Fusion<B> as Backend>::IntTensorPrimitive, rhs: <Fusion<B> as Backend>::IntElem, ) -> <Fusion<B> as Backend>::IntTensorPrimitive
Element-wise multiplication with a scalar. Read more
§fn int_div(
lhs: <Fusion<B> as Backend>::IntTensorPrimitive,
rhs: <Fusion<B> as Backend>::IntTensorPrimitive,
) -> <Fusion<B> as Backend>::IntTensorPrimitive
fn int_div( lhs: <Fusion<B> as Backend>::IntTensorPrimitive, rhs: <Fusion<B> as Backend>::IntTensorPrimitive, ) -> <Fusion<B> as Backend>::IntTensorPrimitive
Element-wise division. Read more
§fn int_div_scalar(
lhs: <Fusion<B> as Backend>::IntTensorPrimitive,
rhs: <Fusion<B> as Backend>::IntElem,
) -> <Fusion<B> as Backend>::IntTensorPrimitive
fn int_div_scalar( lhs: <Fusion<B> as Backend>::IntTensorPrimitive, rhs: <Fusion<B> as Backend>::IntElem, ) -> <Fusion<B> as Backend>::IntTensorPrimitive
Element-wise division with a scalar. Read more
§fn int_remainder(
lhs: <Fusion<B> as Backend>::IntTensorPrimitive,
rhs: <Fusion<B> as Backend>::IntTensorPrimitive,
) -> <Fusion<B> as Backend>::IntTensorPrimitive
fn int_remainder( lhs: <Fusion<B> as Backend>::IntTensorPrimitive, rhs: <Fusion<B> as Backend>::IntTensorPrimitive, ) -> <Fusion<B> as Backend>::IntTensorPrimitive
Element-wise modulus. Read more
§fn int_remainder_scalar(
lhs: <Fusion<B> as Backend>::IntTensorPrimitive,
rhs: <Fusion<B> as Backend>::IntElem,
) -> <Fusion<B> as Backend>::IntTensorPrimitive
fn int_remainder_scalar( lhs: <Fusion<B> as Backend>::IntTensorPrimitive, rhs: <Fusion<B> as Backend>::IntElem, ) -> <Fusion<B> as Backend>::IntTensorPrimitive
Element-wise modulus with a scalar. Read more
§fn int_zeros(
shape: Shape,
device: &<Fusion<B> as Backend>::Device,
) -> <Fusion<B> as Backend>::IntTensorPrimitive
fn int_zeros( shape: Shape, device: &<Fusion<B> as Backend>::Device, ) -> <Fusion<B> as Backend>::IntTensorPrimitive
Creates a tensor of zeros. Read more
§fn int_ones(
shape: Shape,
device: &<Fusion<B> as Backend>::Device,
) -> <Fusion<B> as Backend>::IntTensorPrimitive
fn int_ones( shape: Shape, device: &<Fusion<B> as Backend>::Device, ) -> <Fusion<B> as Backend>::IntTensorPrimitive
Creates a tensor of ones. Read more
§fn int_sum(
tensor: <Fusion<B> as Backend>::IntTensorPrimitive,
) -> <Fusion<B> as Backend>::IntTensorPrimitive
fn int_sum( tensor: <Fusion<B> as Backend>::IntTensorPrimitive, ) -> <Fusion<B> as Backend>::IntTensorPrimitive
Sums all elements in the tensor. Read more
§fn int_sum_dim(
tensor: <Fusion<B> as Backend>::IntTensorPrimitive,
dim: usize,
) -> <Fusion<B> as Backend>::IntTensorPrimitive
fn int_sum_dim( tensor: <Fusion<B> as Backend>::IntTensorPrimitive, dim: usize, ) -> <Fusion<B> as Backend>::IntTensorPrimitive
Sums all elements in the tensor along a dimension. Read more
§fn int_prod(
tensor: <Fusion<B> as Backend>::IntTensorPrimitive,
) -> <Fusion<B> as Backend>::IntTensorPrimitive
fn int_prod( tensor: <Fusion<B> as Backend>::IntTensorPrimitive, ) -> <Fusion<B> as Backend>::IntTensorPrimitive
Computes the product of all elements in the tensor. Read more
§fn int_prod_dim(
tensor: <Fusion<B> as Backend>::IntTensorPrimitive,
dim: usize,
) -> <Fusion<B> as Backend>::IntTensorPrimitive
fn int_prod_dim( tensor: <Fusion<B> as Backend>::IntTensorPrimitive, dim: usize, ) -> <Fusion<B> as Backend>::IntTensorPrimitive
Computes the product of all elements in the tensor along a dimension. Read more
§fn int_mean(
tensor: <Fusion<B> as Backend>::IntTensorPrimitive,
) -> <Fusion<B> as Backend>::IntTensorPrimitive
fn int_mean( tensor: <Fusion<B> as Backend>::IntTensorPrimitive, ) -> <Fusion<B> as Backend>::IntTensorPrimitive
Computes the mean of all elements in the tensor. Read more
§fn int_mean_dim(
tensor: <Fusion<B> as Backend>::IntTensorPrimitive,
dim: usize,
) -> <Fusion<B> as Backend>::IntTensorPrimitive
fn int_mean_dim( tensor: <Fusion<B> as Backend>::IntTensorPrimitive, dim: usize, ) -> <Fusion<B> as Backend>::IntTensorPrimitive
Computes the mean of all elements in the tensor along a dimension. Read more
§fn int_argmax(
tensor: <Fusion<B> as Backend>::IntTensorPrimitive,
dim: usize,
) -> <Fusion<B> as Backend>::IntTensorPrimitive
fn int_argmax( tensor: <Fusion<B> as Backend>::IntTensorPrimitive, dim: usize, ) -> <Fusion<B> as Backend>::IntTensorPrimitive
Gets the indices of the maximum elements along a dimension. Read more
§fn int_argmin(
tensor: <Fusion<B> as Backend>::IntTensorPrimitive,
dim: usize,
) -> <Fusion<B> as Backend>::IntTensorPrimitive
fn int_argmin( tensor: <Fusion<B> as Backend>::IntTensorPrimitive, dim: usize, ) -> <Fusion<B> as Backend>::IntTensorPrimitive
Gets the indices of the minimum elements along a dimension. Read more
§fn int_clamp(
tensor: <Fusion<B> as Backend>::IntTensorPrimitive,
min: <Fusion<B> as Backend>::IntElem,
max: <Fusion<B> as Backend>::IntElem,
) -> <Fusion<B> as Backend>::IntTensorPrimitive
fn int_clamp( tensor: <Fusion<B> as Backend>::IntTensorPrimitive, min: <Fusion<B> as Backend>::IntElem, max: <Fusion<B> as Backend>::IntElem, ) -> <Fusion<B> as Backend>::IntTensorPrimitive
Clamps a tensor between a minimum and maximum value. Read more
§fn int_abs(
tensor: <Fusion<B> as Backend>::IntTensorPrimitive,
) -> <Fusion<B> as Backend>::IntTensorPrimitive
fn int_abs( tensor: <Fusion<B> as Backend>::IntTensorPrimitive, ) -> <Fusion<B> as Backend>::IntTensorPrimitive
Returns a new tensor with absolute values. Read more
§fn int_into_float(
tensor: <Fusion<B> as Backend>::IntTensorPrimitive,
) -> <Fusion<B> as Backend>::FloatTensorPrimitive
fn int_into_float( tensor: <Fusion<B> as Backend>::IntTensorPrimitive, ) -> <Fusion<B> as Backend>::FloatTensorPrimitive
Converts int tensor to float tensor. Read more
§fn int_swap_dims(
tensor: <Fusion<B> as Backend>::IntTensorPrimitive,
dim1: usize,
dim2: usize,
) -> <Fusion<B> as Backend>::IntTensorPrimitive
fn int_swap_dims( tensor: <Fusion<B> as Backend>::IntTensorPrimitive, dim1: usize, dim2: usize, ) -> <Fusion<B> as Backend>::IntTensorPrimitive
Swaps two dimensions of an int tensor. Read more
§fn int_max(
tensor: <Fusion<B> as Backend>::IntTensorPrimitive,
) -> <Fusion<B> as Backend>::IntTensorPrimitive
fn int_max( tensor: <Fusion<B> as Backend>::IntTensorPrimitive, ) -> <Fusion<B> as Backend>::IntTensorPrimitive
Gets the maximum element in the tensor. Read more
§fn int_max_dim(
tensor: <Fusion<B> as Backend>::IntTensorPrimitive,
dim: usize,
) -> <Fusion<B> as Backend>::IntTensorPrimitive
fn int_max_dim( tensor: <Fusion<B> as Backend>::IntTensorPrimitive, dim: usize, ) -> <Fusion<B> as Backend>::IntTensorPrimitive
Gets the maximum element in the tensor along a dimension. Read more
§fn int_max_dim_with_indices(
tensor: <Fusion<B> as Backend>::IntTensorPrimitive,
dim: usize,
) -> (<Fusion<B> as Backend>::IntTensorPrimitive, <Fusion<B> as Backend>::IntTensorPrimitive)
fn int_max_dim_with_indices( tensor: <Fusion<B> as Backend>::IntTensorPrimitive, dim: usize, ) -> (<Fusion<B> as Backend>::IntTensorPrimitive, <Fusion<B> as Backend>::IntTensorPrimitive)
Gets the maximum elements and corresponding indices along a dimension. Read more
§fn int_min(
tensor: <Fusion<B> as Backend>::IntTensorPrimitive,
) -> <Fusion<B> as Backend>::IntTensorPrimitive
fn int_min( tensor: <Fusion<B> as Backend>::IntTensorPrimitive, ) -> <Fusion<B> as Backend>::IntTensorPrimitive
Gets the minimum element in the tensor. Read more
§fn int_min_dim(
tensor: <Fusion<B> as Backend>::IntTensorPrimitive,
dim: usize,
) -> <Fusion<B> as Backend>::IntTensorPrimitive
fn int_min_dim( tensor: <Fusion<B> as Backend>::IntTensorPrimitive, dim: usize, ) -> <Fusion<B> as Backend>::IntTensorPrimitive
Gets the minimum elements in the tensor along a dimension. Read more
§fn int_min_dim_with_indices(
tensor: <Fusion<B> as Backend>::IntTensorPrimitive,
dim: usize,
) -> (<Fusion<B> as Backend>::IntTensorPrimitive, <Fusion<B> as Backend>::IntTensorPrimitive)
fn int_min_dim_with_indices( tensor: <Fusion<B> as Backend>::IntTensorPrimitive, dim: usize, ) -> (<Fusion<B> as Backend>::IntTensorPrimitive, <Fusion<B> as Backend>::IntTensorPrimitive)
Gets the minimum elements and corresponding indices along a dimension. Read more
§fn int_random(
shape: Shape,
distribution: Distribution,
device: &<Fusion<B> as Backend>::Device,
) -> <Fusion<B> as Backend>::IntTensorPrimitive
fn int_random( shape: Shape, distribution: Distribution, device: &<Fusion<B> as Backend>::Device, ) -> <Fusion<B> as Backend>::IntTensorPrimitive
Creates a new int tensor with random values. Read more
§fn int_permute(
tensor: <Fusion<B> as Backend>::IntTensorPrimitive,
axes: &[usize],
) -> <Fusion<B> as Backend>::IntTensorPrimitive
fn int_permute( tensor: <Fusion<B> as Backend>::IntTensorPrimitive, axes: &[usize], ) -> <Fusion<B> as Backend>::IntTensorPrimitive
Permutes the dimensions of a tensor. Read more
§fn int_expand(
tensor: <Fusion<B> as Backend>::IntTensorPrimitive,
shape: Shape,
) -> <Fusion<B> as Backend>::IntTensorPrimitive
fn int_expand( tensor: <Fusion<B> as Backend>::IntTensorPrimitive, shape: Shape, ) -> <Fusion<B> as Backend>::IntTensorPrimitive
Broadcasts the int
tensor
to the given shape
.§fn int_flip(
tensor: <Fusion<B> as Backend>::IntTensorPrimitive,
axes: &[usize],
) -> <Fusion<B> as Backend>::IntTensorPrimitive
fn int_flip( tensor: <Fusion<B> as Backend>::IntTensorPrimitive, axes: &[usize], ) -> <Fusion<B> as Backend>::IntTensorPrimitive
Reverse the order of elements in a tensor along the given axes. Read more
§fn int_repeat_dim(
tensor: <Fusion<B> as Backend>::IntTensorPrimitive,
dim: usize,
times: usize,
) -> <Fusion<B> as Backend>::IntTensorPrimitive
fn int_repeat_dim( tensor: <Fusion<B> as Backend>::IntTensorPrimitive, dim: usize, times: usize, ) -> <Fusion<B> as Backend>::IntTensorPrimitive
Repeats the tensor along the given dimension the given number of times. Read more
§fn int_not_equal(
lhs: <B as Backend>::IntTensorPrimitive,
rhs: <B as Backend>::IntTensorPrimitive,
) -> <B as Backend>::BoolTensorPrimitive
fn int_not_equal( lhs: <B as Backend>::IntTensorPrimitive, rhs: <B as Backend>::IntTensorPrimitive, ) -> <B as Backend>::BoolTensorPrimitive
Element-wise non-equality comparison. Read more
§fn int_not_equal_elem(
lhs: <B as Backend>::IntTensorPrimitive,
rhs: <B as Backend>::IntElem,
) -> <B as Backend>::BoolTensorPrimitive
fn int_not_equal_elem( lhs: <B as Backend>::IntTensorPrimitive, rhs: <B as Backend>::IntElem, ) -> <B as Backend>::BoolTensorPrimitive
Element-wise non-equality comparison with a scalar. Read more
§fn int_powi(
lhs: <B as Backend>::IntTensorPrimitive,
rhs: <B as Backend>::IntTensorPrimitive,
) -> <B as Backend>::IntTensorPrimitive
fn int_powi( lhs: <B as Backend>::IntTensorPrimitive, rhs: <B as Backend>::IntTensorPrimitive, ) -> <B as Backend>::IntTensorPrimitive
Element-wise power with a IntTensor. Read more
§fn int_powf(
lhs: <B as Backend>::IntTensorPrimitive,
rhs: <B as Backend>::FloatTensorPrimitive,
) -> <B as Backend>::IntTensorPrimitive
fn int_powf( lhs: <B as Backend>::IntTensorPrimitive, rhs: <B as Backend>::FloatTensorPrimitive, ) -> <B as Backend>::IntTensorPrimitive
Element-wise power with a floatTensor. Read more
§fn int_powi_scalar(
lhs: <B as Backend>::IntTensorPrimitive,
rhs: <B as Backend>::IntElem,
) -> <B as Backend>::IntTensorPrimitive
fn int_powi_scalar( lhs: <B as Backend>::IntTensorPrimitive, rhs: <B as Backend>::IntElem, ) -> <B as Backend>::IntTensorPrimitive
Element-wise power with a scalar. Read more
§fn int_powf_scalar(
lhs: <B as Backend>::IntTensorPrimitive,
rhs: f32,
) -> <B as Backend>::IntTensorPrimitive
fn int_powf_scalar( lhs: <B as Backend>::IntTensorPrimitive, rhs: f32, ) -> <B as Backend>::IntTensorPrimitive
Element-wise power with a floatTensor. Read more
§fn int_clamp_min(
tensor: <B as Backend>::IntTensorPrimitive,
min: <B as Backend>::IntElem,
) -> <B as Backend>::IntTensorPrimitive
fn int_clamp_min( tensor: <B as Backend>::IntTensorPrimitive, min: <B as Backend>::IntElem, ) -> <B as Backend>::IntTensorPrimitive
Clamps a tensor under a minimum value. Read more
§fn int_clamp_max(
tensor: <B as Backend>::IntTensorPrimitive,
max: <B as Backend>::IntElem,
) -> <B as Backend>::IntTensorPrimitive
fn int_clamp_max( tensor: <B as Backend>::IntTensorPrimitive, max: <B as Backend>::IntElem, ) -> <B as Backend>::IntTensorPrimitive
Clamps a tensor over a maximum value. Read more
§fn int_neg(
tensor: <B as Backend>::IntTensorPrimitive,
) -> <B as Backend>::IntTensorPrimitive
fn int_neg( tensor: <B as Backend>::IntTensorPrimitive, ) -> <B as Backend>::IntTensorPrimitive
Element-wise negation. Read more
§fn int_full(
shape: Shape,
fill_value: <B as Backend>::IntElem,
device: &<B as Backend>::Device,
) -> <B as Backend>::IntTensorPrimitive
fn int_full( shape: Shape, fill_value: <B as Backend>::IntElem, device: &<B as Backend>::Device, ) -> <B as Backend>::IntTensorPrimitive
Creates a tensor filled with given value. Read more
§fn int_transpose(
tensor: <B as Backend>::IntTensorPrimitive,
) -> <B as Backend>::IntTensorPrimitive
fn int_transpose( tensor: <B as Backend>::IntTensorPrimitive, ) -> <B as Backend>::IntTensorPrimitive
Transposes an int tensor. Read more
§fn int_narrow(
tensor: <B as Backend>::IntTensorPrimitive,
dim: usize,
start: usize,
length: usize,
) -> <B as Backend>::IntTensorPrimitive
fn int_narrow( tensor: <B as Backend>::IntTensorPrimitive, dim: usize, start: usize, length: usize, ) -> <B as Backend>::IntTensorPrimitive
Returns a new tensor with the given dimension narrowed to the given range. Read more
§fn int_chunk(
tensor: <B as Backend>::IntTensorPrimitive,
chunks: usize,
dim: usize,
) -> Vec<<B as Backend>::IntTensorPrimitive>
fn int_chunk( tensor: <B as Backend>::IntTensorPrimitive, chunks: usize, dim: usize, ) -> Vec<<B as Backend>::IntTensorPrimitive>
Split the tensor along the given dimension into chunks. Read more
§fn int_split(
tensor: <B as Backend>::IntTensorPrimitive,
split_size: usize,
dim: usize,
) -> Vec<<B as Backend>::IntTensorPrimitive>
fn int_split( tensor: <B as Backend>::IntTensorPrimitive, split_size: usize, dim: usize, ) -> Vec<<B as Backend>::IntTensorPrimitive>
Split the tensor along the given dimension into chunks of
split_size
. Read more§fn int_split_with_sizes(
tensor: <B as Backend>::IntTensorPrimitive,
split_sizes: Vec<usize>,
dim: usize,
) -> Vec<<B as Backend>::IntTensorPrimitive>
fn int_split_with_sizes( tensor: <B as Backend>::IntTensorPrimitive, split_sizes: Vec<usize>, dim: usize, ) -> Vec<<B as Backend>::IntTensorPrimitive>
Split the tensor along the given dimension into chunks with sizes in
dim
according to split_sizes
. Read more§fn int_arange_step(
range: Range<i64>,
step: usize,
device: &<B as Backend>::Device,
) -> <B as Backend>::IntTensorPrimitive
fn int_arange_step( range: Range<i64>, step: usize, device: &<B as Backend>::Device, ) -> <B as Backend>::IntTensorPrimitive
Creates a new tensor with values from the given range with the given step size. Read more
§fn int_arange(
range: Range<i64>,
device: &<B as Backend>::Device,
) -> <B as Backend>::IntTensorPrimitive
fn int_arange( range: Range<i64>, device: &<B as Backend>::Device, ) -> <B as Backend>::IntTensorPrimitive
Creates a new tensor with values from the given range. Read more
§fn int_any(
tensor: <B as Backend>::IntTensorPrimitive,
) -> <B as Backend>::BoolTensorPrimitive
fn int_any( tensor: <B as Backend>::IntTensorPrimitive, ) -> <B as Backend>::BoolTensorPrimitive
Tests if any element in the int
tensor
evaluates to True. Read more§fn int_any_dim(
tensor: <B as Backend>::IntTensorPrimitive,
dim: usize,
) -> <B as Backend>::BoolTensorPrimitive
fn int_any_dim( tensor: <B as Backend>::IntTensorPrimitive, dim: usize, ) -> <B as Backend>::BoolTensorPrimitive
§fn int_all(
tensor: <B as Backend>::IntTensorPrimitive,
) -> <B as Backend>::BoolTensorPrimitive
fn int_all( tensor: <B as Backend>::IntTensorPrimitive, ) -> <B as Backend>::BoolTensorPrimitive
Tests if all elements in the int
tensor
evaluate to True. Read more§fn int_all_dim(
tensor: <B as Backend>::IntTensorPrimitive,
dim: usize,
) -> <B as Backend>::BoolTensorPrimitive
fn int_all_dim( tensor: <B as Backend>::IntTensorPrimitive, dim: usize, ) -> <B as Backend>::BoolTensorPrimitive
§fn int_sign(
tensor: <B as Backend>::IntTensorPrimitive,
) -> <B as Backend>::IntTensorPrimitive
fn int_sign( tensor: <B as Backend>::IntTensorPrimitive, ) -> <B as Backend>::IntTensorPrimitive
Returns the signs of the int
tensor
. Read more§fn int_sort(
tensor: <B as Backend>::IntTensorPrimitive,
dim: usize,
descending: bool,
) -> <B as Backend>::IntTensorPrimitive
fn int_sort( tensor: <B as Backend>::IntTensorPrimitive, dim: usize, descending: bool, ) -> <B as Backend>::IntTensorPrimitive
Sort the elements of the input
tensor
by value along a given dimension. Read more§fn int_sort_with_indices(
tensor: <B as Backend>::IntTensorPrimitive,
dim: usize,
descending: bool,
) -> (<B as Backend>::IntTensorPrimitive, <B as Backend>::IntTensorPrimitive)
fn int_sort_with_indices( tensor: <B as Backend>::IntTensorPrimitive, dim: usize, descending: bool, ) -> (<B as Backend>::IntTensorPrimitive, <B as Backend>::IntTensorPrimitive)
Sort the elements of the input
tensor
by value along a given dimension. Read more§fn int_argsort(
tensor: <B as Backend>::IntTensorPrimitive,
dim: usize,
descending: bool,
) -> <B as Backend>::IntTensorPrimitive
fn int_argsort( tensor: <B as Backend>::IntTensorPrimitive, dim: usize, descending: bool, ) -> <B as Backend>::IntTensorPrimitive
Returns the indices that sort the elements of the input
tensor
by value
along a given dimension. Read more§impl<B> ModuleOps<Fusion<B>> for Fusion<B>where
B: FusionBackend,
impl<B> ModuleOps<Fusion<B>> for Fusion<B>where
B: FusionBackend,
§fn conv1d(
x: <Fusion<B> as Backend>::FloatTensorPrimitive,
weight: <Fusion<B> as Backend>::FloatTensorPrimitive,
bias: Option<<Fusion<B> as Backend>::FloatTensorPrimitive>,
options: ConvOptions<1>,
) -> <Fusion<B> as Backend>::FloatTensorPrimitive
fn conv1d( x: <Fusion<B> as Backend>::FloatTensorPrimitive, weight: <Fusion<B> as Backend>::FloatTensorPrimitive, bias: Option<<Fusion<B> as Backend>::FloatTensorPrimitive>, options: ConvOptions<1>, ) -> <Fusion<B> as Backend>::FloatTensorPrimitive
One dimensional convolution. Read more
§fn conv2d(
x: <Fusion<B> as Backend>::FloatTensorPrimitive,
weight: <Fusion<B> as Backend>::FloatTensorPrimitive,
bias: Option<<Fusion<B> as Backend>::FloatTensorPrimitive>,
options: ConvOptions<2>,
) -> <Fusion<B> as Backend>::FloatTensorPrimitive
fn conv2d( x: <Fusion<B> as Backend>::FloatTensorPrimitive, weight: <Fusion<B> as Backend>::FloatTensorPrimitive, bias: Option<<Fusion<B> as Backend>::FloatTensorPrimitive>, options: ConvOptions<2>, ) -> <Fusion<B> as Backend>::FloatTensorPrimitive
Two dimensional convolution. Read more
§fn deform_conv2d(
x: <Fusion<B> as Backend>::FloatTensorPrimitive,
offset: <Fusion<B> as Backend>::FloatTensorPrimitive,
weight: <Fusion<B> as Backend>::FloatTensorPrimitive,
mask: Option<<Fusion<B> as Backend>::FloatTensorPrimitive>,
bias: Option<<Fusion<B> as Backend>::FloatTensorPrimitive>,
options: DeformConvOptions<2>,
) -> <Fusion<B> as Backend>::FloatTensorPrimitive
fn deform_conv2d( x: <Fusion<B> as Backend>::FloatTensorPrimitive, offset: <Fusion<B> as Backend>::FloatTensorPrimitive, weight: <Fusion<B> as Backend>::FloatTensorPrimitive, mask: Option<<Fusion<B> as Backend>::FloatTensorPrimitive>, bias: Option<<Fusion<B> as Backend>::FloatTensorPrimitive>, options: DeformConvOptions<2>, ) -> <Fusion<B> as Backend>::FloatTensorPrimitive
Two dimensional deformable convolution. Read more
§fn deform_conv2d_backward(
x: <Fusion<B> as Backend>::FloatTensorPrimitive,
offset: <Fusion<B> as Backend>::FloatTensorPrimitive,
weight: <Fusion<B> as Backend>::FloatTensorPrimitive,
mask: Option<<Fusion<B> as Backend>::FloatTensorPrimitive>,
bias: Option<<Fusion<B> as Backend>::FloatTensorPrimitive>,
output_grad: <Fusion<B> as Backend>::FloatTensorPrimitive,
options: DeformConvOptions<2>,
) -> DeformConv2dBackward<Fusion<B>>
fn deform_conv2d_backward( x: <Fusion<B> as Backend>::FloatTensorPrimitive, offset: <Fusion<B> as Backend>::FloatTensorPrimitive, weight: <Fusion<B> as Backend>::FloatTensorPrimitive, mask: Option<<Fusion<B> as Backend>::FloatTensorPrimitive>, bias: Option<<Fusion<B> as Backend>::FloatTensorPrimitive>, output_grad: <Fusion<B> as Backend>::FloatTensorPrimitive, options: DeformConvOptions<2>, ) -> DeformConv2dBackward<Fusion<B>>
Backward pass for the deform_conv2d operation.
§fn conv3d(
x: <Fusion<B> as Backend>::FloatTensorPrimitive,
weight: <Fusion<B> as Backend>::FloatTensorPrimitive,
bias: Option<<Fusion<B> as Backend>::FloatTensorPrimitive>,
options: ConvOptions<3>,
) -> <Fusion<B> as Backend>::FloatTensorPrimitive
fn conv3d( x: <Fusion<B> as Backend>::FloatTensorPrimitive, weight: <Fusion<B> as Backend>::FloatTensorPrimitive, bias: Option<<Fusion<B> as Backend>::FloatTensorPrimitive>, options: ConvOptions<3>, ) -> <Fusion<B> as Backend>::FloatTensorPrimitive
Three dimensional convolution. Read more
§fn conv_transpose1d(
x: <Fusion<B> as Backend>::FloatTensorPrimitive,
weight: <Fusion<B> as Backend>::FloatTensorPrimitive,
bias: Option<<Fusion<B> as Backend>::FloatTensorPrimitive>,
options: ConvTransposeOptions<1>,
) -> <Fusion<B> as Backend>::FloatTensorPrimitive
fn conv_transpose1d( x: <Fusion<B> as Backend>::FloatTensorPrimitive, weight: <Fusion<B> as Backend>::FloatTensorPrimitive, bias: Option<<Fusion<B> as Backend>::FloatTensorPrimitive>, options: ConvTransposeOptions<1>, ) -> <Fusion<B> as Backend>::FloatTensorPrimitive
One dimensional transposed convolution. Read more
§fn conv_transpose2d(
x: <Fusion<B> as Backend>::FloatTensorPrimitive,
weight: <Fusion<B> as Backend>::FloatTensorPrimitive,
bias: Option<<Fusion<B> as Backend>::FloatTensorPrimitive>,
options: ConvTransposeOptions<2>,
) -> <Fusion<B> as Backend>::FloatTensorPrimitive
fn conv_transpose2d( x: <Fusion<B> as Backend>::FloatTensorPrimitive, weight: <Fusion<B> as Backend>::FloatTensorPrimitive, bias: Option<<Fusion<B> as Backend>::FloatTensorPrimitive>, options: ConvTransposeOptions<2>, ) -> <Fusion<B> as Backend>::FloatTensorPrimitive
Two dimensional transposed convolution. Read more
§fn conv_transpose3d(
x: <Fusion<B> as Backend>::FloatTensorPrimitive,
weight: <Fusion<B> as Backend>::FloatTensorPrimitive,
bias: Option<<Fusion<B> as Backend>::FloatTensorPrimitive>,
options: ConvTransposeOptions<3>,
) -> <Fusion<B> as Backend>::FloatTensorPrimitive
fn conv_transpose3d( x: <Fusion<B> as Backend>::FloatTensorPrimitive, weight: <Fusion<B> as Backend>::FloatTensorPrimitive, bias: Option<<Fusion<B> as Backend>::FloatTensorPrimitive>, options: ConvTransposeOptions<3>, ) -> <Fusion<B> as Backend>::FloatTensorPrimitive
Three dimensional transposed convolution. Read more
§fn avg_pool1d(
x: <Fusion<B> as Backend>::FloatTensorPrimitive,
kernel_size: usize,
stride: usize,
padding: usize,
count_include_pad: bool,
) -> <Fusion<B> as Backend>::FloatTensorPrimitive
fn avg_pool1d( x: <Fusion<B> as Backend>::FloatTensorPrimitive, kernel_size: usize, stride: usize, padding: usize, count_include_pad: bool, ) -> <Fusion<B> as Backend>::FloatTensorPrimitive
One dimensional avg pooling. Read more
§fn avg_pool2d(
x: <Fusion<B> as Backend>::FloatTensorPrimitive,
kernel_size: [usize; 2],
stride: [usize; 2],
padding: [usize; 2],
count_include_pad: bool,
) -> <Fusion<B> as Backend>::FloatTensorPrimitive
fn avg_pool2d( x: <Fusion<B> as Backend>::FloatTensorPrimitive, kernel_size: [usize; 2], stride: [usize; 2], padding: [usize; 2], count_include_pad: bool, ) -> <Fusion<B> as Backend>::FloatTensorPrimitive
Two dimensional avg pooling. Read more
§fn avg_pool1d_backward(
x: <Fusion<B> as Backend>::FloatTensorPrimitive,
grad: <Fusion<B> as Backend>::FloatTensorPrimitive,
kernel_size: usize,
stride: usize,
padding: usize,
count_include_pad: bool,
) -> <Fusion<B> as Backend>::FloatTensorPrimitive
fn avg_pool1d_backward( x: <Fusion<B> as Backend>::FloatTensorPrimitive, grad: <Fusion<B> as Backend>::FloatTensorPrimitive, kernel_size: usize, stride: usize, padding: usize, count_include_pad: bool, ) -> <Fusion<B> as Backend>::FloatTensorPrimitive
Backward pass for the avg pooling 1d operation.
§fn avg_pool2d_backward(
x: <Fusion<B> as Backend>::FloatTensorPrimitive,
grad: <Fusion<B> as Backend>::FloatTensorPrimitive,
kernel_size: [usize; 2],
stride: [usize; 2],
padding: [usize; 2],
count_include_pad: bool,
) -> <Fusion<B> as Backend>::FloatTensorPrimitive
fn avg_pool2d_backward( x: <Fusion<B> as Backend>::FloatTensorPrimitive, grad: <Fusion<B> as Backend>::FloatTensorPrimitive, kernel_size: [usize; 2], stride: [usize; 2], padding: [usize; 2], count_include_pad: bool, ) -> <Fusion<B> as Backend>::FloatTensorPrimitive
Backward pass for the avg pooling 2d operation.
§fn max_pool1d(
x: <Fusion<B> as Backend>::FloatTensorPrimitive,
kernel_size: usize,
stride: usize,
padding: usize,
dilation: usize,
) -> <Fusion<B> as Backend>::FloatTensorPrimitive
fn max_pool1d( x: <Fusion<B> as Backend>::FloatTensorPrimitive, kernel_size: usize, stride: usize, padding: usize, dilation: usize, ) -> <Fusion<B> as Backend>::FloatTensorPrimitive
One dimensional max pooling. Read more
§fn max_pool2d(
x: <Fusion<B> as Backend>::FloatTensorPrimitive,
kernel_size: [usize; 2],
stride: [usize; 2],
padding: [usize; 2],
dilation: [usize; 2],
) -> <Fusion<B> as Backend>::FloatTensorPrimitive
fn max_pool2d( x: <Fusion<B> as Backend>::FloatTensorPrimitive, kernel_size: [usize; 2], stride: [usize; 2], padding: [usize; 2], dilation: [usize; 2], ) -> <Fusion<B> as Backend>::FloatTensorPrimitive
Two dimensional max pooling. Read more
§fn max_pool1d_with_indices(
x: <Fusion<B> as Backend>::FloatTensorPrimitive,
kernel_size: usize,
stride: usize,
padding: usize,
dilation: usize,
) -> MaxPool1dWithIndices<Fusion<B>>
fn max_pool1d_with_indices( x: <Fusion<B> as Backend>::FloatTensorPrimitive, kernel_size: usize, stride: usize, padding: usize, dilation: usize, ) -> MaxPool1dWithIndices<Fusion<B>>
One dimensional max pooling with indices. Read more
§fn max_pool2d_with_indices(
x: <Fusion<B> as Backend>::FloatTensorPrimitive,
kernel_size: [usize; 2],
stride: [usize; 2],
padding: [usize; 2],
dilation: [usize; 2],
) -> MaxPool2dWithIndices<Fusion<B>>
fn max_pool2d_with_indices( x: <Fusion<B> as Backend>::FloatTensorPrimitive, kernel_size: [usize; 2], stride: [usize; 2], padding: [usize; 2], dilation: [usize; 2], ) -> MaxPool2dWithIndices<Fusion<B>>
Two dimensional max pooling with indices. Read more
§fn max_pool1d_with_indices_backward(
x: <Fusion<B> as Backend>::FloatTensorPrimitive,
kernel_size: usize,
stride: usize,
padding: usize,
dilation: usize,
output_grad: <Fusion<B> as Backend>::FloatTensorPrimitive,
indices: <Fusion<B> as Backend>::IntTensorPrimitive,
) -> MaxPool1dBackward<Fusion<B>>
fn max_pool1d_with_indices_backward( x: <Fusion<B> as Backend>::FloatTensorPrimitive, kernel_size: usize, stride: usize, padding: usize, dilation: usize, output_grad: <Fusion<B> as Backend>::FloatTensorPrimitive, indices: <Fusion<B> as Backend>::IntTensorPrimitive, ) -> MaxPool1dBackward<Fusion<B>>
Backward pass for the max pooling 1d operation.
§fn max_pool2d_with_indices_backward(
x: <Fusion<B> as Backend>::FloatTensorPrimitive,
kernel_size: [usize; 2],
stride: [usize; 2],
padding: [usize; 2],
dilation: [usize; 2],
output_grad: <Fusion<B> as Backend>::FloatTensorPrimitive,
indices: <Fusion<B> as Backend>::IntTensorPrimitive,
) -> MaxPool2dBackward<Fusion<B>>
fn max_pool2d_with_indices_backward( x: <Fusion<B> as Backend>::FloatTensorPrimitive, kernel_size: [usize; 2], stride: [usize; 2], padding: [usize; 2], dilation: [usize; 2], output_grad: <Fusion<B> as Backend>::FloatTensorPrimitive, indices: <Fusion<B> as Backend>::IntTensorPrimitive, ) -> MaxPool2dBackward<Fusion<B>>
Backward pass for the max pooling 2d operation.
§fn adaptive_avg_pool1d(
x: <Fusion<B> as Backend>::FloatTensorPrimitive,
output_size: usize,
) -> <Fusion<B> as Backend>::FloatTensorPrimitive
fn adaptive_avg_pool1d( x: <Fusion<B> as Backend>::FloatTensorPrimitive, output_size: usize, ) -> <Fusion<B> as Backend>::FloatTensorPrimitive
One dimensional adaptive avg pooling. Read more
§fn adaptive_avg_pool2d(
x: <Fusion<B> as Backend>::FloatTensorPrimitive,
output_size: [usize; 2],
) -> <Fusion<B> as Backend>::FloatTensorPrimitive
fn adaptive_avg_pool2d( x: <Fusion<B> as Backend>::FloatTensorPrimitive, output_size: [usize; 2], ) -> <Fusion<B> as Backend>::FloatTensorPrimitive
Two dimensional adaptive avg pooling. Read more
§fn adaptive_avg_pool1d_backward(
x: <Fusion<B> as Backend>::FloatTensorPrimitive,
grad: <Fusion<B> as Backend>::FloatTensorPrimitive,
) -> <Fusion<B> as Backend>::FloatTensorPrimitive
fn adaptive_avg_pool1d_backward( x: <Fusion<B> as Backend>::FloatTensorPrimitive, grad: <Fusion<B> as Backend>::FloatTensorPrimitive, ) -> <Fusion<B> as Backend>::FloatTensorPrimitive
Backward pass for the adaptive avg pooling 1d operation.
§fn adaptive_avg_pool2d_backward(
x: <Fusion<B> as Backend>::FloatTensorPrimitive,
grad: <Fusion<B> as Backend>::FloatTensorPrimitive,
) -> <Fusion<B> as Backend>::FloatTensorPrimitive
fn adaptive_avg_pool2d_backward( x: <Fusion<B> as Backend>::FloatTensorPrimitive, grad: <Fusion<B> as Backend>::FloatTensorPrimitive, ) -> <Fusion<B> as Backend>::FloatTensorPrimitive
Backward pass for the adaptive avg pooling 2d operation.
§fn interpolate(
x: <Fusion<B> as Backend>::FloatTensorPrimitive,
output_size: [usize; 2],
options: InterpolateOptions,
) -> <Fusion<B> as Backend>::FloatTensorPrimitive
fn interpolate( x: <Fusion<B> as Backend>::FloatTensorPrimitive, output_size: [usize; 2], options: InterpolateOptions, ) -> <Fusion<B> as Backend>::FloatTensorPrimitive
Down/up samples the input. Read more
§fn interpolate_backward(
x: <Fusion<B> as Backend>::FloatTensorPrimitive,
grad: <Fusion<B> as Backend>::FloatTensorPrimitive,
output_size: [usize; 2],
options: InterpolateOptions,
) -> <Fusion<B> as Backend>::FloatTensorPrimitive
fn interpolate_backward( x: <Fusion<B> as Backend>::FloatTensorPrimitive, grad: <Fusion<B> as Backend>::FloatTensorPrimitive, output_size: [usize; 2], options: InterpolateOptions, ) -> <Fusion<B> as Backend>::FloatTensorPrimitive
Backward pass for the interpolate operation.
§fn embedding(
weights: <B as Backend>::FloatTensorPrimitive,
indices: <B as Backend>::IntTensorPrimitive,
) -> <B as Backend>::FloatTensorPrimitive
fn embedding( weights: <B as Backend>::FloatTensorPrimitive, indices: <B as Backend>::IntTensorPrimitive, ) -> <B as Backend>::FloatTensorPrimitive
Embedding operation. Read more
§fn embedding_backward(
weights: <B as Backend>::FloatTensorPrimitive,
output_grad: <B as Backend>::FloatTensorPrimitive,
indices: <B as Backend>::IntTensorPrimitive,
) -> <B as Backend>::FloatTensorPrimitive
fn embedding_backward( weights: <B as Backend>::FloatTensorPrimitive, output_grad: <B as Backend>::FloatTensorPrimitive, indices: <B as Backend>::IntTensorPrimitive, ) -> <B as Backend>::FloatTensorPrimitive
Embedding backward operation. Read more
§fn conv1d_x_backward(
x: <B as Backend>::FloatTensorPrimitive,
weight: <B as Backend>::FloatTensorPrimitive,
output_grad: <B as Backend>::FloatTensorPrimitive,
options: ConvOptions<1>,
) -> <B as Backend>::FloatTensorPrimitive
fn conv1d_x_backward( x: <B as Backend>::FloatTensorPrimitive, weight: <B as Backend>::FloatTensorPrimitive, output_grad: <B as Backend>::FloatTensorPrimitive, options: ConvOptions<1>, ) -> <B as Backend>::FloatTensorPrimitive
Backward pass for the conv1d operation, returning the gradient for
x
.§fn conv1d_weight_backward(
x: <B as Backend>::FloatTensorPrimitive,
weight: <B as Backend>::FloatTensorPrimitive,
output_grad: <B as Backend>::FloatTensorPrimitive,
options: ConvOptions<1>,
) -> <B as Backend>::FloatTensorPrimitive
fn conv1d_weight_backward( x: <B as Backend>::FloatTensorPrimitive, weight: <B as Backend>::FloatTensorPrimitive, output_grad: <B as Backend>::FloatTensorPrimitive, options: ConvOptions<1>, ) -> <B as Backend>::FloatTensorPrimitive
Backward pass for the conv1d operation, returning the gradient for
weight
.§fn conv1d_bias_backward(
x: <B as Backend>::FloatTensorPrimitive,
bias: <B as Backend>::FloatTensorPrimitive,
output_grad: <B as Backend>::FloatTensorPrimitive,
) -> <B as Backend>::FloatTensorPrimitive
fn conv1d_bias_backward( x: <B as Backend>::FloatTensorPrimitive, bias: <B as Backend>::FloatTensorPrimitive, output_grad: <B as Backend>::FloatTensorPrimitive, ) -> <B as Backend>::FloatTensorPrimitive
Backward pass for the conv1d operation, returning the gradient for
bias
.§fn conv2d_x_backward(
x: <B as Backend>::FloatTensorPrimitive,
weight: <B as Backend>::FloatTensorPrimitive,
output_grad: <B as Backend>::FloatTensorPrimitive,
options: ConvOptions<2>,
) -> <B as Backend>::FloatTensorPrimitive
fn conv2d_x_backward( x: <B as Backend>::FloatTensorPrimitive, weight: <B as Backend>::FloatTensorPrimitive, output_grad: <B as Backend>::FloatTensorPrimitive, options: ConvOptions<2>, ) -> <B as Backend>::FloatTensorPrimitive
Backward pass for the conv2d operation, returning the gradient for
x
.§fn conv2d_weight_backward(
x: <B as Backend>::FloatTensorPrimitive,
weight: <B as Backend>::FloatTensorPrimitive,
output_grad: <B as Backend>::FloatTensorPrimitive,
options: ConvOptions<2>,
) -> <B as Backend>::FloatTensorPrimitive
fn conv2d_weight_backward( x: <B as Backend>::FloatTensorPrimitive, weight: <B as Backend>::FloatTensorPrimitive, output_grad: <B as Backend>::FloatTensorPrimitive, options: ConvOptions<2>, ) -> <B as Backend>::FloatTensorPrimitive
Backward pass for the conv2d operation, returning the gradient for
weight
.§fn conv2d_bias_backward(
x: <B as Backend>::FloatTensorPrimitive,
weight: <B as Backend>::FloatTensorPrimitive,
bias: <B as Backend>::FloatTensorPrimitive,
output_grad: <B as Backend>::FloatTensorPrimitive,
) -> <B as Backend>::FloatTensorPrimitive
fn conv2d_bias_backward( x: <B as Backend>::FloatTensorPrimitive, weight: <B as Backend>::FloatTensorPrimitive, bias: <B as Backend>::FloatTensorPrimitive, output_grad: <B as Backend>::FloatTensorPrimitive, ) -> <B as Backend>::FloatTensorPrimitive
Backward pass for the conv2d operation, returning the gradient for
bias
.§fn conv3d_x_backward(
x: <B as Backend>::FloatTensorPrimitive,
weight: <B as Backend>::FloatTensorPrimitive,
output_grad: <B as Backend>::FloatTensorPrimitive,
options: ConvOptions<3>,
) -> <B as Backend>::FloatTensorPrimitive
fn conv3d_x_backward( x: <B as Backend>::FloatTensorPrimitive, weight: <B as Backend>::FloatTensorPrimitive, output_grad: <B as Backend>::FloatTensorPrimitive, options: ConvOptions<3>, ) -> <B as Backend>::FloatTensorPrimitive
Backward pass for the conv3d operation, returning the gradient for
x
.§fn conv3d_weight_backward(
x: <B as Backend>::FloatTensorPrimitive,
weight: <B as Backend>::FloatTensorPrimitive,
output_grad: <B as Backend>::FloatTensorPrimitive,
options: ConvOptions<3>,
) -> <B as Backend>::FloatTensorPrimitive
fn conv3d_weight_backward( x: <B as Backend>::FloatTensorPrimitive, weight: <B as Backend>::FloatTensorPrimitive, output_grad: <B as Backend>::FloatTensorPrimitive, options: ConvOptions<3>, ) -> <B as Backend>::FloatTensorPrimitive
Backward pass for the conv3d operation, returning the gradient for
weight
.§fn conv3d_bias_backward(
x: <B as Backend>::FloatTensorPrimitive,
weight: <B as Backend>::FloatTensorPrimitive,
bias: <B as Backend>::FloatTensorPrimitive,
output_grad: <B as Backend>::FloatTensorPrimitive,
) -> <B as Backend>::FloatTensorPrimitive
fn conv3d_bias_backward( x: <B as Backend>::FloatTensorPrimitive, weight: <B as Backend>::FloatTensorPrimitive, bias: <B as Backend>::FloatTensorPrimitive, output_grad: <B as Backend>::FloatTensorPrimitive, ) -> <B as Backend>::FloatTensorPrimitive
Backward pass for the conv3d operation, returning the gradient for
bias
.§fn conv_transpose1d_x_backward(
weight: <B as Backend>::FloatTensorPrimitive,
output_grad: <B as Backend>::FloatTensorPrimitive,
options: ConvTransposeOptions<1>,
) -> <B as Backend>::FloatTensorPrimitive
fn conv_transpose1d_x_backward( weight: <B as Backend>::FloatTensorPrimitive, output_grad: <B as Backend>::FloatTensorPrimitive, options: ConvTransposeOptions<1>, ) -> <B as Backend>::FloatTensorPrimitive
Backward pass for the conv transpose 1d operation, returning the gradient for
x
.§fn conv_transpose1d_weight_backward(
x: <B as Backend>::FloatTensorPrimitive,
weight: <B as Backend>::FloatTensorPrimitive,
output_grad: <B as Backend>::FloatTensorPrimitive,
options: ConvTransposeOptions<1>,
) -> <B as Backend>::FloatTensorPrimitive
fn conv_transpose1d_weight_backward( x: <B as Backend>::FloatTensorPrimitive, weight: <B as Backend>::FloatTensorPrimitive, output_grad: <B as Backend>::FloatTensorPrimitive, options: ConvTransposeOptions<1>, ) -> <B as Backend>::FloatTensorPrimitive
Backward pass for the conv transpose 1d operation, returning the gradient for
weight
.§fn conv_transpose1d_bias_backward(
x: <B as Backend>::FloatTensorPrimitive,
bias: <B as Backend>::FloatTensorPrimitive,
output_grad: <B as Backend>::FloatTensorPrimitive,
) -> <B as Backend>::FloatTensorPrimitive
fn conv_transpose1d_bias_backward( x: <B as Backend>::FloatTensorPrimitive, bias: <B as Backend>::FloatTensorPrimitive, output_grad: <B as Backend>::FloatTensorPrimitive, ) -> <B as Backend>::FloatTensorPrimitive
Backward pass for the conv transpose 1d operation, returning the gradient for
bias
.§fn conv_transpose2d_x_backward(
weight: <B as Backend>::FloatTensorPrimitive,
output_grad: <B as Backend>::FloatTensorPrimitive,
options: ConvTransposeOptions<2>,
) -> <B as Backend>::FloatTensorPrimitive
fn conv_transpose2d_x_backward( weight: <B as Backend>::FloatTensorPrimitive, output_grad: <B as Backend>::FloatTensorPrimitive, options: ConvTransposeOptions<2>, ) -> <B as Backend>::FloatTensorPrimitive
Backward pass for the conv transpose 2d operation, returning the gradient for
x
.§fn conv_transpose2d_weight_backward(
x: <B as Backend>::FloatTensorPrimitive,
weight: <B as Backend>::FloatTensorPrimitive,
output_grad: <B as Backend>::FloatTensorPrimitive,
options: ConvTransposeOptions<2>,
) -> <B as Backend>::FloatTensorPrimitive
fn conv_transpose2d_weight_backward( x: <B as Backend>::FloatTensorPrimitive, weight: <B as Backend>::FloatTensorPrimitive, output_grad: <B as Backend>::FloatTensorPrimitive, options: ConvTransposeOptions<2>, ) -> <B as Backend>::FloatTensorPrimitive
Backward pass for the conv transpose 2d operation, returning the gradient for
weight
.§fn conv_transpose2d_bias_backward(
x: <B as Backend>::FloatTensorPrimitive,
bias: <B as Backend>::FloatTensorPrimitive,
output_grad: <B as Backend>::FloatTensorPrimitive,
) -> <B as Backend>::FloatTensorPrimitive
fn conv_transpose2d_bias_backward( x: <B as Backend>::FloatTensorPrimitive, bias: <B as Backend>::FloatTensorPrimitive, output_grad: <B as Backend>::FloatTensorPrimitive, ) -> <B as Backend>::FloatTensorPrimitive
Backward pass for the conv transpose 2d operation, returning the gradient for
bias
.§fn conv_transpose3d_x_backward(
weight: <B as Backend>::FloatTensorPrimitive,
output_grad: <B as Backend>::FloatTensorPrimitive,
options: ConvTransposeOptions<3>,
) -> <B as Backend>::FloatTensorPrimitive
fn conv_transpose3d_x_backward( weight: <B as Backend>::FloatTensorPrimitive, output_grad: <B as Backend>::FloatTensorPrimitive, options: ConvTransposeOptions<3>, ) -> <B as Backend>::FloatTensorPrimitive
Backward pass for the conv transpose 3d operation, returning the gradient for
x
.§fn conv_transpose3d_weight_backward(
x: <B as Backend>::FloatTensorPrimitive,
weight: <B as Backend>::FloatTensorPrimitive,
output_grad: <B as Backend>::FloatTensorPrimitive,
options: ConvTransposeOptions<3>,
) -> <B as Backend>::FloatTensorPrimitive
fn conv_transpose3d_weight_backward( x: <B as Backend>::FloatTensorPrimitive, weight: <B as Backend>::FloatTensorPrimitive, output_grad: <B as Backend>::FloatTensorPrimitive, options: ConvTransposeOptions<3>, ) -> <B as Backend>::FloatTensorPrimitive
Backward pass for the conv transpose 3d operation, returning the gradient for
weight
.§fn conv_transpose3d_bias_backward(
x: <B as Backend>::FloatTensorPrimitive,
bias: <B as Backend>::FloatTensorPrimitive,
output_grad: <B as Backend>::FloatTensorPrimitive,
) -> <B as Backend>::FloatTensorPrimitive
fn conv_transpose3d_bias_backward( x: <B as Backend>::FloatTensorPrimitive, bias: <B as Backend>::FloatTensorPrimitive, output_grad: <B as Backend>::FloatTensorPrimitive, ) -> <B as Backend>::FloatTensorPrimitive
Backward pass for the conv transpose 3d operation, returning the gradient for
bias
.§fn unfold4d(
x: <B as Backend>::FloatTensorPrimitive,
kernel_size: [usize; 2],
options: UnfoldOptions,
) -> <B as Backend>::FloatTensorPrimitive
fn unfold4d( x: <B as Backend>::FloatTensorPrimitive, kernel_size: [usize; 2], options: UnfoldOptions, ) -> <B as Backend>::FloatTensorPrimitive
Four-dimensional unfolding. Read more
§impl<B> QTensorOps<Fusion<B>> for Fusion<B>where
B: FusionBackend,
impl<B> QTensorOps<Fusion<B>> for Fusion<B>where
B: FusionBackend,
§fn q_from_data(
data: TensorData,
device: &<Fusion<B> as Backend>::Device,
) -> <Fusion<B> as Backend>::QuantizedTensorPrimitive
fn q_from_data( data: TensorData, device: &<Fusion<B> as Backend>::Device, ) -> <Fusion<B> as Backend>::QuantizedTensorPrimitive
Creates a new tensor from the data structure. Read more
§fn quantize(
tensor: <Fusion<B> as Backend>::FloatTensorPrimitive,
scheme: &QuantizationScheme,
qparams: QuantizationParametersPrimitive<Fusion<B>>,
) -> <Fusion<B> as Backend>::QuantizedTensorPrimitive
fn quantize( tensor: <Fusion<B> as Backend>::FloatTensorPrimitive, scheme: &QuantizationScheme, qparams: QuantizationParametersPrimitive<Fusion<B>>, ) -> <Fusion<B> as Backend>::QuantizedTensorPrimitive
Convert the tensor to a lower precision data type based on the quantization scheme and parameters.
§fn dequantize(
tensor: <Fusion<B> as Backend>::QuantizedTensorPrimitive,
) -> <Fusion<B> as Backend>::FloatTensorPrimitive
fn dequantize( tensor: <Fusion<B> as Backend>::QuantizedTensorPrimitive, ) -> <Fusion<B> as Backend>::FloatTensorPrimitive
Convert the tensor back to a higher precision data type.
§fn q_device(
tensor: &<Fusion<B> as Backend>::QuantizedTensorPrimitive,
) -> <Fusion<B> as Backend>::Device
fn q_device( tensor: &<Fusion<B> as Backend>::QuantizedTensorPrimitive, ) -> <Fusion<B> as Backend>::Device
Gets the device of the tensor. Read more
§fn q_to_device(
tensor: <Fusion<B> as Backend>::QuantizedTensorPrimitive,
device: &<Fusion<B> as Backend>::Device,
) -> <Fusion<B> as Backend>::QuantizedTensorPrimitive
fn q_to_device( tensor: <Fusion<B> as Backend>::QuantizedTensorPrimitive, device: &<Fusion<B> as Backend>::Device, ) -> <Fusion<B> as Backend>::QuantizedTensorPrimitive
Moves the tensor to the given device. Read more
§fn q_reshape(
_tensor: <Fusion<B> as Backend>::QuantizedTensorPrimitive,
_shape: Shape,
) -> <Fusion<B> as Backend>::QuantizedTensorPrimitive
fn q_reshape( _tensor: <Fusion<B> as Backend>::QuantizedTensorPrimitive, _shape: Shape, ) -> <Fusion<B> as Backend>::QuantizedTensorPrimitive
Reshapes a tensor. Read more
§async fn q_into_data(
tensor: <Fusion<B> as Backend>::QuantizedTensorPrimitive,
) -> TensorData
async fn q_into_data( tensor: <Fusion<B> as Backend>::QuantizedTensorPrimitive, ) -> TensorData
Converts the tensor to a data structure. Read more
§fn q_swap_dims(
_tensor: <Fusion<B> as Backend>::QuantizedTensorPrimitive,
_dim1: usize,
_dim2: usize,
) -> <Fusion<B> as Backend>::QuantizedTensorPrimitive
fn q_swap_dims( _tensor: <Fusion<B> as Backend>::QuantizedTensorPrimitive, _dim1: usize, _dim2: usize, ) -> <Fusion<B> as Backend>::QuantizedTensorPrimitive
Swaps two dimensions of a tensor. Read more
§fn q_permute(
_tensor: <Fusion<B> as Backend>::QuantizedTensorPrimitive,
_axes: &[usize],
) -> <Fusion<B> as Backend>::QuantizedTensorPrimitive
fn q_permute( _tensor: <Fusion<B> as Backend>::QuantizedTensorPrimitive, _axes: &[usize], ) -> <Fusion<B> as Backend>::QuantizedTensorPrimitive
Permutes the dimensions of a tensor. Read more
§fn q_flip(
_tensor: <Fusion<B> as Backend>::QuantizedTensorPrimitive,
_axes: &[usize],
) -> <Fusion<B> as Backend>::QuantizedTensorPrimitive
fn q_flip( _tensor: <Fusion<B> as Backend>::QuantizedTensorPrimitive, _axes: &[usize], ) -> <Fusion<B> as Backend>::QuantizedTensorPrimitive
Reverse the order of elements in a tensor along the given axes. Read more
§fn q_gather(
_dim: usize,
_tensor: <Fusion<B> as Backend>::QuantizedTensorPrimitive,
_indices: <Fusion<B> as Backend>::IntTensorPrimitive,
) -> <Fusion<B> as Backend>::QuantizedTensorPrimitive
fn q_gather( _dim: usize, _tensor: <Fusion<B> as Backend>::QuantizedTensorPrimitive, _indices: <Fusion<B> as Backend>::IntTensorPrimitive, ) -> <Fusion<B> as Backend>::QuantizedTensorPrimitive
Gather elements from a tensor. Read more
§fn q_select(
_tensor: <Fusion<B> as Backend>::QuantizedTensorPrimitive,
_dim: usize,
_indices: <Fusion<B> as Backend>::IntTensorPrimitive,
) -> <Fusion<B> as Backend>::QuantizedTensorPrimitive
fn q_select( _tensor: <Fusion<B> as Backend>::QuantizedTensorPrimitive, _dim: usize, _indices: <Fusion<B> as Backend>::IntTensorPrimitive, ) -> <Fusion<B> as Backend>::QuantizedTensorPrimitive
Select tensor elements along the given dimension corresponding for the given indices. Read more
§fn q_slice(
_tensor: <Fusion<B> as Backend>::QuantizedTensorPrimitive,
_ranges: &[Range<usize>],
) -> <Fusion<B> as Backend>::QuantizedTensorPrimitive
fn q_slice( _tensor: <Fusion<B> as Backend>::QuantizedTensorPrimitive, _ranges: &[Range<usize>], ) -> <Fusion<B> as Backend>::QuantizedTensorPrimitive
Select tensor elements corresponding for the given ranges. Read more
§fn q_expand(
_tensor: <Fusion<B> as Backend>::QuantizedTensorPrimitive,
_shape: Shape,
) -> <Fusion<B> as Backend>::QuantizedTensorPrimitive
fn q_expand( _tensor: <Fusion<B> as Backend>::QuantizedTensorPrimitive, _shape: Shape, ) -> <Fusion<B> as Backend>::QuantizedTensorPrimitive
Broadcasts the
tensor
to the given shape
.§fn quantize_dynamic(
tensor: <B as Backend>::FloatTensorPrimitive,
scheme: &QuantizationScheme,
) -> <B as Backend>::QuantizedTensorPrimitive
fn quantize_dynamic( tensor: <B as Backend>::FloatTensorPrimitive, scheme: &QuantizationScheme, ) -> <B as Backend>::QuantizedTensorPrimitive
Dynamically convert the tensor to a lower precision data type based on the quantization scheme.
§fn q_detach(
tensor: <B as Backend>::QuantizedTensorPrimitive,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_detach( tensor: <B as Backend>::QuantizedTensorPrimitive, ) -> <B as Backend>::QuantizedTensorPrimitive
Detaches a tensor from the computation graph.
§fn q_set_require_grad(
tensor: <B as Backend>::QuantizedTensorPrimitive,
_require_grad: bool,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_set_require_grad( tensor: <B as Backend>::QuantizedTensorPrimitive, _require_grad: bool, ) -> <B as Backend>::QuantizedTensorPrimitive
Sets the
require_grad
flag of a tensor.§fn q_is_require_grad(_tensor: &<B as Backend>::QuantizedTensorPrimitive) -> bool
fn q_is_require_grad(_tensor: &<B as Backend>::QuantizedTensorPrimitive) -> bool
Returns the
require_grad
flag of a tensor.§fn q_repeat_dim(
tensor: <B as Backend>::QuantizedTensorPrimitive,
dim: usize,
times: usize,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_repeat_dim( tensor: <B as Backend>::QuantizedTensorPrimitive, dim: usize, times: usize, ) -> <B as Backend>::QuantizedTensorPrimitive
Repeat the tensor along the given dimension. Read more
§fn q_add(
lhs: <B as Backend>::QuantizedTensorPrimitive,
rhs: <B as Backend>::QuantizedTensorPrimitive,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_add( lhs: <B as Backend>::QuantizedTensorPrimitive, rhs: <B as Backend>::QuantizedTensorPrimitive, ) -> <B as Backend>::QuantizedTensorPrimitive
Adds two tensors together. Read more
§fn q_add_scalar(
lhs: <B as Backend>::QuantizedTensorPrimitive,
rhs: <B as Backend>::FloatElem,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_add_scalar( lhs: <B as Backend>::QuantizedTensorPrimitive, rhs: <B as Backend>::FloatElem, ) -> <B as Backend>::QuantizedTensorPrimitive
Adds a scalar to a tensor. Read more
§fn q_clamp_min(
tensor: <B as Backend>::QuantizedTensorPrimitive,
min: <B as Backend>::FloatElem,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_clamp_min( tensor: <B as Backend>::QuantizedTensorPrimitive, min: <B as Backend>::FloatElem, ) -> <B as Backend>::QuantizedTensorPrimitive
Clamps a tensor under a minimum value. Read more
§fn q_clamp_max(
tensor: <B as Backend>::QuantizedTensorPrimitive,
max: <B as Backend>::FloatElem,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_clamp_max( tensor: <B as Backend>::QuantizedTensorPrimitive, max: <B as Backend>::FloatElem, ) -> <B as Backend>::QuantizedTensorPrimitive
Clamps a tensor over a maximum value. Read more
§fn q_clamp(
tensor: <B as Backend>::QuantizedTensorPrimitive,
min: <B as Backend>::FloatElem,
max: <B as Backend>::FloatElem,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_clamp( tensor: <B as Backend>::QuantizedTensorPrimitive, min: <B as Backend>::FloatElem, max: <B as Backend>::FloatElem, ) -> <B as Backend>::QuantizedTensorPrimitive
Clamps a tensor between a minimum and maximum value. Read more
§fn q_sub(
lhs: <B as Backend>::QuantizedTensorPrimitive,
rhs: <B as Backend>::QuantizedTensorPrimitive,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_sub( lhs: <B as Backend>::QuantizedTensorPrimitive, rhs: <B as Backend>::QuantizedTensorPrimitive, ) -> <B as Backend>::QuantizedTensorPrimitive
Subtracts two tensors. Read more
§fn q_sub_scalar(
lhs: <B as Backend>::QuantizedTensorPrimitive,
rhs: <B as Backend>::FloatElem,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_sub_scalar( lhs: <B as Backend>::QuantizedTensorPrimitive, rhs: <B as Backend>::FloatElem, ) -> <B as Backend>::QuantizedTensorPrimitive
Subtracts a scalar from a tensor. Read more
§fn q_mul(
lhs: <B as Backend>::QuantizedTensorPrimitive,
rhs: <B as Backend>::QuantizedTensorPrimitive,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_mul( lhs: <B as Backend>::QuantizedTensorPrimitive, rhs: <B as Backend>::QuantizedTensorPrimitive, ) -> <B as Backend>::QuantizedTensorPrimitive
Multiplies two tensors together element-wise.
§fn q_mul_scalar(
lhs: <B as Backend>::QuantizedTensorPrimitive,
rhs: <B as Backend>::FloatElem,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_mul_scalar( lhs: <B as Backend>::QuantizedTensorPrimitive, rhs: <B as Backend>::FloatElem, ) -> <B as Backend>::QuantizedTensorPrimitive
Multiplies a tensor by a scalar. Read more
§fn q_div(
lhs: <B as Backend>::QuantizedTensorPrimitive,
rhs: <B as Backend>::QuantizedTensorPrimitive,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_div( lhs: <B as Backend>::QuantizedTensorPrimitive, rhs: <B as Backend>::QuantizedTensorPrimitive, ) -> <B as Backend>::QuantizedTensorPrimitive
Divides two tensors element-wise. Read more
§fn q_div_scalar(
lhs: <B as Backend>::QuantizedTensorPrimitive,
rhs: <B as Backend>::FloatElem,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_div_scalar( lhs: <B as Backend>::QuantizedTensorPrimitive, rhs: <B as Backend>::FloatElem, ) -> <B as Backend>::QuantizedTensorPrimitive
Divides a tensor by a scalar. Read more
§fn q_remainder(
lhs: <B as Backend>::QuantizedTensorPrimitive,
rhs: <B as Backend>::QuantizedTensorPrimitive,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_remainder( lhs: <B as Backend>::QuantizedTensorPrimitive, rhs: <B as Backend>::QuantizedTensorPrimitive, ) -> <B as Backend>::QuantizedTensorPrimitive
Computes the remainder of division between two tensors element-wise. Read more
§fn q_remainder_scalar(
lhs: <B as Backend>::QuantizedTensorPrimitive,
rhs: <B as Backend>::FloatElem,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_remainder_scalar( lhs: <B as Backend>::QuantizedTensorPrimitive, rhs: <B as Backend>::FloatElem, ) -> <B as Backend>::QuantizedTensorPrimitive
Computes the modulus of a tensor given a scalar. Read more
§fn q_matmul(
lhs: <B as Backend>::QuantizedTensorPrimitive,
rhs: <B as Backend>::QuantizedTensorPrimitive,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_matmul( lhs: <B as Backend>::QuantizedTensorPrimitive, rhs: <B as Backend>::QuantizedTensorPrimitive, ) -> <B as Backend>::QuantizedTensorPrimitive
Multiplies two tensors together using matrix multiplication. Read more
§fn q_neg(
tensor: <B as Backend>::QuantizedTensorPrimitive,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_neg( tensor: <B as Backend>::QuantizedTensorPrimitive, ) -> <B as Backend>::QuantizedTensorPrimitive
Negates a tensor element-wise.
§fn q_recip(
tensor: <B as Backend>::QuantizedTensorPrimitive,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_recip( tensor: <B as Backend>::QuantizedTensorPrimitive, ) -> <B as Backend>::QuantizedTensorPrimitive
Calculates the reciprocals element-wise
§fn q_transpose(
tensor: <B as Backend>::QuantizedTensorPrimitive,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_transpose( tensor: <B as Backend>::QuantizedTensorPrimitive, ) -> <B as Backend>::QuantizedTensorPrimitive
Transposes a tensor. Read more
§fn q_scatter(
dim: usize,
tensor: <B as Backend>::QuantizedTensorPrimitive,
indices: <B as Backend>::IntTensorPrimitive,
value: <B as Backend>::QuantizedTensorPrimitive,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_scatter( dim: usize, tensor: <B as Backend>::QuantizedTensorPrimitive, indices: <B as Backend>::IntTensorPrimitive, value: <B as Backend>::QuantizedTensorPrimitive, ) -> <B as Backend>::QuantizedTensorPrimitive
Scatter elements into a tensor. Read more
§fn q_select_assign(
tensor: <B as Backend>::QuantizedTensorPrimitive,
dim: usize,
indices: <B as Backend>::IntTensorPrimitive,
value: <B as Backend>::QuantizedTensorPrimitive,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_select_assign( tensor: <B as Backend>::QuantizedTensorPrimitive, dim: usize, indices: <B as Backend>::IntTensorPrimitive, value: <B as Backend>::QuantizedTensorPrimitive, ) -> <B as Backend>::QuantizedTensorPrimitive
Assign the selected elements along the given dimension corresponding for the given indices
to the given value. Read more
§fn q_slice_assign(
tensor: <B as Backend>::QuantizedTensorPrimitive,
ranges: &[Range<usize>],
value: <B as Backend>::QuantizedTensorPrimitive,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_slice_assign( tensor: <B as Backend>::QuantizedTensorPrimitive, ranges: &[Range<usize>], value: <B as Backend>::QuantizedTensorPrimitive, ) -> <B as Backend>::QuantizedTensorPrimitive
Assign the selected elements corresponding for the given ranges to the given value. Read more
§fn q_mask_where(
tensor: <B as Backend>::QuantizedTensorPrimitive,
mask: <B as Backend>::BoolTensorPrimitive,
value: <B as Backend>::QuantizedTensorPrimitive,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_mask_where( tensor: <B as Backend>::QuantizedTensorPrimitive, mask: <B as Backend>::BoolTensorPrimitive, value: <B as Backend>::QuantizedTensorPrimitive, ) -> <B as Backend>::QuantizedTensorPrimitive
Update the given tensor with the value tensor where the mask is true. Read more
§fn q_mask_fill(
tensor: <B as Backend>::QuantizedTensorPrimitive,
mask: <B as Backend>::BoolTensorPrimitive,
value: <B as Backend>::FloatElem,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_mask_fill( tensor: <B as Backend>::QuantizedTensorPrimitive, mask: <B as Backend>::BoolTensorPrimitive, value: <B as Backend>::FloatElem, ) -> <B as Backend>::QuantizedTensorPrimitive
Update the given tensor with the value where the mask is true. Read more
§fn q_sum(
tensor: <B as Backend>::QuantizedTensorPrimitive,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_sum( tensor: <B as Backend>::QuantizedTensorPrimitive, ) -> <B as Backend>::QuantizedTensorPrimitive
Sum of all elements in a tensor. Read more
§fn q_sum_dim(
tensor: <B as Backend>::QuantizedTensorPrimitive,
dim: usize,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_sum_dim( tensor: <B as Backend>::QuantizedTensorPrimitive, dim: usize, ) -> <B as Backend>::QuantizedTensorPrimitive
Sum of all elements in a tensor along a dimension. Read more
§fn q_prod(
tensor: <B as Backend>::QuantizedTensorPrimitive,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_prod( tensor: <B as Backend>::QuantizedTensorPrimitive, ) -> <B as Backend>::QuantizedTensorPrimitive
Product of all elements in a tensor. Read more
§fn q_prod_dim(
tensor: <B as Backend>::QuantizedTensorPrimitive,
dim: usize,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_prod_dim( tensor: <B as Backend>::QuantizedTensorPrimitive, dim: usize, ) -> <B as Backend>::QuantizedTensorPrimitive
Product of all elements in a tensor along a dimension. Read more
§fn q_mean(
tensor: <B as Backend>::QuantizedTensorPrimitive,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_mean( tensor: <B as Backend>::QuantizedTensorPrimitive, ) -> <B as Backend>::QuantizedTensorPrimitive
Mean of all elements in a tensor. Read more
§fn q_mean_dim(
tensor: <B as Backend>::QuantizedTensorPrimitive,
dim: usize,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_mean_dim( tensor: <B as Backend>::QuantizedTensorPrimitive, dim: usize, ) -> <B as Backend>::QuantizedTensorPrimitive
Mean of all elements in a tensor along a dimension. Read more
§fn q_exp(
tensor: <B as Backend>::QuantizedTensorPrimitive,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_exp( tensor: <B as Backend>::QuantizedTensorPrimitive, ) -> <B as Backend>::QuantizedTensorPrimitive
Returns a new tensor with exponential values. Read more
§fn q_log(
tensor: <B as Backend>::QuantizedTensorPrimitive,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_log( tensor: <B as Backend>::QuantizedTensorPrimitive, ) -> <B as Backend>::QuantizedTensorPrimitive
Returns a new tensor with natural logarithm values. Read more
§fn q_log1p(
tensor: <B as Backend>::QuantizedTensorPrimitive,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_log1p( tensor: <B as Backend>::QuantizedTensorPrimitive, ) -> <B as Backend>::QuantizedTensorPrimitive
Returns a new tensor with logarithm values of (1 + Xi). Read more
§fn q_powf(
lhs: <B as Backend>::QuantizedTensorPrimitive,
rhs: <B as Backend>::QuantizedTensorPrimitive,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_powf( lhs: <B as Backend>::QuantizedTensorPrimitive, rhs: <B as Backend>::QuantizedTensorPrimitive, ) -> <B as Backend>::QuantizedTensorPrimitive
Element-wise power with another tensor. Read more
§fn q_powi(
lhs: <B as Backend>::QuantizedTensorPrimitive,
rhs: <B as Backend>::IntTensorPrimitive,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_powi( lhs: <B as Backend>::QuantizedTensorPrimitive, rhs: <B as Backend>::IntTensorPrimitive, ) -> <B as Backend>::QuantizedTensorPrimitive
Element-wise power with an IntTensor. Read more
§fn q_powi_scalar(
lhs: <B as Backend>::QuantizedTensorPrimitive,
rhs: <B as Backend>::IntElem,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_powi_scalar( lhs: <B as Backend>::QuantizedTensorPrimitive, rhs: <B as Backend>::IntElem, ) -> <B as Backend>::QuantizedTensorPrimitive
Element-wise power with an int scalar. Read more
§fn q_powf_scalar(
tensor: <B as Backend>::QuantizedTensorPrimitive,
value: f32,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_powf_scalar( tensor: <B as Backend>::QuantizedTensorPrimitive, value: f32, ) -> <B as Backend>::QuantizedTensorPrimitive
Element-wise power with a float scalar. Read more
§fn q_sqrt(
tensor: <B as Backend>::QuantizedTensorPrimitive,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_sqrt( tensor: <B as Backend>::QuantizedTensorPrimitive, ) -> <B as Backend>::QuantizedTensorPrimitive
Returns a new tensor with square root values. Read more
§fn q_abs(
tensor: <B as Backend>::QuantizedTensorPrimitive,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_abs( tensor: <B as Backend>::QuantizedTensorPrimitive, ) -> <B as Backend>::QuantizedTensorPrimitive
Returns a new tensor with absolute values. Read more
§fn q_cos(
tensor: <B as Backend>::QuantizedTensorPrimitive,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_cos( tensor: <B as Backend>::QuantizedTensorPrimitive, ) -> <B as Backend>::QuantizedTensorPrimitive
Returns a new tensor with cosine values. Read more
§fn q_sin(
tensor: <B as Backend>::QuantizedTensorPrimitive,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_sin( tensor: <B as Backend>::QuantizedTensorPrimitive, ) -> <B as Backend>::QuantizedTensorPrimitive
Returns a new tensor with sine values. Read more
§fn q_tanh(
tensor: <B as Backend>::QuantizedTensorPrimitive,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_tanh( tensor: <B as Backend>::QuantizedTensorPrimitive, ) -> <B as Backend>::QuantizedTensorPrimitive
Returns a new tensor with tangent values. Read more
§fn q_erf(
tensor: <B as Backend>::QuantizedTensorPrimitive,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_erf( tensor: <B as Backend>::QuantizedTensorPrimitive, ) -> <B as Backend>::QuantizedTensorPrimitive
Returns a new tensor with the error function values. Read more
§fn q_cat(
tensors: Vec<<B as Backend>::QuantizedTensorPrimitive>,
dim: usize,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_cat( tensors: Vec<<B as Backend>::QuantizedTensorPrimitive>, dim: usize, ) -> <B as Backend>::QuantizedTensorPrimitive
Concatenates tensors along a dimension. Read more
§fn q_argmax(
tensor: <B as Backend>::QuantizedTensorPrimitive,
dim: usize,
) -> <B as Backend>::IntTensorPrimitive
fn q_argmax( tensor: <B as Backend>::QuantizedTensorPrimitive, dim: usize, ) -> <B as Backend>::IntTensorPrimitive
Gets the indices of the maximum elements of a tensor along an axis. Read more
§fn q_argmin(
tensor: <B as Backend>::QuantizedTensorPrimitive,
dim: usize,
) -> <B as Backend>::IntTensorPrimitive
fn q_argmin( tensor: <B as Backend>::QuantizedTensorPrimitive, dim: usize, ) -> <B as Backend>::IntTensorPrimitive
Gets the indices of the minimum elements of a tensor along an axis. Read more
§fn q_max(
tensor: <B as Backend>::QuantizedTensorPrimitive,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_max( tensor: <B as Backend>::QuantizedTensorPrimitive, ) -> <B as Backend>::QuantizedTensorPrimitive
Gets the maximum element of a tensor. Read more
§fn q_max_dim(
tensor: <B as Backend>::QuantizedTensorPrimitive,
dim: usize,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_max_dim( tensor: <B as Backend>::QuantizedTensorPrimitive, dim: usize, ) -> <B as Backend>::QuantizedTensorPrimitive
Gets the maximum elements of a tensor along an axis. Read more
§fn q_max_dim_with_indices(
tensor: <B as Backend>::QuantizedTensorPrimitive,
dim: usize,
) -> (<B as Backend>::QuantizedTensorPrimitive, <B as Backend>::IntTensorPrimitive)
fn q_max_dim_with_indices( tensor: <B as Backend>::QuantizedTensorPrimitive, dim: usize, ) -> (<B as Backend>::QuantizedTensorPrimitive, <B as Backend>::IntTensorPrimitive)
Gets the maximum elements of a tensor along an axis and their indices. Read more
§fn q_min(
tensor: <B as Backend>::QuantizedTensorPrimitive,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_min( tensor: <B as Backend>::QuantizedTensorPrimitive, ) -> <B as Backend>::QuantizedTensorPrimitive
Gets the minimum element of a tensor. Read more
§fn q_min_dim(
tensor: <B as Backend>::QuantizedTensorPrimitive,
dim: usize,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_min_dim( tensor: <B as Backend>::QuantizedTensorPrimitive, dim: usize, ) -> <B as Backend>::QuantizedTensorPrimitive
Gets the minimum elements of a tensor along an axis. Read more
§fn q_min_dim_with_indices(
tensor: <B as Backend>::QuantizedTensorPrimitive,
dim: usize,
) -> (<B as Backend>::QuantizedTensorPrimitive, <B as Backend>::IntTensorPrimitive)
fn q_min_dim_with_indices( tensor: <B as Backend>::QuantizedTensorPrimitive, dim: usize, ) -> (<B as Backend>::QuantizedTensorPrimitive, <B as Backend>::IntTensorPrimitive)
Gets the minimum elements of a tensor along an axis and their indices. Read more
§fn q_narrow(
tensor: <B as Backend>::QuantizedTensorPrimitive,
dim: usize,
start: usize,
length: usize,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_narrow( tensor: <B as Backend>::QuantizedTensorPrimitive, dim: usize, start: usize, length: usize, ) -> <B as Backend>::QuantizedTensorPrimitive
Returns a new tensor with the given dimension narrowed to the given range. Read more
§fn q_chunk(
tensor: <B as Backend>::QuantizedTensorPrimitive,
chunks: usize,
dim: usize,
) -> Vec<<B as Backend>::QuantizedTensorPrimitive>
fn q_chunk( tensor: <B as Backend>::QuantizedTensorPrimitive, chunks: usize, dim: usize, ) -> Vec<<B as Backend>::QuantizedTensorPrimitive>
Split the tensor along the given dimension into chunks. Read more
§fn q_split(
tensor: <B as Backend>::QuantizedTensorPrimitive,
split_size: usize,
dim: usize,
) -> Vec<<B as Backend>::QuantizedTensorPrimitive>
fn q_split( tensor: <B as Backend>::QuantizedTensorPrimitive, split_size: usize, dim: usize, ) -> Vec<<B as Backend>::QuantizedTensorPrimitive>
Split the tensor along the given dimension into chunks of
split_size
. Read more§fn q_split_with_sizes(
tensor: <B as Backend>::QuantizedTensorPrimitive,
split_sizes: Vec<usize>,
dim: usize,
) -> Vec<<B as Backend>::QuantizedTensorPrimitive>
fn q_split_with_sizes( tensor: <B as Backend>::QuantizedTensorPrimitive, split_sizes: Vec<usize>, dim: usize, ) -> Vec<<B as Backend>::QuantizedTensorPrimitive>
Split the tensor along the given dimension into chunks with sizes in
dim
according to split_sizes
. Read more§fn q_any(
tensor: <B as Backend>::QuantizedTensorPrimitive,
) -> <B as Backend>::BoolTensorPrimitive
fn q_any( tensor: <B as Backend>::QuantizedTensorPrimitive, ) -> <B as Backend>::BoolTensorPrimitive
Tests if any element in the
tensor
evaluates to True. Read more§fn q_any_dim(
tensor: <B as Backend>::QuantizedTensorPrimitive,
dim: usize,
) -> <B as Backend>::BoolTensorPrimitive
fn q_any_dim( tensor: <B as Backend>::QuantizedTensorPrimitive, dim: usize, ) -> <B as Backend>::BoolTensorPrimitive
§fn q_all(
tensor: <B as Backend>::QuantizedTensorPrimitive,
) -> <B as Backend>::BoolTensorPrimitive
fn q_all( tensor: <B as Backend>::QuantizedTensorPrimitive, ) -> <B as Backend>::BoolTensorPrimitive
Tests if all elements in the
tensor
evaluate to True. Read more§fn q_all_dim(
tensor: <B as Backend>::QuantizedTensorPrimitive,
dim: usize,
) -> <B as Backend>::BoolTensorPrimitive
fn q_all_dim( tensor: <B as Backend>::QuantizedTensorPrimitive, dim: usize, ) -> <B as Backend>::BoolTensorPrimitive
§fn q_sort(
tensor: <B as Backend>::QuantizedTensorPrimitive,
dim: usize,
descending: bool,
) -> <B as Backend>::QuantizedTensorPrimitive
fn q_sort( tensor: <B as Backend>::QuantizedTensorPrimitive, dim: usize, descending: bool, ) -> <B as Backend>::QuantizedTensorPrimitive
Sort the elements of the input
tensor
by value in along a given dimension. Read more§fn q_sort_with_indices(
tensor: <B as Backend>::QuantizedTensorPrimitive,
dim: usize,
descending: bool,
) -> (<B as Backend>::QuantizedTensorPrimitive, <B as Backend>::IntTensorPrimitive)
fn q_sort_with_indices( tensor: <B as Backend>::QuantizedTensorPrimitive, dim: usize, descending: bool, ) -> (<B as Backend>::QuantizedTensorPrimitive, <B as Backend>::IntTensorPrimitive)
Sort the elements of the input
tensor
by value in along a given dimension. Read more§fn q_argsort(
tensor: <B as Backend>::QuantizedTensorPrimitive,
dim: usize,
descending: bool,
) -> <B as Backend>::IntTensorPrimitive
fn q_argsort( tensor: <B as Backend>::QuantizedTensorPrimitive, dim: usize, descending: bool, ) -> <B as Backend>::IntTensorPrimitive
Returns the indices that sort the elements of the input
tensor
by value along a given dimension. Read more§impl<B> ReprBackend for Fusion<B>where
B: FusionBackend,
impl<B> ReprBackend for Fusion<B>where
B: FusionBackend,
§type Handle = FusionTensor<<B as FusionBackend>::FusionRuntime>
type Handle = FusionTensor<<B as FusionBackend>::FusionRuntime>
The type that can be used to point to a tensor of any kind.
§fn float_tensor(
handle: TensorHandle<<Fusion<B> as ReprBackend>::Handle>,
) -> <Fusion<B> as Backend>::FloatTensorPrimitive
fn float_tensor( handle: TensorHandle<<Fusion<B> as ReprBackend>::Handle>, ) -> <Fusion<B> as Backend>::FloatTensorPrimitive
Convert a handle to a float tensor.
§fn int_tensor(
handle: TensorHandle<<Fusion<B> as ReprBackend>::Handle>,
) -> <Fusion<B> as Backend>::IntTensorPrimitive
fn int_tensor( handle: TensorHandle<<Fusion<B> as ReprBackend>::Handle>, ) -> <Fusion<B> as Backend>::IntTensorPrimitive
Convert a handle to an int tensor.
§fn bool_tensor(
handle: TensorHandle<<Fusion<B> as ReprBackend>::Handle>,
) -> <Fusion<B> as Backend>::BoolTensorPrimitive
fn bool_tensor( handle: TensorHandle<<Fusion<B> as ReprBackend>::Handle>, ) -> <Fusion<B> as Backend>::BoolTensorPrimitive
Convert a handle to a bool tensor.
§fn quantized_tensor(
handle: TensorHandle<<Fusion<B> as ReprBackend>::Handle>,
) -> <Fusion<B> as Backend>::QuantizedTensorPrimitive
fn quantized_tensor( handle: TensorHandle<<Fusion<B> as ReprBackend>::Handle>, ) -> <Fusion<B> as Backend>::QuantizedTensorPrimitive
Convert a handle to a quantized tensor.
§fn float_tensor_handle(
tensor: <Fusion<B> as Backend>::FloatTensorPrimitive,
) -> <Fusion<B> as ReprBackend>::Handle
fn float_tensor_handle( tensor: <Fusion<B> as Backend>::FloatTensorPrimitive, ) -> <Fusion<B> as ReprBackend>::Handle
Convert a float tensor to a handle.
§fn int_tensor_handle(
tensor: <Fusion<B> as Backend>::IntTensorPrimitive,
) -> <Fusion<B> as ReprBackend>::Handle
fn int_tensor_handle( tensor: <Fusion<B> as Backend>::IntTensorPrimitive, ) -> <Fusion<B> as ReprBackend>::Handle
Convert an int tensor to a handle.
§fn bool_tensor_handle(
tensor: <Fusion<B> as Backend>::BoolTensorPrimitive,
) -> <Fusion<B> as ReprBackend>::Handle
fn bool_tensor_handle( tensor: <Fusion<B> as Backend>::BoolTensorPrimitive, ) -> <Fusion<B> as ReprBackend>::Handle
Convert a bool tensor to a handle.
§fn quantized_tensor_handle(
tensor: <Fusion<B> as Backend>::QuantizedTensorPrimitive,
) -> <Fusion<B> as ReprBackend>::Handle
fn quantized_tensor_handle( tensor: <Fusion<B> as Backend>::QuantizedTensorPrimitive, ) -> <Fusion<B> as ReprBackend>::Handle
Convert a quantized tensor to a handle.
§impl<B> TransactionOps<Fusion<B>> for Fusion<B>where
B: FusionBackend,
impl<B> TransactionOps<Fusion<B>> for Fusion<B>where
B: FusionBackend,
§fn tr_execute(
transaction: TransactionPrimitive<Fusion<B>>,
) -> impl Future<Output = TransactionPrimitiveResult> + Send + 'static
fn tr_execute( transaction: TransactionPrimitive<Fusion<B>>, ) -> impl Future<Output = TransactionPrimitiveResult> + Send + 'static
Executes a transaction and return its
result.